| OLD | NEW |
| 1 /** | 1 /* |
| 2 * Copyright (C) 1997 Martin Jones (mjones@kde.org) | 2 * Copyright (C) 1997 Martin Jones (mjones@kde.org) |
| 3 * (C) 1997 Torben Weis (weis@kde.org) | 3 * (C) 1997 Torben Weis (weis@kde.org) |
| 4 * (C) 1998 Waldo Bastian (bastian@kde.org) | 4 * (C) 1998 Waldo Bastian (bastian@kde.org) |
| 5 * (C) 1999 Lars Knoll (knoll@kde.org) | 5 * (C) 1999 Lars Knoll (knoll@kde.org) |
| 6 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 6 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
| 7 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All r
ights reserved. | 7 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2013 Apple Inc.
All rights reserved. |
| 8 * | 8 * |
| 9 * This library is free software; you can redistribute it and/or | 9 * This library is free software; you can redistribute it and/or |
| 10 * modify it under the terms of the GNU Library General Public | 10 * modify it under the terms of the GNU Library General Public |
| 11 * License as published by the Free Software Foundation; either | 11 * License as published by the Free Software Foundation; either |
| 12 * version 2 of the License, or (at your option) any later version. | 12 * version 2 of the License, or (at your option) any later version. |
| 13 * | 13 * |
| 14 * This library is distributed in the hope that it will be useful, | 14 * This library is distributed in the hope that it will be useful, |
| 15 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 15 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 17 * Library General Public License for more details. | 17 * Library General Public License for more details. |
| (...skipping 86 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 104 ASSERT_UNUSED(cell, cell->isFirstOrLastCellInRow()); | 104 ASSERT_UNUSED(cell, cell->isFirstOrLastCellInRow()); |
| 105 // FIXME: https://webkit.org/b/79272 - Add support for mixed directionality
at the cell level. | 105 // FIXME: https://webkit.org/b/79272 - Add support for mixed directionality
at the cell level. |
| 106 return style()->borderEnd(); | 106 return style()->borderEnd(); |
| 107 } | 107 } |
| 108 | 108 |
| 109 void RenderTableRow::addChild(RenderObject* child, RenderObject* beforeChild) | 109 void RenderTableRow::addChild(RenderObject* child, RenderObject* beforeChild) |
| 110 { | 110 { |
| 111 if (!child->isTableCell()) { | 111 if (!child->isTableCell()) { |
| 112 RenderObject* last = beforeChild; | 112 RenderObject* last = beforeChild; |
| 113 if (!last) | 113 if (!last) |
| 114 last = lastChild(); | 114 last = lastCell(); |
| 115 if (last && last->isAnonymous() && last->isTableCell() && !last->isBefor
eOrAfterContent()) { | 115 if (last && last->isAnonymous() && last->isTableCell() && !last->isBefor
eOrAfterContent()) { |
| 116 RenderTableCell* lastCell = toRenderTableCell(last); | 116 RenderTableCell* lastCell = toRenderTableCell(last); |
| 117 if (beforeChild == lastCell) | 117 if (beforeChild == lastCell) |
| 118 beforeChild = lastCell->firstChild(); | 118 beforeChild = lastCell->firstChild(); |
| 119 lastCell->addChild(child, beforeChild); | 119 lastCell->addChild(child, beforeChild); |
| 120 return; | 120 return; |
| 121 } | 121 } |
| 122 | 122 |
| 123 if (beforeChild && !beforeChild->isAnonymous() && beforeChild->parent()
== this) { | 123 if (beforeChild && !beforeChild->isAnonymous() && beforeChild->parent()
== this) { |
| 124 RenderObject* cell = beforeChild->previousSibling(); | 124 RenderObject* cell = beforeChild->previousSibling(); |
| (...skipping 20 matching lines...) Expand all Loading... |
| 145 | 145 |
