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| 1 /* | |
| 2 * Copyright (c) 2013, Google Inc. All rights reserved. | |
| 3 * | |
| 4 * Redistribution and use in source and binary forms, with or without | |
| 5 * modification, are permitted provided that the following conditions are | |
| 6 * met: | |
| 7 * | |
| 8 * * Redistributions of source code must retain the above copyright | |
| 9 * notice, this list of conditions and the following disclaimer. | |
| 10 * * Redistributions in binary form must reproduce the above | |
| 11 * copyright notice, this list of conditions and the following disclaimer | |
| 12 * in the documentation and/or other materials provided with the | |
| 13 * distribution. | |
| 14 * * Neither the name of Google Inc. nor the names of its | |
| 15 * contributors may be used to endorse or promote products derived from | |
| 16 * this software without specific prior written permission. | |
| 17 * | |
| 18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
| 19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
| 20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
| 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
| 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
| 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
| 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
| 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
| 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| 29 */ | |
| 30 | |
| 31 #include "core/animation/AnimationTimeline.h" | |
| 32 | |
| 33 #include "core/animation/AnimationClock.h" | |
| 34 #include "core/animation/AnimationEffectReadOnly.h" | |
| 35 #include "core/animation/CompositorPendingAnimations.h" | |
| 36 #include "core/animation/KeyframeEffect.h" | |
| 37 #include "core/animation/KeyframeEffectModel.h" | |
| 38 #include "core/dom/Document.h" | |
| 39 #include "core/dom/Element.h" | |
| 40 #include "core/dom/QualifiedName.h" | |
| 41 #include "core/testing/DummyPageHolder.h" | |
| 42 #include "platform/weborigin/KURL.h" | |
| 43 #include "testing/gmock/include/gmock/gmock.h" | |
| 44 #include "testing/gtest/include/gtest/gtest.h" | |
| 45 #include <memory> | |
| 46 | |
| 47 namespace blink { | |
| 48 | |
| 49 class MockPlatformTiming : public AnimationTimeline::PlatformTiming { | |
| 50 public: | |
| 51 MOCK_METHOD1(WakeAfter, void(double)); | |
| 52 MOCK_METHOD0(ServiceOnNextFrame, void()); | |
| 53 | |
| 54 DEFINE_INLINE_TRACE() { AnimationTimeline::PlatformTiming::Trace(visitor); } | |
| 55 }; | |
| 56 | |
| 57 class AnimationAnimationTimelineTest : public ::testing::Test { | |
| 58 protected: | |
| 59 virtual void SetUp() { | |
| 60 page_holder = DummyPageHolder::Create(); | |
| 61 document = &page_holder->GetDocument(); | |
| 62 document->GetAnimationClock().ResetTimeForTesting(); | |
| 63 element = Element::Create(QualifiedName::Null(), document.Get()); | |
| 64 platform_timing = new MockPlatformTiming; | |
| 65 timeline = AnimationTimeline::Create(document.Get(), platform_timing); | |
| 66 timeline->ResetForTesting(); | |
| 67 ASSERT_EQ(0, timeline->CurrentTimeInternal()); | |
