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Issue 2948613002: [AudioStreamMonitor] Adds API to collect frame-level audibility. (Closed)
Patch Set: Addressed comments, fixed tests Created 3 years, 6 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/browser/media/audio_stream_monitor.h" 5 #include "content/browser/media/audio_stream_monitor.h"
6 6
7 #include <unordered_map>
8
7 #include "base/bind.h" 9 #include "base/bind.h"
8 #include "base/bind_helpers.h" 10 #include "base/bind_helpers.h"
9 #include "content/browser/web_contents/web_contents_impl.h" 11 #include "content/browser/web_contents/web_contents_impl.h"
10 #include "content/public/browser/browser_thread.h" 12 #include "content/public/browser/browser_thread.h"
11 #include "content/public/browser/invalidate_type.h" 13 #include "content/public/browser/invalidate_type.h"
12 #include "content/public/browser/render_frame_host.h" 14 #include "content/public/browser/render_frame_host.h"
13 15
14 namespace content { 16 namespace content {
15 17
16 namespace { 18 namespace {
17 19
18 enum class ActionType { STARTING, STOPPING }; 20 enum class ActionType { STARTING, STOPPING };
19 AudioStreamMonitor* StartStopMonitoringHelper(ActionType action_type, 21 AudioStreamMonitor* StartStopMonitoringHelper(ActionType action_type,
20 int render_process_id, 22 int render_process_id,
21 int render_frame_id) { 23 int render_frame_id) {
22 DCHECK_CURRENTLY_ON(BrowserThread::UI); 24 DCHECK_CURRENTLY_ON(BrowserThread::UI);
23 25
24 // It's important that this code uses only the process id for lookup as there 26 // It's important that this code uses only the process id for lookup as there
25 // may not be a RenderFrameHost or WebContents attached to the RenderProcess 27 // may not be a RenderFrameHost or WebContents attached to the RenderProcess
26 // at time of call; e.g., in the event of a crash. 28 // at time of call; e.g., in the event of a crash.
27 RenderProcessHost* const render_process_host = 29 RenderProcessHost* const render_process_host =
28 RenderProcessHost::FromID(render_process_id); 30 RenderProcessHost::FromID(render_process_id);
29 if (!render_process_host) 31 if (!render_process_host)
30 return nullptr; 32 return nullptr;
31 33
32 // TODO(dalecurtis, maxmorin): We should really only be sending these when the
33 // streams are audible or we don't have power level monitoring.
34 if (action_type == ActionType::STARTING)
35 render_process_host->OnAudioStreamAdded();
36 else
37 render_process_host->OnAudioStreamRemoved();
38
39 WebContentsImpl* const web_contents = 34 WebContentsImpl* const web_contents =
40 static_cast<WebContentsImpl*>(WebContents::FromRenderFrameHost( 35 static_cast<WebContentsImpl*>(WebContents::FromRenderFrameHost(
41 RenderFrameHost::FromID(render_process_id, render_frame_id))); 36 RenderFrameHost::FromID(render_process_id, render_frame_id)));
42 return web_contents ? web_contents->audio_stream_monitor() : nullptr; 37 return web_contents ? web_contents->audio_stream_monitor() : nullptr;
43 } 38 }
44 39
45 } // namespace 40 } // namespace
46 41
47 AudioStreamMonitor::AudioStreamMonitor(WebContents* contents) 42 AudioStreamMonitor::AudioStreamMonitor(WebContents* contents)
48 : web_contents_(contents), 43 : web_contents_(contents),
(...skipping 16 matching lines...) Expand all
65 } 60 }
66 61
67 void AudioStreamMonitor::RenderProcessGone(int render_process_id) { 62 void AudioStreamMonitor::RenderProcessGone(int render_process_id) {
68 DCHECK(thread_checker_.CalledOnValidThread()); 63 DCHECK(thread_checker_.CalledOnValidThread());
69 64
70 // Note: It's possible for the RenderProcessHost and WebContents (and thus 65 // Note: It's possible for the RenderProcessHost and WebContents (and thus
71 // this class) to survive the death of the render process and subsequently be 66 // this class) to survive the death of the render process and subsequently be
72 // reused. During this period StartStopMonitoringHelper() will be unable to 67 // reused. During this period StartStopMonitoringHelper() will be unable to
73 // lookup the WebContents using the now-dead |render_frame_id|. We must thus 68 // lookup the WebContents using the now-dead |render_frame_id|. We must thus
74 // have this secondary mechanism for clearing stale callbacks. 69 // have this secondary mechanism for clearing stale callbacks.