| 146 RenderTableCell* cell = toRenderTableCell(child); | 146 RenderTableCell* cell = toRenderTableCell(child); |
| 147 | 147 |
| 148 // Generated content can result in us having a null section so make sure to
null check our parent. | 148 // Generated content can result in us having a null section so make sure to
null check our parent. |
| 149 if (parent()) | 149 if (parent()) |
| 150 section()->addCell(cell, this); | 150 section()->addCell(cell, this); |
| 151 | 151 |
| 152 ASSERT(!beforeChild || beforeChild->isTableCell()); | 152 ASSERT(!beforeChild || beforeChild->isTableCell()); |
| 153 RenderBox::addChild(cell, beforeChild); | 153 RenderBox::addChild(cell, beforeChild); |
| 154 | 154 |
| 155 if (beforeChild || nextSibling()) | 155 if (beforeChild || nextRow()) |
| 156 section()->setNeedsCellRecalc(); | 156 section()->setNeedsCellRecalc(); |
| 157 } | 157 } |
| 158 | 158 |
| 159 void RenderTableRow::layout() | 159 void RenderTableRow::layout() |
| 160 { | 160 { |
| 161 ASSERT(needsLayout()); | 161 ASSERT(needsLayout()); |
| 162 | 162 |
| 163 // Table rows do not add translation. | 163 // Table rows do not add translation. |
| 164 LayoutStateMaintainer statePusher(*this, LayoutSize()); | 164 LayoutStateMaintainer statePusher(*this, LayoutSize()); |
| 165 | 165 |
| 166 for (RenderObject* child = firstChild(); child; child = child->nextSibling()
) { | 166 for (RenderTableCell* cell = firstCell(); cell; cell = cell->nextCell()) { |
| 167 if (child->isTableCell()) { | 167 SubtreeLayoutScope layouter(*cell); |
| 168 SubtreeLayoutScope layouter(*child); | 168 if (!cell->needsLayout()) |
| 169 RenderTableCell* cell = toRenderTableCell(child); | 169 cell->markForPaginationRelayoutIfNeeded(layouter); |
| 170 if (!cell->needsLayout()) | 170 if (cell->needsLayout()) { |
| 171 cell->markForPaginationRelayoutIfNeeded(layouter); | 171 cell->computeAndSetBlockDirectionMargins(table()); |
| 172 if (cell->needsLayout()) { | 172 cell->layout(); |
| 173 cell->computeAndSetBlockDirectionMargins(table()); | |
| 174 cell->layout(); | |
| 175 } | |
| 176 } | 173 } |
| 177 } | 174 } |
| 178 | 175 |
| 179 m_overflow.clear(); | 176 m_overflow.clear(); |
| 180 addVisualEffectOverflow(); | 177 addVisualEffectOverflow(); |
| 181 | 178 |
| 182 // We only ever need to repaint if our cells didn't, which means that they d
idn't need | 179 // We only ever need to repaint if our cells didn't, which means that they d
idn't need |
| 183 // layout, so we know that our bounds didn't change. This code is just makin
g up for | 180 // layout, so we know that our bounds didn't change. This code is just makin
g up for |
| 184 // the fact that we did not repaint in setStyle() because we had a layout hi
nt. | 181 // the fact that we did not repaint in setStyle() because we had a layout hi
nt. |
| 185 // We cannot call repaint() because our clippedOverflowRectForRepaint() is t
aken from the | 182 // We cannot call repaint() because our clippedOverflowRectForRepaint() is t
aken from the |
| 186 // parent table, and being mid-layout, that is invalid. Instead, we repaint
our cells. | 183 // parent table, and being mid-layout, that is invalid. Instead, we repaint
our cells. |
| 187 if (selfNeedsLayout() && checkForRepaint()) { | 184 if (selfNeedsLayout() && checkForRepaint()) { |
| 188 for (RenderObject* child = firstChild(); child; child = child->nextSibli
ng()) { | 185 for (RenderTableCell* cell = firstCell(); cell; cell = cell->nextCell())
{ |
| 189 if (child->isTableCell()) { | 186 if (RuntimeEnabledFeatures::repaintAfterLayoutEnabled()) { |