| 68 } | |
| 69 | |
| 70 virtual void TearDown() { | |
| 71 document.Release(); | |
| 72 element.Release(); | |
| 73 timeline.Release(); | |
| 74 ThreadState::Current()->CollectAllGarbage(); | |
| 75 } | |
| 76 | |
| 77 void UpdateClockAndService(double time) { | |
| 78 document->GetAnimationClock().UpdateTime(time); | |
| 79 document->GetCompositorPendingAnimations().Update( | |
| 80 Optional<CompositorElementIdSet>(), false); | |
| 81 timeline->ServiceAnimations(kTimingUpdateForAnimationFrame); | |
| 82 timeline->ScheduleNextService(); | |
| 83 } | |
| 84 | |
| 85 std::unique_ptr<DummyPageHolder> page_holder; | |
| 86 Persistent<Document> document; | |
| 87 Persistent<Element> element; | |
| 88 Persistent<AnimationTimeline> timeline; | |
| 89 Timing timing; | |
| 90 Persistent<MockPlatformTiming> platform_timing; | |
| 91 | |
| 92 void Wake() { timeline->Wake(); } | |
| 93 | |
| 94 double MinimumDelay() { return AnimationTimeline::kMinimumDelay; } | |
| 95 }; | |
| 96 | |
| 97 TEST_F(AnimationAnimationTimelineTest, EmptyKeyframeAnimation) { | |
| 98 AnimatableValueKeyframeEffectModel* effect = | |
| 99 AnimatableValueKeyframeEffectModel::Create( | |
| 100 AnimatableValueKeyframeVector()); | |
| 101 KeyframeEffect* keyframe_effect = | |
| 102 KeyframeEffect::Create(element.Get(), effect, timing); | |
| 103 | |
| 104 timeline->Play(keyframe_effect); | |
| 105 | |
| 106 UpdateClockAndService(0); | |
| 107 EXPECT_FLOAT_EQ(0, timeline->CurrentTimeInternal()); | |
| 108 EXPECT_FALSE(keyframe_effect->IsInEffect()); | |
| 109 | |
| 110 UpdateClockAndService(100); | |
| 111 EXPECT_FLOAT_EQ(100, timeline->CurrentTimeInternal()); | |
| 112 } | |
| 113 | |
| 114 TEST_F(AnimationAnimationTimelineTest, EmptyForwardsKeyframeAnimation) { | |
| 115 AnimatableValueKeyframeEffectModel* effect = | |
| 116 AnimatableValueKeyframeEffectModel::Create( | |
| 117 AnimatableValueKeyframeVector()); | |
| 118 timing.fill_mode = Timing::FillMode::FORWARDS; | |
| 119 KeyframeEffect* keyframe_effect = | |
| 120 KeyframeEffect::Create(element.Get(), effect, timing); | |
| 121 | |
| 122 timeline->Play(keyframe_effect); | |
| 123 | |
| 124 UpdateClockAndService(0); | |
| 125 EXPECT_FLOAT_EQ(0, timeline->CurrentTimeInternal()); | |
| 126 EXPECT_TRUE(keyframe_effect->IsInEffect()); | |
| 127 | |
| 128 UpdateClockAndService(100); | |
| 129 EXPECT_FLOAT_EQ(100, timeline->CurrentTimeInternal()); | |
| 130 } | |
| 131 | |
| 132 TEST_F(AnimationAnimationTimelineTest, ZeroTime) { | |
| 133 bool is_null; | |
| 134 | |
| 135 document->GetAnimationClock().UpdateTime(100); | |
| 136 EXPECT_EQ(100, timeline->CurrentTimeInternal()); | |
| 137 EXPECT_EQ(100, timeline->CurrentTimeInternal(is_null)); | |
| 138 EXPECT_FALSE(is_null); | |
| 139 | |
| 140 document->GetAnimationClock().UpdateTime(200); | |
| 141 EXPECT_EQ(200, timeline->CurrentTimeInternal()); | |
| 142 EXPECT_EQ(200, timeline->CurrentTimeInternal(is_null)); | |
| 143 EXPECT_FALSE(is_null); | |
| 144 } | |
| 145 | |
| 146 TEST_F(AnimationAnimationTimelineTest, PlaybackRateNormal) { | |
| 147 double zero_time = timeline->ZeroTime(); | |