75 70 std::unordered_set<int> audible_frame_removed;
76 for (auto it = poll_callbacks_.begin(); it != poll_callbacks_.end();) { 71 for (auto it = poll_callbacks_.begin(); it != poll_callbacks_.end();) {
77 if (it->first.first == render_process_id) { 72 if (std::get<0>(it->first) == render_process_id) {
73 int render_frame_id = std::get<1>(it->first);
74 auto* render_frame_host =
75 RenderFrameHost::FromID(render_process_id, render_frame_id);
76 if (render_frame_host && render_frame_host->IsAudible()) {
77 if (audible_frame_removed.find(render_frame_id) ==
78 audible_frame_removed.end()) {
79 if (auto* render_process_host =
80 RenderProcessHost::FromID(render_process_id))
nasko 2017/06/20 16:17:45 innermost if statement also requires {}, since it
lpy 2017/06/20 22:28:53 Done.
81 render_process_host->OnAudioStreamRemoved();
82 audible_frame_removed.insert(render_frame_id);
83 }
84 }
78 it = poll_callbacks_.erase(it); 85 it = poll_callbacks_.erase(it);
79 OnStreamRemoved(); 86 OnStreamRemoved();
80 } else { 87 } else {
81 ++it; 88 ++it;
82 } 89 }
83 } 90 }
84 91
85 if (poll_callbacks_.empty()) 92 if (poll_callbacks_.empty())
86 poll_timer_.Stop(); 93 poll_timer_.Stop();
87 } 94 }
(...skipping 27 matching lines...) Expand all
115 122
116 // static 123 // static
117 void AudioStreamMonitor::StartMonitoringHelper( 124 void AudioStreamMonitor::StartMonitoringHelper(
118 int render_process_id, 125 int render_process_id,
119 int render_frame_id, 126 int render_frame_id,
120 int stream_id, 127 int stream_id,
121 const ReadPowerAndClipCallback& read_power_callback) { 128 const ReadPowerAndClipCallback& read_power_callback) {
122 DCHECK_CURRENTLY_ON(BrowserThread::UI); 129 DCHECK_CURRENTLY_ON(BrowserThread::UI);
123 if (AudioStreamMonitor* monitor = StartStopMonitoringHelper( 130 if (AudioStreamMonitor* monitor = StartStopMonitoringHelper(
124 ActionType::STARTING, render_process_id, render_frame_id)) { 131 ActionType::STARTING, render_process_id, render_frame_id)) {
125 monitor->StartMonitoringStreamOnUIThread(render_process_id, stream_id, 132 monitor->StartMonitoringStreamOnUIThread(render_process_id, render_frame_id,
126 read_power_callback); 133 stream_id, read_power_callback);
127 } 134 }
128 } 135 }
129 136
130 // static 137 // static
131 void AudioStreamMonitor::StopMonitoringHelper(int render_process_id, 138 void AudioStreamMonitor::StopMonitoringHelper(int render_process_id,
132 int render_frame_id, 139 int render_frame_id,
133 int stream_id) { 140 int stream_id) {
134 DCHECK_CURRENTLY_ON(BrowserThread::UI); 141 DCHECK_CURRENTLY_ON(BrowserThread::UI);
135 if (AudioStreamMonitor* monitor = StartStopMonitoringHelper( 142 if (AudioStreamMonitor* monitor = StartStopMonitoringHelper(
136 ActionType::STOPPING, render_process_id, render_frame_id)) { 143 ActionType::STOPPING, render_process_id, render_frame_id)) {
137 monitor->StopMonitoringStreamOnUIThread(render_process_id, stream_id); 144 monitor->StopMonitoringStreamOnUIThread(render_process_id, render_frame_id,
145 stream_id);
138 } 146 }
139 } 147 }
140 148
141 void AudioStreamMonitor::StartMonitoringStreamOnUIThread( 149 void AudioStreamMonitor::StartMonitoringStreamOnUIThread(
142 int render_process_id, 150 int render_process_id,
151 int render_frame_id,
143 int stream_id, 152 int stream_id,
144 const ReadPowerAndClipCallback& read_power_callback) { 153 const ReadPowerAndClipCallback& read_power_callback) {
145 DCHECK(thread_checker_.CalledOnValidThread()); 154 DCHECK(thread_checker_.CalledOnValidThread());
146 DCHECK(!read_power_callback.is_null()); 155 DCHECK(!read_power_callback.is_null());
147 156
148 const StreamID qualified_id(render_process_id, stream_id); 157 const StreamID qualified_id(render_process_id, render_frame_id, stream_id);
149 DCHECK(poll_callbacks_.find(qualified_id) == poll_callbacks_.end()); 158 DCHECK(poll_callbacks_.find(qualified_id) == poll_callbacks_.end());
150 159
151 poll_callbacks_[qualified_id] = read_power_callback; 160 poll_callbacks_[qualified_id] = read_power_callback;
161 // Sends audio-added signal to RenderProcessHost when there is no power level
162 // monitoring, sends the signal when the stream becomes non-audible.
