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Issue 2944703004: Run clang-format on .js files in c/b/r/chromeos (Closed)
Patch Set: Created 3 years, 6 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 /** 5 /**
6 * @fileoverview Polymer element for displaying material design HID detection 6 * @fileoverview Polymer element for displaying material design HID detection
7 * screen. 7 * screen.
8 */ 8 */
9 9
10 (function() { 10 (function() {
11 /** @const {number} */ var PINCODE_LENGTH = 6; 11 /** @const {number} */ var PINCODE_LENGTH = 6;
12 12
13 Polymer({ 13 Polymer({
14 is: 'oobe-hid-detection-md', 14 is: 'oobe-hid-detection-md',
15 15
16 properties: { 16 properties: {
17 /** "Continue" button is disabled until HID devices are paired. */ 17 /** "Continue" button is disabled until HID devices are paired. */
18 continueButtonDisabled: { 18 continueButtonDisabled: {
19 type: Boolean, 19 type: Boolean,
20 value: true, 20 value: true,
21 },
22
23 /** This is the displayed text for keyboard "Pairing" state. */
24 keyboardPairingLabel: String,
25
26 /** This is the displayed text for keyboard "Paired" state. */
27 keyboardPairedLabel: String,
28
29 /**
30 * Current state in mouse pairing process.
31 * @private
32 */
33 mouseState_: String,
34
35 /**
36 * Current state in keyboard pairing process.
37 * @private
38 */
39 keyboardState_: String,
40
41 /**
42 * Controls visibility of keyboard pincode.
43 * @private
44 */
45 keyboardPincodeVisible_: Boolean,
46
47 /**
48 * Reference to OOBE screen object.
49 * @type {!OobeTypes.Screen}
50 */
51 screen: Object,
52 }, 21 },
53 22
54 /** 23 /** This is the displayed text for keyboard "Pairing" state. */
55 * Displayed keyboard pincode. 24 keyboardPairingLabel: String,
56 */ 25
57 keyboardPincode_: String, 26 /** This is the displayed text for keyboard "Paired" state. */
27 keyboardPairedLabel: String,
58 28
59 /** 29 /**
60 * Helper function to update keyboard/mouse state. 30 * Current state in mouse pairing process.
61 * @param {string} state Existing connection state (one of
62 * screen.CONNECTION).
63 * @param {string} newState New connection state (one of screen.CONNECTION).
64 * @private 31 * @private
65 */ 32 */
66 calculateState_: function(state, newState) { 33 mouseState_: String,
67 if (newState === undefined)
68 return state;
69
70 if (newState == this.screen.CONNECTION.UPDATE)
71 return state;
72
73 return newState;
74 },
75 34
76 /** 35 /**
77 * Helper function to calculate visibility of 'connected' icons. 36 * Current state in keyboard pairing process.
78 * @param {string} state Connection state (one of screen.CONNECTION).
79 * @private 37 * @private
80 */ 38 */
81 tickIsVisible_: function(state) { 39 keyboardState_: String,
82 return (state == this.screen.CONNECTION.USB) ||
83 (state == this.screen.CONNECTION.CONNECTED) ||
84 (state == this.screen.CONNECTION.PAIRED);
85 },
86 40
87 /** 41 /**
88 * Helper function to update keyboard/mouse state. 42 * Controls visibility of keyboard pincode.
89 * Returns true if strings are not equal. False otherwize.
90 * @param {string} string1
91 * @param {string} string2
92 * @private 43 * @private
93 */ 44 */
94 notEq_: function(string1, string2) { return string1 != string2; }, 45 keyboardPincodeVisible_: Boolean,
95 46
96 /** 47 /**
97 * Sets current state in mouse pairing process. 48 * Reference to OOBE screen object.
98 * @param {string} state Connection state (one of screen.CONNECTION). 49 * @type {!OobeTypes.Screen}
99 */ 50 */
100 setMouseState: function(state) { 51 screen: Object,
101 this.mouseState_ = this.calculateState_(this.mouseState_, state); 52 },
102 },
103 53
104 /** 54 /**
105 * Updates visibility of keyboard pincode. 55 * Displayed keyboard pincode.
