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Side by Side Diff: ui/ozone/platform/drm/gpu/scanout_buffer.h

Issue 2948513003: Revert of ozone/drm: Only reuse ScanoutBuffers with compatible modifiers (Closed)
Patch Set: Created 3 years, 6 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_OZONE_PLATFORM_DRM_GPU_SCANOUT_BUFFER_H_ 5 #ifndef UI_OZONE_PLATFORM_DRM_GPU_SCANOUT_BUFFER_H_
6 #define UI_OZONE_PLATFORM_DRM_GPU_SCANOUT_BUFFER_H_ 6 #define UI_OZONE_PLATFORM_DRM_GPU_SCANOUT_BUFFER_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include "base/memory/ref_counted.h" 10 #include "base/memory/ref_counted.h"
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27 27
28 // Returns FourCC format representing the way pixel data has been encoded in 28 // Returns FourCC format representing the way pixel data has been encoded in
29 // memory for the registered framebuffer. This can be used to check if frame 29 // memory for the registered framebuffer. This can be used to check if frame
30 // buffer is compatible with a given hardware plane. 30 // buffer is compatible with a given hardware plane.
31 virtual uint32_t GetFramebufferPixelFormat() const = 0; 31 virtual uint32_t GetFramebufferPixelFormat() const = 0;
32 32
33 // Returns FourCC format that should be used to schedule this buffer for 33 // Returns FourCC format that should be used to schedule this buffer for
34 // scanout when used as an opaque buffer. 34 // scanout when used as an opaque buffer.
35 virtual uint32_t GetOpaqueFramebufferPixelFormat() const = 0; 35 virtual uint32_t GetOpaqueFramebufferPixelFormat() const = 0;
36 36
37 // Returns format modifier for buffer.
38 virtual uint64_t GetFormatModifier() const = 0;
39
40 // Handle for the buffer. This is received when allocating the buffer. 37 // Handle for the buffer. This is received when allocating the buffer.
41 virtual uint32_t GetHandle() const = 0; 38 virtual uint32_t GetHandle() const = 0;
42 39
43 // Size of the buffer. 40 // Size of the buffer.
44 virtual gfx::Size GetSize() const = 0; 41 virtual gfx::Size GetSize() const = 0;
45 42
46 // Device on which the buffer was created. 43 // Device on which the buffer was created.
47 virtual const DrmDevice* GetDrmDevice() const = 0; 44 virtual const DrmDevice* GetDrmDevice() const = 0;
48 45
49 virtual bool RequiresGlFinish() const = 0; 46 virtual bool RequiresGlFinish() const = 0;
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60 57
61 virtual scoped_refptr<ScanoutBuffer> Create( 58 virtual scoped_refptr<ScanoutBuffer> Create(
62 const scoped_refptr<DrmDevice>& drm, 59 const scoped_refptr<DrmDevice>& drm,
63 uint32_t format, 60 uint32_t format,
64 const gfx::Size& size) = 0; 61 const gfx::Size& size) = 0;
65 }; 62 };
66 63
67 } // namespace ui 64 } // namespace ui
68 65
69 #endif // UI_OZONE_PLATFORM_DRM_GPU_SCANOUT_BUFFER_H_ 66 #endif // UI_OZONE_PLATFORM_DRM_GPU_SCANOUT_BUFFER_H_
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