163 if (!power_level_monitoring_available()) {
164 if (auto* render_process_host =
165 RenderProcessHost::FromID(render_process_id))
nasko 2017/06/20 16:17:45 Same here about needing {} on multiline if stateme
lpy 2017/06/20 22:28:53 Done.
166 render_process_host->OnAudioStreamAdded();
167 }
152 OnStreamAdded(); 168 OnStreamAdded();
153 } 169 }
154 170
155 void AudioStreamMonitor::StopMonitoringStreamOnUIThread(int render_process_id, 171 void AudioStreamMonitor::StopMonitoringStreamOnUIThread(int render_process_id,
172 int render_frame_id,
156 int stream_id) { 173 int stream_id) {
157 DCHECK(thread_checker_.CalledOnValidThread()); 174 DCHECK(thread_checker_.CalledOnValidThread());
158 175
159 // In the event of render process death, these may have already been cleared. 176 // In the event of render process death, these may have already been cleared.
160 auto it = poll_callbacks_.find(StreamID(render_process_id, stream_id)); 177 auto it = poll_callbacks_.find(
161 if (it == poll_callbacks_.end()) 178 StreamID(render_process_id, render_frame_id, stream_id));
179 if (it == poll_callbacks_.end()) {
DaleCurtis 2017/06/20 00:32:53 No need for {} on single line conditional.
lpy 2017/06/20 22:28:53 Done.
162 return; 180 return;
181 }
163 182
164 poll_callbacks_.erase(it); 183 poll_callbacks_.erase(it);
184 // Sends audio-removed signal to RenderProcessHost when there is no power
185 // level monitoring, otherwise sends the signal when the stream becomes
186 // non-audible.
187 if (!power_level_monitoring_available()) {
188 if (auto* render_process_host =
189 RenderProcessHost::FromID(render_process_id))
190 render_process_host->OnAudioStreamRemoved();
191 }
192
165 OnStreamRemoved(); 193 OnStreamRemoved();
166 } 194 }
167 195
168 void AudioStreamMonitor::Poll() { 196 void AudioStreamMonitor::Poll() {
169 bool was_audible = is_audible_; 197 bool was_audible = is_audible_;
170 is_audible_ = false; 198 is_audible_ = false;
171 199
200 // Record whether or not a RenderFrameHost is audible.
201 std::unordered_map<RenderFrameHost*, bool> is_frame_audible;
DaleCurtis 2017/06/20 00:32:53 I don't think there should be very many of these,
lpy 2017/06/20 22:28:53 Done.
172 for (StreamPollCallbackMap::const_iterator it = poll_callbacks_.begin(); 202 for (StreamPollCallbackMap::const_iterator it = poll_callbacks_.begin();
173 it != poll_callbacks_.end(); 203 it != poll_callbacks_.end(); ++it) {
174 ++it) {
175 // TODO(miu): A new UI for delivering specific power level and clipping 204 // TODO(miu): A new UI for delivering specific power level and clipping
176 // information is still in the works. For now, we throw away all 205 // information is still in the works. For now, we throw away all
177 // information except for "is it audible?" 206 // information except for "is it audible?"
