| Index: ui/aura/window_tree_host_x11.cc
|
| ===================================================================
|
| --- ui/aura/window_tree_host_x11.cc (revision 271938)
|
| +++ ui/aura/window_tree_host_x11.cc (working copy)
|
| @@ -39,6 +39,7 @@
|
| #include "ui/events/event_switches.h"
|
| #include "ui/events/event_utils.h"
|
| #include "ui/events/keycodes/keyboard_codes.h"
|
| +#include "ui/events/platform/platform_event_observer.h"
|
| #include "ui/events/platform/x11/x11_event_source.h"
|
| #include "ui/events/x/device_data_manager.h"
|
| #include "ui/events/x/device_list_cache_x.h"
|
| @@ -102,6 +103,138 @@
|
|
|
| } // namespace
|
|
|
| +namespace internal {
|
| +
|
| +// TODO(miletus) : Move this into DeviceDataManager.
|
| +// Accomplishes 2 tasks concerning touch event calibration:
|
| +// 1. Being a message-pump observer,
|
| +// routes all the touch events to the X root window,
|
| +// where they can be calibrated later.
|
| +// 2. Has the Calibrate method that does the actual bezel calibration,
|
| +// when invoked from X root window's event dispatcher.
|
| +class TouchEventCalibrate : public ui::PlatformEventObserver {
|
| + public:
|
| + TouchEventCalibrate() : left_(0), right_(0), top_(0), bottom_(0) {
|
| + if (ui::PlatformEventSource::GetInstance())
|
| + ui::PlatformEventSource::GetInstance()->AddPlatformEventObserver(this);
|
| +#if defined(USE_XI2_MT)
|
| + std::vector<std::string> parts;
|
| + if (Tokenize(CommandLine::ForCurrentProcess()->GetSwitchValueASCII(
|
| + switches::kTouchCalibration),
|
| + ",",
|
| + &parts) >= 4) {
|
| + if (!base::StringToInt(parts[0], &left_))
|
| + DLOG(ERROR) << "Incorrect left border calibration value passed.";
|
| + if (!base::StringToInt(parts[1], &right_))
|
| + DLOG(ERROR) << "Incorrect right border calibration value passed.";
|
| + if (!base::StringToInt(parts[2], &top_))
|
| + DLOG(ERROR) << "Incorrect top border calibration value passed.";
|
| + if (!base::StringToInt(parts[3], &bottom_))
|
| + DLOG(ERROR) << "Incorrect bottom border calibration value passed.";
|
| + }
|
| +#endif // defined(USE_XI2_MT)
|
| + }
|
| +
|
| + virtual ~TouchEventCalibrate() {
|
| + if (ui::PlatformEventSource::GetInstance())
|
| + ui::PlatformEventSource::GetInstance()->RemovePlatformEventObserver(this);
|
| + }
|
| +
|
| + // Modify the location of the |event|,
|
| + // expanding it from |bounds| to (|bounds| + bezels).
|
| + // Required when touchscreen is bigger than screen (i.e. has bezels),
|
| + // because we receive events in touchscreen coordinates,
|
| + // which need to be expanded when converting to screen coordinates,
|
| + // so that location on bezels will be outside of screen area.
|
| + void Calibrate(ui::TouchEvent* event, const gfx::Rect& bounds) {
|
| +#if defined(USE_XI2_MT)
|
| + int x = event->x();
|
| + int y = event->y();
|
| +
|
| + if (!left_ && !right_ && !top_ && !bottom_)
|
| + return;
|
| +
|
| + const int resolution_x = bounds.width();
|
| + const int resolution_y = bounds.height();
|
| + // The "grace area" (10% in this case) is to make it easier for the user to
|
| + // navigate to the corner.
|
| + const double kGraceAreaFraction = 0.1;
|
| + if (left_ || right_) {
|
| + // Offset the x position to the real
|
| + x -= left_;
|
| + // Check if we are in the grace area of the left side.
|
| + // Note: We might not want to do this when the gesture is locked?
|
| + if (x < 0 && x > -left_ * kGraceAreaFraction)
|
| + x = 0;
|
| + // Check if we are in the grace area of the right side.
|
| + // Note: We might not want to do this when the gesture is locked?
|
| + if (x > resolution_x - left_ &&
|
| + x < resolution_x - left_ + right_ * kGraceAreaFraction)
|
| + x = resolution_x - left_;
|
| + // Scale the screen area back to the full resolution of the screen.
|
| + x = (x * resolution_x) / (resolution_x - (right_ + left_));
|
| + }
|
| + if (top_ || bottom_) {
|
| + // When there is a top bezel we add our border,
|
| + y -= top_;
|
| +
|
| + // Check if we are in the grace area of the top side.
|
| + // Note: We might not want to do this when the gesture is locked?
