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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #import <CoreGraphics/CoreGraphics.h> | 5 #import <CoreGraphics/CoreGraphics.h> |
6 #import <UIKit/UIKit.h> | 6 #import <UIKit/UIKit.h> |
7 | 7 |
8 #include "base/mac/scoped_cftyperef.h" | 8 #include "base/mac/scoped_cftyperef.h" |
9 #include "skia/ext/skia_utils_ios.h" | 9 #include "skia/ext/skia_utils_ios.h" |
10 #include "ui/gfx/image/image_unittest_util.h" | 10 #include "ui/gfx/image/image_unittest_util.h" |
11 | 11 |
12 namespace gfx { | 12 namespace gfx { |
13 namespace test { | 13 namespace test { |
14 | 14 |
15 SkColor GetPlatformImageColor(PlatformImage image, int x, int y) { | 15 SkColor GetPlatformImageColor(PlatformImage image, int x, int y) { |
16 // Start by extracting the target pixel into a 1x1 CGImage. | 16 // Start by extracting the target pixel into a 1x1 CGImage. |
17 base::ScopedCFTypeRef<CGImageRef> pixel_image( | 17 |
18 CGImageCreateWithImageInRect(image.CGImage, CGRectMake(x, y, 1, 1))); | 18 base::ScopedCFTypeRef<CGImageRef> pixel_image(CGImageCreateWithImageInRect( |
19 image.CGImage, CGRectMake(x * image.scale, y * image.scale, 1, 1))); | |
edchin
2017/06/23 19:03:10
I will pull this out into a separate CL and commen
| |
19 | 20 |
20 // Draw that pixel into a 1x1 bitmap context. | 21 // Draw that pixel into a 1x1 bitmap context. |
21 base::ScopedCFTypeRef<CGColorSpaceRef> color_space( | 22 base::ScopedCFTypeRef<CGColorSpaceRef> color_space( |
22 CGColorSpaceCreateDeviceRGB()); | 23 CGColorSpaceCreateDeviceRGB()); |
23 base::ScopedCFTypeRef<CGContextRef> bitmap_context(CGBitmapContextCreate( | 24 base::ScopedCFTypeRef<CGContextRef> bitmap_context(CGBitmapContextCreate( |
24 /*data=*/ NULL, | 25 /*data=*/ NULL, |
25 /*width=*/ 1, | 26 /*width=*/ 1, |
26 /*height=*/ 1, | 27 /*height=*/ 1, |
27 /*bitsPerComponent=*/ 8, | 28 /*bitsPerComponent=*/ 8, |
28 /*bytesPerRow=*/ 4, | 29 /*bytesPerRow=*/ 4, |
29 color_space, | 30 color_space, |
30 kCGImageAlphaPremultipliedFirst | kCGBitmapByteOrder32Host)); | 31 kCGImageAlphaPremultipliedFirst | kCGBitmapByteOrder32Host)); |
31 CGContextDrawImage(bitmap_context, CGRectMake(0, 0, 1, 1), pixel_image); | 32 CGContextDrawImage(bitmap_context, CGRectMake(0, 0, 1, 1), pixel_image); |
32 | 33 |
33 // The CGBitmapContext has the same memory layout as SkColor, so we can just | 34 // The CGBitmapContext has the same memory layout as SkColor, so we can just |
34 // read an SkColor straight out of the context. | 35 // read an SkColor straight out of the context. |
35 SkColor* data = | 36 SkColor* data = |
36 reinterpret_cast<SkColor*>(CGBitmapContextGetData(bitmap_context)); | 37 reinterpret_cast<SkColor*>(CGBitmapContextGetData(bitmap_context)); |
37 return *data; | 38 return *data; |
38 } | 39 } |
39 | 40 |
40 } // namespace test | 41 } // namespace test |
41 } // namespace gfx | 42 } // namespace gfx |
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