178 const float power_dbfs = it->second.Run().first; 207 const float power_dbfs = it->second.Run().first;
179 const float kSilenceThresholdDBFS = -72.24719896f; 208 const float kSilenceThresholdDBFS = -72.24719896f;
180 209
181 if (power_dbfs >= kSilenceThresholdDBFS) { 210 bool is_stream_audible = power_dbfs >= kSilenceThresholdDBFS;
211 if (!is_audible_ && is_stream_audible) {
182 last_blurt_time_ = clock_->NowTicks(); 212 last_blurt_time_ = clock_->NowTicks();
183 is_audible_ = true; 213 is_audible_ = true;
184 MaybeToggle(); 214 MaybeToggle();
185 break; // No need to poll remaining streams. 215 }
216
217 // Record whether or not the RenderFrame is audible, a RenderFrame is
218 // audible when there is a audio stream in it that is audible.
219 auto* render_frame_host =
220 RenderFrameHost::FromID(std::get<0>(it->first), std::get<1>(it->first));
221 if (!render_frame_host)
DaleCurtis 2017/06/20 00:32:53 I think this should be impossible here, we would h
lpy 2017/06/20 22:28:53 Done.
222 continue;
223 if (is_frame_audible.find(render_frame_host) == is_frame_audible.end()) {
224 is_frame_audible[render_frame_host] = is_stream_audible;
225 } else {
226 is_frame_audible[render_frame_host] |= is_stream_audible;
DaleCurtis 2017/06/20 00:32:53 I think you just need this line. Default value of
lpy 2017/06/20 22:28:53 Done.
186 } 227 }
187 } 228 }
188 229
230 // Update RenderFrameHost and RenderProcessHost audible state only when state
DaleCurtis 2017/06/20 00:32:53 Do we want to be responsible for both RenderFrameH
lpy 2017/06/20 22:28:53 Done. I defer to RenderFrameHosts to update their
231 // changed.
232 for (auto it = is_frame_audible.begin(); it != is_frame_audible.end(); ++it) {
DaleCurtis 2017/06/20 00:32:53 for (auto& kv : ...) { }
lpy 2017/06/20 22:28:53 Done.
233 auto* render_frame_host = it->first;
234 bool is_frame_audible = it->second;
235 if (is_frame_audible != render_frame_host->IsAudible()) {
236 render_frame_host->OnAudioStateChanged(is_frame_audible);
237 auto* render_process_host = render_frame_host->GetProcess();
238 if (!render_process_host)
DaleCurtis 2017/06/20 00:32:53 Again shouldn't be possible at this point.
lpy 2017/06/20 22:28:53 Done.
239 continue;
240 if (is_frame_audible) {
241 render_process_host->OnAudioStreamAdded();
242 } else {
243 render_process_host->OnAudioStreamRemoved();
244 }
245 }
246 }
247
189 if (is_audible_ != was_audible) 248 if (is_audible_ != was_audible)
190 web_contents_->OnAudioStateChanged(is_audible_); 249 web_contents_->OnAudioStateChanged(is_audible_);
191 } 250 }
192 251
193 void AudioStreamMonitor::MaybeToggle() { 252 void AudioStreamMonitor::MaybeToggle() {
194 const bool indicator_was_on = was_recently_audible_; 253 const bool indicator_was_on = was_recently_audible_;
195 const base::TimeTicks off_time = 254 const base::TimeTicks off_time =
196 last_blurt_time_ + base::TimeDelta::FromMilliseconds(kHoldOnMilliseconds); 255 last_blurt_time_ + base::TimeDelta::FromMilliseconds(kHoldOnMilliseconds);
197 const base::TimeTicks now = clock_->NowTicks(); 256 const base::TimeTicks now = clock_->NowTicks();
198 const bool should_indicator_be_on = now < off_time; 257 const bool should_indicator_be_on = now < off_time;
(...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after
237 if (!power_level_monitoring_available()) { 296 if (!power_level_monitoring_available()) {
238 is_audible_ = false; 297 is_audible_ = false;
239 web_contents_->OnAudioStateChanged(false); 298 web_contents_->OnAudioStateChanged(false);
240 MaybeToggle(); 299 MaybeToggle();
241 } else { 300 } else {
242 poll_timer_.Stop(); 301 poll_timer_.Stop();
243 } 302 }
244 } 303 }
245 304
246 } // namespace content 305 } // namespace content
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