| Index: third_party/WebKit/Source/core/animation/DocumentTimelineTest.cpp
|
| diff --git a/third_party/WebKit/Source/core/animation/DocumentTimelineTest.cpp b/third_party/WebKit/Source/core/animation/DocumentTimelineTest.cpp
|
| index 9b187bab6418a4bea4145294ac7ba78741186ac3..cab0eae17e7bfa9534bedc8db9d0c9e15fc3ece6 100644
|
| --- a/third_party/WebKit/Source/core/animation/DocumentTimelineTest.cpp
|
| +++ b/third_party/WebKit/Source/core/animation/DocumentTimelineTest.cpp
|
| @@ -30,32 +30,269 @@
|
|
|
| #include "core/animation/DocumentTimeline.h"
|
|
|
| +#include <memory>
|
| +#include "core/animation/AnimationClock.h"
|
| +#include "core/animation/AnimationEffectReadOnly.h"
|
| +#include "core/animation/CompositorPendingAnimations.h"
|
| #include "core/animation/KeyframeEffect.h"
|
| +#include "core/animation/KeyframeEffectModel.h"
|
| #include "core/dom/Document.h"
|
| +#include "core/dom/Element.h"
|
| +#include "core/dom/QualifiedName.h"
|
| #include "core/testing/DummyPageHolder.h"
|
| +#include "platform/weborigin/KURL.h"
|
| +#include "testing/gmock/include/gmock/gmock.h"
|
| #include "testing/gtest/include/gtest/gtest.h"
|
| -#include <memory>
|
|
|
| namespace blink {
|
|
|
| +class MockPlatformTiming : public DocumentTimeline::PlatformTiming {
|
| + public:
|
| + MOCK_METHOD1(WakeAfter, void(double));
|
| + MOCK_METHOD0(ServiceOnNextFrame, void());
|
| +
|
| + DEFINE_INLINE_TRACE() { DocumentTimeline::PlatformTiming::Trace(visitor); }
|
| +};
|
| +
|
| class AnimationDocumentTimelineTest : public ::testing::Test {
|
| protected:
|
| virtual void SetUp() {
|
| page_holder = DummyPageHolder::Create();
|
| document = &page_holder->GetDocument();
|
| + document->GetAnimationClock().ResetTimeForTesting();
|
| + element = Element::Create(QualifiedName::Null(), document.Get());
|
| + platform_timing = new MockPlatformTiming;
|
| + timeline = DocumentTimeline::Create(document.Get(), platform_timing);
|
| + timeline->ResetForTesting();
|
| + ASSERT_EQ(0, timeline->CurrentTimeInternal());
|
| }
|
|
|
| virtual void TearDown() {
|
| document.Release();
|
| + element.Release();
|
| + timeline.Release();
|
| ThreadState::Current()->CollectAllGarbage();
|
| }
|
|
|
| + void UpdateClockAndService(double time) {
|
| + document->GetAnimationClock().UpdateTime(time);
|
| + document->GetCompositorPendingAnimations().Update(
|
| + Optional<CompositorElementIdSet>(), false);
|
| + timeline->ServiceAnimations(kTimingUpdateForAnimationFrame);
|
| + timeline->ScheduleNextService();
|
| + }
|
| +
|
| std::unique_ptr<DummyPageHolder> page_holder;
|
| Persistent<Document> document;
|
| + Persistent<Element> element;
|
| Persistent<DocumentTimeline> timeline;
|
| Timing timing;
|
| + Persistent<MockPlatformTiming> platform_timing;
|
| +
|
| + void Wake() { timeline->Wake(); }
|
| +
|
| + double MinimumDelay() { return DocumentTimeline::kMinimumDelay; }
|
| };
|
|
|
| +TEST_F(AnimationDocumentTimelineTest, EmptyKeyframeAnimation) {
|
| + AnimatableValueKeyframeEffectModel* effect =
|
| + AnimatableValueKeyframeEffectModel::Create(
|
| + AnimatableValueKeyframeVector());
|
| + KeyframeEffect* keyframe_effect =
|
| + KeyframeEffect::Create(element.Get(), effect, timing);
|
| +
|
| + timeline->Play(keyframe_effect);
|
| +
|
| + UpdateClockAndService(0);
|
| + EXPECT_FLOAT_EQ(0, timeline->CurrentTimeInternal());
|
| + EXPECT_FALSE(keyframe_effect->IsInEffect());
|
| +
|
| + UpdateClockAndService(100);
|
| + EXPECT_FLOAT_EQ(100, timeline->CurrentTimeInternal());
