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Side by Side Diff: services/ui/ws/cursor_state.cc

Issue 2949353003: Implement large cursors in Mushrome. (Closed)
Patch Set: Remove old cursor.h includes. Created 3 years, 6 months ago
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1 // Copyright 2017 The Chromium Authors. All rights reserved. 1 // Copyright 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "services/ui/ws/cursor_state.h" 5 #include "services/ui/ws/cursor_state.h"
6 6
7 #include "base/memory/ptr_util.h" 7 #include "base/memory/ptr_util.h"
8 #include "services/ui/ws/display.h" 8 #include "services/ui/ws/display.h"
9 #include "services/ui/ws/display_manager.h" 9 #include "services/ui/ws/display_manager.h"
10 #include "ui/base/cursor/cursor.h" 10 #include "ui/base/cursor/cursor.h"
11 11
12 namespace ui { 12 namespace ui {
13 namespace ws { 13 namespace ws {
14 14
15 class CursorState::StateSnapshot { 15 class CursorState::StateSnapshot {
16 public: 16 public:
17 StateSnapshot() 17 StateSnapshot() = default;
18 : cursor_data_(ui::CursorData(ui::CursorType::kNull)), visible_(true) {}
19 StateSnapshot(const StateSnapshot& rhs) = default; 18 StateSnapshot(const StateSnapshot& rhs) = default;
20 ~StateSnapshot() {} 19 ~StateSnapshot() = default;
21 20
22 const base::Optional<ui::CursorData>& global_override_cursor() const { 21 const base::Optional<ui::CursorData>& global_override_cursor() const {
23 return global_override_cursor_; 22 return global_override_cursor_;
24 } 23 }
25 void SetGlobalOverrideCursor(const base::Optional<ui::CursorData>& cursor) { 24 void SetGlobalOverrideCursor(const base::Optional<ui::CursorData>& cursor) {
26 global_override_cursor_ = cursor; 25 global_override_cursor_ = cursor;
27 } 26 }
28 27
29 const ui::CursorData& cursor_data() const { return cursor_data_; } 28 const ui::CursorData& cursor_data() const { return cursor_data_; }
30 void SetCursorData(const ui::CursorData& data) { cursor_data_ = data; } 29 void SetCursorData(const ui::CursorData& data) { cursor_data_ = data; }
31 30
32 bool visible() const { return visible_; } 31 bool visible() const { return visible_; }
33 void set_visible(bool visible) { visible_ = visible; } 32 void set_visible(bool visible) { visible_ = visible; }
34 33
34 ui::CursorSet cursor_set() const { return cursor_set_; }
35 void set_cursor_set(ui::CursorSet cursor_set) { cursor_set_ = cursor_set; }
36
35 private: 37 private:
36 // An optional cursor set by the window manager which overrides per-window 38 // An optional cursor set by the window manager which overrides per-window
37 // requests. 39 // requests.
38 base::Optional<ui::CursorData> global_override_cursor_; 40 base::Optional<ui::CursorData> global_override_cursor_;
39 41
40 // The last cursor set. Used to track whether we need to change the cursor. 42 // The last cursor set. Used to track whether we need to change the cursor.
41 ui::CursorData cursor_data_; 43 ui::CursorData cursor_data_ = ui::CursorData(ui::CursorType::kNull);
44
45 // Which cursor set to use.
46 ui::CursorSet cursor_set_ = CursorSet::kNormal;
42 47
43 // Whether the cursor is visible. 48 // Whether the cursor is visible.