| 148 bool is_null; | |
| 149 | |
| 150 timeline->SetPlaybackRate(1.0); | |
| 151 EXPECT_EQ(1.0, timeline->PlaybackRate()); | |
| 152 document->GetAnimationClock().UpdateTime(100); | |
| 153 EXPECT_EQ(zero_time, timeline->ZeroTime()); | |
| 154 EXPECT_EQ(100, timeline->CurrentTimeInternal()); | |
| 155 EXPECT_EQ(100, timeline->CurrentTimeInternal(is_null)); | |
| 156 EXPECT_FALSE(is_null); | |
| 157 | |
| 158 document->GetAnimationClock().UpdateTime(200); | |
| 159 EXPECT_EQ(zero_time, timeline->ZeroTime()); | |
| 160 EXPECT_EQ(200, timeline->CurrentTimeInternal()); | |
| 161 EXPECT_EQ(200, timeline->CurrentTimeInternal(is_null)); | |
| 162 EXPECT_FALSE(is_null); | |
| 163 } | |
| 164 | |
| 165 TEST_F(AnimationAnimationTimelineTest, PlaybackRatePause) { | |
| 166 bool is_null; | |
| 167 | |
| 168 document->GetAnimationClock().UpdateTime(100); | |
| 169 EXPECT_EQ(0, timeline->ZeroTime()); | |
| 170 EXPECT_EQ(100, timeline->CurrentTimeInternal()); | |
| 171 EXPECT_EQ(100, timeline->CurrentTimeInternal(is_null)); | |
| 172 EXPECT_FALSE(is_null); | |
| 173 | |
| 174 timeline->SetPlaybackRate(0.0); | |
| 175 EXPECT_EQ(0.0, timeline->PlaybackRate()); | |
| 176 document->GetAnimationClock().UpdateTime(200); | |
| 177 EXPECT_EQ(100, timeline->ZeroTime()); | |
| 178 EXPECT_EQ(100, timeline->CurrentTimeInternal()); | |
| 179 EXPECT_EQ(100, timeline->CurrentTimeInternal(is_null)); | |
| 180 | |
| 181 timeline->SetPlaybackRate(1.0); | |
| 182 EXPECT_EQ(1.0, timeline->PlaybackRate()); | |
| 183 document->GetAnimationClock().UpdateTime(400); | |
| 184 EXPECT_EQ(100, timeline->ZeroTime()); | |
| 185 EXPECT_EQ(300, timeline->CurrentTimeInternal()); | |
| 186 EXPECT_EQ(300, timeline->CurrentTimeInternal(is_null)); | |
| 187 | |
| 188 EXPECT_FALSE(is_null); | |
| 189 } | |
| 190 | |
| 191 TEST_F(AnimationAnimationTimelineTest, PlaybackRateSlow) { | |
| 192 bool is_null; | |
| 193 | |
| 194 document->GetAnimationClock().UpdateTime(100); | |
| 195 EXPECT_EQ(0, timeline->ZeroTime()); | |
| 196 EXPECT_EQ(100, timeline->CurrentTimeInternal()); | |
| 197 EXPECT_EQ(100, timeline->CurrentTimeInternal(is_null)); | |
| 198 EXPECT_FALSE(is_null); | |
| 199 | |
| 200 timeline->SetPlaybackRate(0.5); | |
| 201 EXPECT_EQ(0.5, timeline->PlaybackRate()); | |
| 202 document->GetAnimationClock().UpdateTime(300); | |
| 203 EXPECT_EQ(-100, timeline->ZeroTime()); | |
| 204 EXPECT_EQ(200, timeline->CurrentTimeInternal()); | |
| 205 EXPECT_EQ(200, timeline->CurrentTimeInternal(is_null)); | |
| 206 | |
| 207 timeline->SetPlaybackRate(1.0); | |
| 208 EXPECT_EQ(1.0, timeline->PlaybackRate()); | |
| 209 document->GetAnimationClock().UpdateTime(400); | |
| 210 EXPECT_EQ(100, timeline->ZeroTime()); | |
| 211 EXPECT_EQ(300, timeline->CurrentTimeInternal()); | |
| 212 EXPECT_EQ(300, timeline->CurrentTimeInternal(is_null)); | |
| 213 | |
| 214 EXPECT_FALSE(is_null); | |
| 215 } | |
| 216 | |
| 217 TEST_F(AnimationAnimationTimelineTest, PlaybackRateFast) { | |
| 218 bool is_null; | |
| 219 | |
| 220 document->GetAnimationClock().UpdateTime(100); | |
| 221 EXPECT_EQ(0, timeline->ZeroTime()); | |
