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Side by Side Diff: src/heap/heap-inl.h

Issue 2950993002: Make some functions that are hit during renderer startup available for inlining (Closed)
Patch Set: rebase Created 3 years, 5 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_HEAP_HEAP_INL_H_ 5 #ifndef V8_HEAP_HEAP_INL_H_
6 #define V8_HEAP_HEAP_INL_H_ 6 #define V8_HEAP_HEAP_INL_H_
7 7
8 #include <cmath> 8 #include <cmath>
9 9
10 #include "src/base/platform/platform.h" 10 #include "src/base/platform/platform.h"
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287 if (src->length() == 0) return src; 287 if (src->length() == 0) return src;
288 return CopyFixedArrayWithMap(src, src->map()); 288 return CopyFixedArrayWithMap(src, src->map());
289 } 289 }
290 290
291 291
292 AllocationResult Heap::CopyFixedDoubleArray(FixedDoubleArray* src) { 292 AllocationResult Heap::CopyFixedDoubleArray(FixedDoubleArray* src) {
293 if (src->length() == 0) return src; 293 if (src->length() == 0) return src;
294 return CopyFixedDoubleArrayWithMap(src, src->map()); 294 return CopyFixedDoubleArrayWithMap(src, src->map());
295 } 295 }
296 296
297 AllocationResult Heap::AllocateFixedArray(int length, PretenureFlag pretenure) {
298 return AllocateFixedArrayWithFiller(length, pretenure, undefined_value());
299 }
297 300
298 AllocationResult Heap::AllocateRaw(int size_in_bytes, AllocationSpace space, 301 AllocationResult Heap::AllocateRaw(int size_in_bytes, AllocationSpace space,
299 AllocationAlignment alignment) { 302 AllocationAlignment alignment) {
300 DCHECK(AllowHandleAllocation::IsAllowed()); 303 DCHECK(AllowHandleAllocation::IsAllowed());
301 DCHECK(AllowHeapAllocation::IsAllowed()); 304 DCHECK(AllowHeapAllocation::IsAllowed());
302 DCHECK(gc_state_ == NOT_IN_GC); 305 DCHECK(gc_state_ == NOT_IN_GC);
303 #ifdef DEBUG 306 #ifdef DEBUG
304 if (FLAG_gc_interval >= 0 && !always_allocate() && 307 if (FLAG_gc_interval >= 0 && !always_allocate() &&
305 Heap::allocation_timeout_-- <= 0) { 308 Heap::allocation_timeout_-- <= 0) {
306 return AllocationResult::Retry(space); 309 return AllocationResult::Retry(space);
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805 } 808 }
806 809
807 AlwaysAllocateScope::~AlwaysAllocateScope() { 810 AlwaysAllocateScope::~AlwaysAllocateScope() {
808 heap_->always_allocate_scope_count_.Decrement(1); 811 heap_->always_allocate_scope_count_.Decrement(1);
809 } 812 }
810 813
811 } // namespace internal 814 } // namespace internal
812 } // namespace v8 815 } // namespace v8
813 816
814 #endif // V8_HEAP_HEAP_INL_H_ 817 #endif // V8_HEAP_HEAP_INL_H_
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