44 bool visible_; 49 bool visible_ = true;
45 }; 50 };
46 51
47 CursorState::CursorState(DisplayManager* display_manager) 52 CursorState::CursorState(DisplayManager* display_manager)
48 : display_manager_(display_manager), 53 : display_manager_(display_manager),
49 current_state_(base::MakeUnique<StateSnapshot>()), 54 current_state_(base::MakeUnique<StateSnapshot>()),
50 state_on_unlock_(base::MakeUnique<StateSnapshot>()) {} 55 state_on_unlock_(base::MakeUnique<StateSnapshot>()) {}
51 56
52 CursorState::~CursorState() {} 57 CursorState::~CursorState() {}
53 58
54 void CursorState::SetCurrentWindowCursor(const ui::CursorData& cursor) { 59 void CursorState::SetCurrentWindowCursor(const ui::CursorData& cursor) {
(...skipping 11 matching lines...) Expand all
66 cursor_lock_count_++; 71 cursor_lock_count_++;
67 } 72 }
68 73
69 void CursorState::UnlockCursor() { 74 void CursorState::UnlockCursor() {
70 cursor_lock_count_--; 75 cursor_lock_count_--;
71 DCHECK_GE(cursor_lock_count_, 0); 76 DCHECK_GE(cursor_lock_count_, 0);
72 if (cursor_lock_count_ > 0) 77 if (cursor_lock_count_ > 0)
73 return; 78 return;
74 79
75 *current_state_ = *state_on_unlock_; 80 *current_state_ = *state_on_unlock_;
81 SetPlatformCursorSet();
76 SetPlatformCursor(); 82 SetPlatformCursor();
77 } 83 }
78 84
79 void CursorState::SetCursorVisible(bool visible) { 85 void CursorState::SetCursorVisible(bool visible) {
80 state_on_unlock_->set_visible(visible); 86 state_on_unlock_->set_visible(visible);
81 if (cursor_lock_count_ == 0 && 87 if (cursor_lock_count_ == 0 &&
82 current_state_->visible() != state_on_unlock_->visible()) { 88 current_state_->visible() != state_on_unlock_->visible()) {
83 current_state_->set_visible(visible); 89 current_state_->set_visible(visible);
84 SetPlatformCursor(); 90 SetPlatformCursor();
85 } 91 }
86 } 92 }
87 93
88 void CursorState::SetGlobalOverrideCursor( 94 void CursorState::SetGlobalOverrideCursor(
89 const base::Optional<ui::CursorData>& cursor) { 95 const base::Optional<ui::CursorData>& cursor) {
90 state_on_unlock_->SetGlobalOverrideCursor(cursor); 96 state_on_unlock_->SetGlobalOverrideCursor(cursor);
91 if (cursor_lock_count_ == 0) { 97 if (cursor_lock_count_ == 0) {
92 current_state_->SetGlobalOverrideCursor(cursor); 98 current_state_->SetGlobalOverrideCursor(cursor);
93 SetPlatformCursor(); 99 SetPlatformCursor();
94 } 100 }
95 } 101 }
96 102
103 void CursorState::SetCursorSet(ui::CursorSet cursor_set) {
104 state_on_unlock_->set_cursor_set(cursor_set);
105 if (cursor_lock_count_ == 0 &&
106 current_state_->cursor_set() != state_on_unlock_->cursor_set()) {
107 current_state_->set_cursor_set(cursor_set);
108 SetPlatformCursorSet();
109 SetPlatformCursor();
110 }
111 }
112
113 void CursorState::SetPlatformCursorSet() {
114 DisplayManager* manager = display_manager_;
115 for (Display* display : manager->displays())
116 display->SetNativeCursorSet(current_state_->cursor_set());
117 }
118
97 void CursorState::SetPlatformCursor() { 119 void CursorState::SetPlatformCursor() {
98 DisplayManager* manager = display_manager_; 120 DisplayManager* manager = display_manager_;
99 auto set_on_all = [manager](const ui::CursorData& cursor) { 121 auto set_on_all = [manager](const ui::CursorData& cursor) {
100 for (Display* display : manager->displays()) 122 for (Display* display : manager->displays())
101 display->SetNativeCursor(cursor); 123 display->SetNativeCursor(cursor);
102 }; 124 };
103 125
104 if (current_state_->visible()) { 126 if (current_state_->visible()) {
105 if (current_state_->global_override_cursor().has_value()) 127 if (current_state_->global_override_cursor().has_value())
106 set_on_all(current_state_->global_override_cursor().value()); 128 set_on_all(current_state_->global_override_cursor().value());
107 else 129 else
108 set_on_all(current_state_->cursor_data()); 130 set_on_all(current_state_->cursor_data());
109 } else { 131 } else {
110 set_on_all(ui::CursorData(ui::CursorType::kNone)); 132 set_on_all(ui::CursorData(ui::CursorType::kNone));
111 } 133 }
112 } 134 }
113 135
114 } // namespace ws 136 } // namespace ws
115 } // namespace ui 137 } // namespace ui
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