| 190 if (RuntimeEnabledFeatures::repaintAfterLayoutEnabled()) { | 187 // FIXME: Is this needed with repaint After Layout? |
| 191 // FIXME: Is this needed with repaint After Layout? | 188 cell->setShouldDoFullRepaintAfterLayout(true); |
| 192 child->setShouldDoFullRepaintAfterLayout(true); | 189 } else { |
| 193 } else { | 190 cell->repaint(); |
| 194 child->repaint(); | |
| 195 } | |
| 196 } | 191 } |
| 197 } | 192 } |
| 198 } | 193 } |
| 199 | 194 |
| 200 // RenderTableSection::layoutRows will set our logical height and width late
r, so it calls updateLayerTransform(). | 195 // RenderTableSection::layoutRows will set our logical height and width late
r, so it calls updateLayerTransform(). |
| 201 clearNeedsLayout(); | 196 clearNeedsLayout(); |
| 202 } | 197 } |
| 203 | 198 |
| 204 // Hit Testing | 199 // Hit Testing |
| 205 bool RenderTableRow::nodeAtPoint(const HitTestRequest& request, HitTestResult& r
esult, const HitTestLocation& locationInContainer, const LayoutPoint& accumulate
dOffset, HitTestAction action) | 200 bool RenderTableRow::nodeAtPoint(const HitTestRequest& request, HitTestResult& r
esult, const HitTestLocation& locationInContainer, const LayoutPoint& accumulate
dOffset, HitTestAction action) |
| 206 { | 201 { |
| 207 // Table rows cannot ever be hit tested. Effectively they do not exist. | 202 // Table rows cannot ever be hit tested. Effectively they do not exist. |
| 208 // Just forward to our children always. | 203 // Just forward to our children always. |
| 209 for (RenderObject* child = lastChild(); child; child = child->previousSiblin
g()) { | 204 for (RenderTableCell* cell = lastCell(); cell; cell = cell->previousCell())
{ |
| 210 // FIXME: We have to skip over inline flows, since they can show up insi
de table rows | 205 // FIXME: We have to skip over inline flows, since they can show up insi
de table rows |
| 211 // at the moment (a demoted inline <form> for example). If we ever imple
ment a | 206 // at the moment (a demoted inline <form> for example). If we ever imple
ment a |
| 212 // table-specific hit-test method (which we should do for performance re
asons anyway), | 207 // table-specific hit-test method (which we should do for performance re
asons anyway), |
| 213 // then we can remove this check. | 208 // then we can remove this check. |
| 214 if (child->isTableCell() && !toRenderBox(child)->hasSelfPaintingLayer())
{ | 209 if (!cell->hasSelfPaintingLayer()) { |
| 215 LayoutPoint cellPoint = flipForWritingModeForChild(toRenderTableCell
(child), accumulatedOffset); | 210 LayoutPoint cellPoint = flipForWritingModeForChild(cell, accumulated
Offset); |
| 216 if (child->nodeAtPoint(request, result, locationInContainer, cellPoi
nt, action)) { | 211 if (cell->nodeAtPoint(request, result, locationInContainer, cellPoin
t, action)) { |
| 217 updateHitTestResult(result, locationInContainer.point() - toLayo
utSize(cellPoint)); | 212 updateHitTestResult(result, locationInContainer.point() - toLayo
utSize(cellPoint)); |
| 218 return true; | 213 return true; |
| 219 } | 214 } |
| 220 } | 215 } |
| 221 } | 216 } |
| 222 | 217 |
| 223 return false; | 218 return false; |
| 224 } | 219 } |
| 225 | 220 |
| 226 void RenderTableRow::paintOutlineForRowIfNeeded(PaintInfo& paintInfo, const Layo
utPoint& paintOffset) | 221 void RenderTableRow::paintOutlineForRowIfNeeded(PaintInfo& paintInfo, const Layo
utPoint& paintOffset) |
| 227 { | 222 { |
| 228 LayoutPoint adjustedPaintOffset = paintOffset + location(); | 223 LayoutPoint adjustedPaintOffset = paintOffset + location(); |
| 229 PaintPhase paintPhase = paintInfo.phase; | 224 PaintPhase paintPhase = paintInfo.phase; |