|
| + if (y < 0 && y > -top_ * kGraceAreaFraction)
|
| + y = 0;
|
| +
|
| + // Check if we are in the grace area of the bottom side.
|
| + // Note: We might not want to do this when the gesture is locked?
|
| + if (y > resolution_y - top_ &&
|
| + y < resolution_y - top_ + bottom_ * kGraceAreaFraction)
|
| + y = resolution_y - top_;
|
| + // Scale the screen area back to the full resolution of the screen.
|
| + y = (y * resolution_y) / (resolution_y - (bottom_ + top_));
|
| + }
|
| +
|
| + // Set the modified coordinate back to the event.
|
| + if (event->root_location() == event->location()) {
|
| + // Usually those will be equal,
|
| + // if not, I am not sure what the correct value should be.
|
| + event->set_root_location(gfx::Point(x, y));
|
| + }
|
| + event->set_location(gfx::Point(x, y));
|
| +#endif // defined(USE_XI2_MT)
|
| + }
|
| +
|
| + private:
|
| + // ui::PlatformEventObserver:
|
| + virtual void WillProcessEvent(const ui::PlatformEvent& event) OVERRIDE {
|
| +#if defined(USE_XI2_MT)
|
| + if (event->type == GenericEvent &&
|
| + (event->xgeneric.evtype == XI_TouchBegin ||
|
| + event->xgeneric.evtype == XI_TouchUpdate ||
|
| + event->xgeneric.evtype == XI_TouchEnd)) {
|
| + XIDeviceEvent* xievent = static_cast<XIDeviceEvent*>(event->xcookie.data);
|
| + LOG(ERROR) << "Raw " << xievent->event_x << " " << xievent->event_y
|
| + << " " << xievent->root_x << " " << xievent->root_y;
|
| + xievent->event = xievent->root;
|
| + xievent->event_x = xievent->root_x;
|
| + xievent->event_y = xievent->root_y;
|
| + }
|
| +#endif // defined(USE_XI2_MT)
|
| + }
|
| +
|
| + virtual void DidProcessEvent(const ui::PlatformEvent& event) OVERRIDE {}
|
| +
|
| + // The difference in screen's native resolution pixels between
|
| + // the border of the touchscreen and the border of the screen,
|
| + // aka bezel sizes.
|
| + int left_;
|
| + int right_;
|
| + int top_;
|
| + int bottom_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(TouchEventCalibrate);
|
| +};
|
| +
|
| +} // namespace internal
|
| +
|
| ////////////////////////////////////////////////////////////////////////////////
|
| // WindowTreeHostX11
|
|
|
| @@ -112,6 +245,7 @@
|
| current_cursor_(ui::kCursorNull),
|
| window_mapped_(false),
|
| bounds_(bounds),
|
| + touch_calibrate_(new internal::TouchEventCalibrate),
|
| atom_cache_(xdisplay_, kAtomsToCache) {
|
| XSetWindowAttributes swa;
|
| memset(&swa, 0, sizeof(swa));
|
| @@ -498,6 +632,7 @@
|
| void WindowTreeHostX11::DispatchXI2Event(const base::NativeEvent& event) {
|
| ui::TouchFactory* factory = ui::TouchFactory::GetInstance();
|
| XEvent* xev = event;
|
| + XIDeviceEvent* xiev = static_cast<XIDeviceEvent*>(xev->xcookie.data);
|
| if (!factory->ShouldProcessXI2Event(xev))
|
| return;
|
|
|
| @@ -515,19 +650,11 @@
|
| case ui::ET_TOUCH_PRESSED:
|
| case ui::ET_TOUCH_CANCELLED:
|
| case ui::ET_TOUCH_RELEASED: {
|
| -#if defined(OS_CHROMEOS)
|
| - // Bail out early before generating a ui::TouchEvent if this event
|
| - // is not within the range of this RootWindow. Converting an xevent
|
| - // to ui::TouchEvent might change the state of the global touch tracking
|
| - // state, e.g. touch release event can remove the touch id from the
|
| - // record, and doing this multiple time when there are multiple
|
| - // RootWindow will cause problem. So only generate the ui::TouchEvent
|
| - // when we are sure it belongs to this RootWindow.
|
| - if (base::SysInfo::IsRunningOnChromeOS() &&
|
| - !bounds().Contains(ui::EventLocationFromNative(xev)))
|
| - return;
|
| -#endif
|
| ui::TouchEvent touchev(xev);
|
| + if (ui::DeviceDataManager::GetInstance()->TouchEventNeedsCalibrate(
|
| + xiev->deviceid)) {
|
| + touch_calibrate_->Calibrate(&touchev, bounds_);
|
| + }
|
| TranslateAndDispatchLocatedEvent(&touchev);
|
| break;
|
| }
|
|
|