|
| +}
|
| +
|
| +TEST_F(AnimationDocumentTimelineTest, EmptyForwardsKeyframeAnimation) {
|
| + AnimatableValueKeyframeEffectModel* effect =
|
| + AnimatableValueKeyframeEffectModel::Create(
|
| + AnimatableValueKeyframeVector());
|
| + timing.fill_mode = Timing::FillMode::FORWARDS;
|
| + KeyframeEffect* keyframe_effect =
|
| + KeyframeEffect::Create(element.Get(), effect, timing);
|
| +
|
| + timeline->Play(keyframe_effect);
|
| +
|
| + UpdateClockAndService(0);
|
| + EXPECT_FLOAT_EQ(0, timeline->CurrentTimeInternal());
|
| + EXPECT_TRUE(keyframe_effect->IsInEffect());
|
| +
|
| + UpdateClockAndService(100);
|
| + EXPECT_FLOAT_EQ(100, timeline->CurrentTimeInternal());
|
| +}
|
| +
|
| +TEST_F(AnimationDocumentTimelineTest, ZeroTime) {
|
| + bool is_null;
|
| +
|
| + document->GetAnimationClock().UpdateTime(100);
|
| + EXPECT_EQ(100, timeline->CurrentTimeInternal());
|
| + EXPECT_EQ(100, timeline->CurrentTimeInternal(is_null));
|
| + EXPECT_FALSE(is_null);
|
| +
|
| + document->GetAnimationClock().UpdateTime(200);
|
| + EXPECT_EQ(200, timeline->CurrentTimeInternal());
|
| + EXPECT_EQ(200, timeline->CurrentTimeInternal(is_null));
|
| + EXPECT_FALSE(is_null);
|
| +}
|
| +
|
| +TEST_F(AnimationDocumentTimelineTest, PlaybackRateNormal) {
|
| + double zero_time = timeline->ZeroTime();
|
| + bool is_null;
|
| +
|
| + timeline->SetPlaybackRate(1.0);
|
| + EXPECT_EQ(1.0, timeline->PlaybackRate());
|
| + document->GetAnimationClock().UpdateTime(100);
|
| + EXPECT_EQ(zero_time, timeline->ZeroTime());
|
| + EXPECT_EQ(100, timeline->CurrentTimeInternal());
|
| + EXPECT_EQ(100, timeline->CurrentTimeInternal(is_null));
|
| + EXPECT_FALSE(is_null);
|
| +
|
| + document->GetAnimationClock().UpdateTime(200);
|
| + EXPECT_EQ(zero_time, timeline->ZeroTime());
|
| + EXPECT_EQ(200, timeline->CurrentTimeInternal());
|
| + EXPECT_EQ(200, timeline->CurrentTimeInternal(is_null));
|
| + EXPECT_FALSE(is_null);
|
| +}
|
| +
|
| +TEST_F(AnimationDocumentTimelineTest, PlaybackRatePause) {
|
| + bool is_null;
|
| +
|
| + document->GetAnimationClock().UpdateTime(100);
|
| + EXPECT_EQ(0, timeline->ZeroTime());
|
| + EXPECT_EQ(100, timeline->CurrentTimeInternal());
|
| + EXPECT_EQ(100, timeline->CurrentTimeInternal(is_null));
|
| + EXPECT_FALSE(is_null);
|
| +
|
| + timeline->SetPlaybackRate(0.0);
|
| + EXPECT_EQ(0.0, timeline->PlaybackRate());
|
| + document->GetAnimationClock().UpdateTime(200);
|
| + EXPECT_EQ(100, timeline->ZeroTime());
|
| + EXPECT_EQ(100, timeline->CurrentTimeInternal());
|
| + EXPECT_EQ(100, timeline->CurrentTimeInternal(is_null));
|
| +
|
| + timeline->SetPlaybackRate(1.0);
|
| + EXPECT_EQ(1.0, timeline->PlaybackRate());
|
| + document->GetAnimationClock().UpdateTime(400);
|
| + EXPECT_EQ(100, timeline->ZeroTime());
|
| + EXPECT_EQ(300, timeline->CurrentTimeInternal());
|
| + EXPECT_EQ(300, timeline->CurrentTimeInternal(is_null));
|
| +
|
| + EXPECT_FALSE(is_null);
|
| +}
|
| +
|
| +TEST_F(AnimationDocumentTimelineTest, PlaybackRateSlow) {
|
| + bool is_null;
|
| +
|
| + document->GetAnimationClock().UpdateTime(100);
|
| + EXPECT_EQ(0, timeline->ZeroTime());
|
| + EXPECT_EQ(100, timeline->CurrentTimeInternal());
|
| + EXPECT_EQ(100, timeline->CurrentTimeInternal(is_null));
|
| + EXPECT_FALSE(is_null);
|
| +
|
| + timeline->SetPlaybackRate(0.5);
|
| + EXPECT_EQ(0.5, timeline->PlaybackRate());
|
| + document->GetAnimationClock().UpdateTime(300);
|
| + EXPECT_EQ(-100, timeline->ZeroTime());
|
| + EXPECT_EQ(200, timeline->CurrentTimeInternal());