| 222 EXPECT_EQ(100, timeline->CurrentTimeInternal()); | |
| 223 EXPECT_EQ(100, timeline->CurrentTimeInternal(is_null)); | |
| 224 EXPECT_FALSE(is_null); | |
| 225 | |
| 226 timeline->SetPlaybackRate(2.0); | |
| 227 EXPECT_EQ(2.0, timeline->PlaybackRate()); | |
| 228 document->GetAnimationClock().UpdateTime(300); | |
| 229 EXPECT_EQ(50, timeline->ZeroTime()); | |
| 230 EXPECT_EQ(500, timeline->CurrentTimeInternal()); | |
| 231 EXPECT_EQ(500, timeline->CurrentTimeInternal(is_null)); | |
| 232 | |
| 233 timeline->SetPlaybackRate(1.0); | |
| 234 EXPECT_EQ(1.0, timeline->PlaybackRate()); | |
| 235 document->GetAnimationClock().UpdateTime(400); | |
| 236 EXPECT_EQ(-200, timeline->ZeroTime()); | |
| 237 EXPECT_EQ(600, timeline->CurrentTimeInternal()); | |
| 238 EXPECT_EQ(600, timeline->CurrentTimeInternal(is_null)); | |
| 239 | |
| 240 EXPECT_FALSE(is_null); | |
| 241 } | |
| 242 | |
| 243 TEST_F(AnimationAnimationTimelineTest, PauseForTesting) { | |
| 244 float seek_time = 1; | |
| 245 timing.fill_mode = Timing::FillMode::FORWARDS; | |
| 246 KeyframeEffect* anim1 = | |
| 247 KeyframeEffect::Create(element.Get(), | |
| 248 AnimatableValueKeyframeEffectModel::Create( | |
| 249 AnimatableValueKeyframeVector()), | |
| 250 timing); | |
| 251 KeyframeEffect* anim2 = | |
| 252 KeyframeEffect::Create(element.Get(), | |
| 253 AnimatableValueKeyframeEffectModel::Create( | |
| 254 AnimatableValueKeyframeVector()), | |
| 255 timing); | |
| 256 Animation* animation1 = timeline->Play(anim1); | |
| 257 Animation* animation2 = timeline->Play(anim2); | |
| 258 timeline->PauseAnimationsForTesting(seek_time); | |
| 259 | |
| 260 EXPECT_FLOAT_EQ(seek_time, animation1->CurrentTimeInternal()); | |
| 261 EXPECT_FLOAT_EQ(seek_time, animation2->CurrentTimeInternal()); | |
| 262 } | |
| 263 | |
| 264 TEST_F(AnimationAnimationTimelineTest, DelayBeforeAnimationStart) { | |
| 265 timing.iteration_duration = 2; | |
| 266 timing.start_delay = 5; | |
| 267 | |
| 268 KeyframeEffect* keyframe_effect = | |
| 269 KeyframeEffect::Create(element.Get(), nullptr, timing); | |
| 270 | |
| 271 timeline->Play(keyframe_effect); | |
| 272 | |
| 273 // TODO: Put the animation startTime in the future when we add the capability | |
| 274 // to change animation startTime | |
| 275 EXPECT_CALL(*platform_timing, WakeAfter(timing.start_delay - MinimumDelay())); | |
| 276 UpdateClockAndService(0); | |
| 277 | |
| 278 EXPECT_CALL(*platform_timing, | |
| 279 WakeAfter(timing.start_delay - MinimumDelay() - 1.5)); | |
| 280 UpdateClockAndService(1.5); | |
| 281 | |
| 282 EXPECT_CALL(*platform_timing, ServiceOnNextFrame()); | |
| 283 Wake(); | |
| 284 | |
| 285 EXPECT_CALL(*platform_timing, ServiceOnNextFrame()); | |
| 286 UpdateClockAndService(4.98); | |
| 287 } | |
| 288 | |
| 289 TEST_F(AnimationAnimationTimelineTest, UseAnimationAfterTimelineDeref) { | |
| 290 Animation* animation = timeline->Play(0); | |
| 291 timeline.Clear(); | |
| 292 // Test passes if this does not crash. | |
| 293 animation->setStartTime(0, false); | |
| 294 } | |
| 295 | |
| 296 } // namespace blink | |
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