| 230 if ((paintPhase == PaintPhaseOutline || paintPhase == PaintPhaseSelfOutline)
&& style()->visibility() == VISIBLE) | 225 if ((paintPhase == PaintPhaseOutline || paintPhase == PaintPhaseSelfOutline)
&& style()->visibility() == VISIBLE) |
| 231 paintOutline(paintInfo, LayoutRect(adjustedPaintOffset, size())); | 226 paintOutline(paintInfo, LayoutRect(adjustedPaintOffset, size())); |
| 232 } | 227 } |
| 233 | 228 |
| 234 void RenderTableRow::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset) | 229 void RenderTableRow::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset) |
| 235 { | 230 { |
| 236 ASSERT(hasSelfPaintingLayer()); | 231 ASSERT(hasSelfPaintingLayer()); |
| 237 ANNOTATE_GRAPHICS_CONTEXT(paintInfo, this); | 232 ANNOTATE_GRAPHICS_CONTEXT(paintInfo, this); |
| 238 | 233 |
| 239 paintOutlineForRowIfNeeded(paintInfo, paintOffset); | 234 paintOutlineForRowIfNeeded(paintInfo, paintOffset); |
| 240 for (RenderObject* child = firstChild(); child; child = child->nextSibling()
) { | 235 for (RenderTableCell* cell = firstCell(); cell; cell = cell->nextCell()) { |
| 241 if (child->isTableCell()) { | 236 // Paint the row background behind the cell. |
| 242 // Paint the row background behind the cell. | 237 if (paintInfo.phase == PaintPhaseBlockBackground || paintInfo.phase == P
aintPhaseChildBlockBackground) |
| 243 if (paintInfo.phase == PaintPhaseBlockBackground || paintInfo.phase
== PaintPhaseChildBlockBackground) { | 238 cell->paintBackgroundsBehindCell(paintInfo, paintOffset, this); |
| 244 RenderTableCell* cell = toRenderTableCell(child); | 239 if (!cell->hasSelfPaintingLayer()) |
| 245 cell->paintBackgroundsBehindCell(paintInfo, paintOffset, this); | 240 cell->paint(paintInfo, paintOffset); |
| 246 } | |
| 247 if (!toRenderBox(child)->hasSelfPaintingLayer()) | |
| 248 child->paint(paintInfo, paintOffset); | |
| 249 } | |
| 250 } | 241 } |
| 251 } | 242 } |
| 252 | 243 |
| 253 void RenderTableRow::imageChanged(WrappedImagePtr, const IntRect*) | 244 void RenderTableRow::imageChanged(WrappedImagePtr, const IntRect*) |
| 254 { | 245 { |
| 255 // FIXME: Examine cells and repaint only the rect the image paints in. | 246 // FIXME: Examine cells and repaint only the rect the image paints in. |
| 256 repaint(); | 247 repaint(); |
| 257 } | 248 } |
| 258 | 249 |
| 259 RenderTableRow* RenderTableRow::createAnonymous(Document* document) | 250 RenderTableRow* RenderTableRow::createAnonymous(Document* document) |
| 260 { | 251 { |
| 261 RenderTableRow* renderer = new RenderTableRow(0); | 252 RenderTableRow* renderer = new RenderTableRow(0); |
| 262 renderer->setDocumentForAnonymous(document); | 253 renderer->setDocumentForAnonymous(document); |
| 263 return renderer; | 254 return renderer; |
| 264 } | 255 } |
| 265 | 256 |
| 266 RenderTableRow* RenderTableRow::createAnonymousWithParentRenderer(const RenderOb
ject* parent) | 257 RenderTableRow* RenderTableRow::createAnonymousWithParentRenderer(const RenderOb
ject* parent) |
| 267 { | 258 { |
| 268 RenderTableRow* newRow = RenderTableRow::createAnonymous(&parent->document()
); | 259 RenderTableRow* newRow = RenderTableRow::createAnonymous(&parent->document()
); |
| 269 RefPtr<RenderStyle> newStyle = RenderStyle::createAnonymousStyleWithDisplay(
parent->style(), TABLE_ROW); | 260 RefPtr<RenderStyle> newStyle = RenderStyle::createAnonymousStyleWithDisplay(
parent->style(), TABLE_ROW); |
| 270 newRow->setStyle(newStyle.release()); | 261 newRow->setStyle(newStyle.release()); |
| 271 return newRow; | 262 return newRow; |
| 272 } | 263 } |
| 273 | 264 |
| 274 } // namespace WebCore | 265 } // namespace WebCore |
| OLD | NEW |