|
| + EXPECT_EQ(200, timeline->CurrentTimeInternal(is_null));
|
| +
|
| + timeline->SetPlaybackRate(1.0);
|
| + EXPECT_EQ(1.0, timeline->PlaybackRate());
|
| + document->GetAnimationClock().UpdateTime(400);
|
| + EXPECT_EQ(100, timeline->ZeroTime());
|
| + EXPECT_EQ(300, timeline->CurrentTimeInternal());
|
| + EXPECT_EQ(300, timeline->CurrentTimeInternal(is_null));
|
| +
|
| + EXPECT_FALSE(is_null);
|
| +}
|
| +
|
| +TEST_F(AnimationDocumentTimelineTest, PlaybackRateFast) {
|
| + bool is_null;
|
| +
|
| + document->GetAnimationClock().UpdateTime(100);
|
| + EXPECT_EQ(0, timeline->ZeroTime());
|
| + EXPECT_EQ(100, timeline->CurrentTimeInternal());
|
| + EXPECT_EQ(100, timeline->CurrentTimeInternal(is_null));
|
| + EXPECT_FALSE(is_null);
|
| +
|
| + timeline->SetPlaybackRate(2.0);
|
| + EXPECT_EQ(2.0, timeline->PlaybackRate());
|
| + document->GetAnimationClock().UpdateTime(300);
|
| + EXPECT_EQ(50, timeline->ZeroTime());
|
| + EXPECT_EQ(500, timeline->CurrentTimeInternal());
|
| + EXPECT_EQ(500, timeline->CurrentTimeInternal(is_null));
|
| +
|
| + timeline->SetPlaybackRate(1.0);
|
| + EXPECT_EQ(1.0, timeline->PlaybackRate());
|
| + document->GetAnimationClock().UpdateTime(400);
|
| + EXPECT_EQ(-200, timeline->ZeroTime());
|
| + EXPECT_EQ(600, timeline->CurrentTimeInternal());
|
| + EXPECT_EQ(600, timeline->CurrentTimeInternal(is_null));
|
| +
|
| + EXPECT_FALSE(is_null);
|
| +}
|
| +
|
| +TEST_F(AnimationDocumentTimelineTest, PauseForTesting) {
|
| + float seek_time = 1;
|
| + timing.fill_mode = Timing::FillMode::FORWARDS;
|
| + KeyframeEffect* anim1 =
|
| + KeyframeEffect::Create(element.Get(),
|
| + AnimatableValueKeyframeEffectModel::Create(
|
| + AnimatableValueKeyframeVector()),
|
| + timing);
|
| + KeyframeEffect* anim2 =
|
| + KeyframeEffect::Create(element.Get(),
|
| + AnimatableValueKeyframeEffectModel::Create(
|
| + AnimatableValueKeyframeVector()),
|
| + timing);
|
| + Animation* animation1 = timeline->Play(anim1);
|
| + Animation* animation2 = timeline->Play(anim2);
|
| + timeline->PauseAnimationsForTesting(seek_time);
|
| +
|
| + EXPECT_FLOAT_EQ(seek_time, animation1->CurrentTimeInternal());
|
| + EXPECT_FLOAT_EQ(seek_time, animation2->CurrentTimeInternal());
|
| +}
|
| +
|
| +TEST_F(AnimationDocumentTimelineTest, DelayBeforeAnimationStart) {
|
| + timing.iteration_duration = 2;
|
| + timing.start_delay = 5;
|
| +
|
| + KeyframeEffect* keyframe_effect =
|
| + KeyframeEffect::Create(element.Get(), nullptr, timing);
|
| +
|
| + timeline->Play(keyframe_effect);
|
| +
|
| + // TODO: Put the animation startTime in the future when we add the capability
|
| + // to change animation startTime
|
| + EXPECT_CALL(*platform_timing, WakeAfter(timing.start_delay - MinimumDelay()));
|
| + UpdateClockAndService(0);
|
| +
|
| + EXPECT_CALL(*platform_timing,
|
| + WakeAfter(timing.start_delay - MinimumDelay() - 1.5));
|
| + UpdateClockAndService(1.5);
|
| +
|
| + EXPECT_CALL(*platform_timing, ServiceOnNextFrame());
|
| + Wake();
|
| +
|
| + EXPECT_CALL(*platform_timing, ServiceOnNextFrame());
|
| + UpdateClockAndService(4.98);
|
| +}
|
| +
|
| +TEST_F(AnimationDocumentTimelineTest, UseAnimationAfterTimelineDeref) {
|
| + Animation* animation = timeline->Play(0);
|
| + timeline.Clear();
|
| + // Test passes if this does not crash.
|
| + animation->setStartTime(0, false);
|
| +}
|
| +
|
| TEST_F(AnimationDocumentTimelineTest, PlayAfterDocumentDeref) {
|
| timing.iteration_duration = 2;
|
| timing.start_delay = 5;
|
|
|