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|---|---|
| 1 /* | 1 /* |
| 2 * Copyright (C) 2002 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 2002 Lars Knoll (knoll@kde.org) |
| 3 * (C) 2002 Dirk Mueller (mueller@kde.org) | 3 * (C) 2002 Dirk Mueller (mueller@kde.org) |
| 4 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. | 4 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2013 Apple Inc. |
|
mstensho (USE GERRIT)
2014/05/20 09:34:39
I think this header should be left alone or replac
rune
2014/05/20 09:45:25
New files should use the three-line copyright abov
Inactive
2014/05/20 11:32:23
These are not new files so we cannot use the 3-lin
pdr.
2014/05/20 16:49:16
I think we should move this over as this patch doe
| |
| 5 * | 5 * |
| 6 * This library is free software; you can redistribute it and/or | 6 * This library is free software; you can redistribute it and/or |
| 7 * modify it under the terms of the GNU Library General Public | 7 * modify it under the terms of the GNU Library General Public |
| 8 * License as published by the Free Software Foundation; either | 8 * License as published by the Free Software Foundation; either |
| 9 * version 2 of the License. | 9 * version 2 of the License. |
| 10 * | 10 * |
| 11 * This library is distributed in the hope that it will be useful, | 11 * This library is distributed in the hope that it will be useful, |
| 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 14 * Library General Public License for more details. | 14 * Library General Public License for more details. |
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| 130 } | 130 } |
| 131 } | 131 } |
| 132 | 132 |
| 133 // Iterate over the first row in case some are unspecified. | 133 // Iterate over the first row in case some are unspecified. |
| 134 RenderTableSection* section = m_table->topNonEmptySection(); | 134 RenderTableSection* section = m_table->topNonEmptySection(); |
| 135 if (!section) | 135 if (!section) |
| 136 return usedWidth; | 136 return usedWidth; |
| 137 | 137 |
| 138 unsigned currentColumn = 0; | 138 unsigned currentColumn = 0; |
| 139 | 139 |
| 140 RenderTableRow* firstRow = toRenderTableRow(section->firstChild()); | 140 RenderTableRow* firstRow = section->firstRow(); |
| 141 for (RenderObject* child = firstRow->firstChild(); child; child = child->nex tSibling()) { | 141 for (RenderTableCell* cell = firstRow->firstCell(); cell; cell = cell->nextC ell()) { |
| 142 if (!child->isTableCell()) | |
| 143 continue; | |
| 144 | |
| 145 RenderTableCell* cell = toRenderTableCell(child); | |
| 146 | |
| 147 Length logicalWidth = cell->styleOrColLogicalWidth(); | 142 Length logicalWidth = cell->styleOrColLogicalWidth(); |
| 148 unsigned span = cell->colSpan(); | 143 unsigned span = cell->colSpan(); |
| 149 int fixedBorderBoxLogicalWidth = 0; | 144 int fixedBorderBoxLogicalWidth = 0; |
| 150 // FIXME: Support other length types. If the width is non-auto, it shoul d probably just use | 145 // FIXME: Support other length types. If the width is non-auto, it shoul d probably just use |
| 151 // RenderBox::computeLogicalWidthUsing to compute the width. | 146 // RenderBox::computeLogicalWidthUsing to compute the width. |
| 152 if (logicalWidth.isFixed() && logicalWidth.isPositive()) { | 147 if (logicalWidth.isFixed() && logicalWidth.isPositive()) { |
| 153 fixedBorderBoxLogicalWidth = cell->adjustBorderBoxLogicalWidthForBox Sizing(logicalWidth.value()); | 148 fixedBorderBoxLogicalWidth = cell->adjustBorderBoxLogicalWidthForBox Sizing(logicalWidth.value()); |
| 154 logicalWidth.setValue(fixedBorderBoxLogicalWidth); | 149 logicalWidth.setValue(fixedBorderBoxLogicalWidth); |
| 155 } | 150 } |
| 156 | 151 |
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| 323 // When switching table layout algorithm, we need to dirty the preferred | 318 // When switching table layout algorithm, we need to dirty the preferred |
| 324 // logical widths as we cleared the bits without computing them. | 319 // logical widths as we cleared the bits without computing them. |
| 325 // (see calcWidthArray above.) This optimization is preferred to always | 320 // (see calcWidthArray above.) This optimization is preferred to always |
| 326 // computing the logical widths we never intended to use. | 321 // computing the logical widths we never intended to use. |
| 327 m_table->recalcSectionsIfNeeded(); | 322 m_table->recalcSectionsIfNeeded(); |
| 328 for (RenderTableSection* section = m_table->topNonEmptySection(); section; s ection = m_table->sectionBelow(section)) { | 323 for (RenderTableSection* section = m_table->topNonEmptySection(); section; s ection = m_table->sectionBelow(section)) { |
| 329 for (unsigned i = 0; i < section->numRows(); i++) { | 324 for (unsigned i = 0; i < section->numRows(); i++) { |
| 330 RenderTableRow* row = section->rowRendererAt(i); | 325 RenderTableRow* row = section->rowRendererAt(i); |
| 331 if (!row) | 326 if (!row) |
| 332 continue; | 327 continue; |
| 333 for (RenderObject* cell = row->firstChild(); cell; cell = cell->next Sibling()) { | 328 for (RenderTableCell* cell = row->firstCell(); cell; cell = cell->ne xtCell()) |
| 334 if (!cell->isTableCell()) | |
| 335 continue; | |
| 336 cell->setPreferredLogicalWidthsDirty(); | 329 cell->setPreferredLogicalWidthsDirty(); |
| 337 } | |
| 338 } | 330 } |
| 339 } | 331 } |
| 340 } | 332 } |
| 341 | 333 |
| 342 } // namespace WebCore | 334 } // namespace WebCore |
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