106 * @param {string} state Connection state (one of screen.CONNECTION). 56 */
107 * @private 57 keyboardPincode_: String,
108 */
109 updateKeyboardPincodeVisible_: function(state) {
110 this.keyboardPincodeVisible_ = this.keyboardPincode_ &&
111 (this.keyboardState_ == this.screen.CONNECTION.PAIRING);
112 },
113 58
114 /** 59 /**
115 * Sets current state in keyboard pairing process. 60 * Helper function to update keyboard/mouse state.
116 * @param {string} state Connection state (one of screen.CONNECTION). 61 * @param {string} state Existing connection state (one of
117 */ 62 * screen.CONNECTION).
118 setKeyboardState: function(state) { 63 * @param {string} newState New connection state (one of screen.CONNECTION).
119 this.keyboardState_ = this.calculateState_(this.keyboardState_, state); 64 * @private
65 */
66 calculateState_: function(state, newState) {
67 if (newState === undefined)
68 return state;
69
70 if (newState == this.screen.CONNECTION.UPDATE)
71 return state;
72
73 return newState;
74 },
75
76 /**
77 * Helper function to calculate visibility of 'connected' icons.
78 * @param {string} state Connection state (one of screen.CONNECTION).
79 * @private
80 */
81 tickIsVisible_: function(state) {
82 return (state == this.screen.CONNECTION.USB) ||
83 (state == this.screen.CONNECTION.CONNECTED) ||
84 (state == this.screen.CONNECTION.PAIRED);
85 },
86
87 /**
88 * Helper function to update keyboard/mouse state.
89 * Returns true if strings are not equal. False otherwize.
90 * @param {string} string1
91 * @param {string} string2
92 * @private
93 */
94 notEq_: function(string1, string2) {
95 return string1 != string2;
96 },
97
98 /**
99 * Sets current state in mouse pairing process.
100 * @param {string} state Connection state (one of screen.CONNECTION).
101 */
102 setMouseState: function(state) {
103 this.mouseState_ = this.calculateState_(this.mouseState_, state);
104 },
105
106 /**
107 * Updates visibility of keyboard pincode.
108 * @param {string} state Connection state (one of screen.CONNECTION).
109 * @private
110 */
111 updateKeyboardPincodeVisible_: function(state) {
112 this.keyboardPincodeVisible_ = this.keyboardPincode_ &&
113 (this.keyboardState_ == this.screen.CONNECTION.PAIRING);
114 },
115
116 /**
117 * Sets current state in keyboard pairing process.
118 * @param {string} state Connection state (one of screen.CONNECTION).
119 */
120 setKeyboardState: function(state) {
121 this.keyboardState_ = this.calculateState_(this.keyboardState_, state);
122 this.updateKeyboardPincodeVisible_();
123 },
124
125 /**
126 * Sets displayed keyboard pin.
127 * @param {string} pincode Pincode.
128 * @param {number} entered Number of digits already entered.
129 * @param {boolean} expected
130 * @param {string} label Connection state displayed description.
131 */
132 setPincodeState: function(pincode, entered, expected, label) {
133 this.keyboardPincode_ = pincode;
134 if (!pincode) {
120 this.updateKeyboardPincodeVisible_(); 135 this.updateKeyboardPincodeVisible_();
121 }, 136 return;
137 }
122 138
123 /** 139 if (pincode.length != PINCODE_LENGTH)
124 * Sets displayed keyboard pin. 140 console.error('Wrong pincode length');
125 * @param {string} pincode Pincode.
126 * @param {number} entered Number of digits already entered.
127 * @param {boolean} expected
128 * @param {string} label Connection state displayed description.
129 */
130 setPincodeState: function(pincode, entered, expected, label) {
131 this.keyboardPincode_ = pincode;
132 if (!pincode) {
133 this.updateKeyboardPincodeVisible_();
134 return;
135 }
136 141
137 if (pincode.length != PINCODE_LENGTH) 142 // Pincode keys plus Enter key.
138 console.error('Wrong pincode length'); 143 for (let i = 0; i < (PINCODE_LENGTH + 1); i++) {
144 var pincodeSymbol = this.$['hid-keyboard-pincode-sym-' + (i + 1)];
145 pincodeSymbol.classList.toggle('key-typed', i < entered && expected);
146 pincodeSymbol.classList.toggle('key-untyped', i > entered && expected);
147 pincodeSymbol.classList.toggle('key-next', i == entered && expected);
148 if (i < PINCODE_LENGTH)
149 pincodeSymbol.textContent = pincode[i] ? pincode[i] : '';
150 }
139 151
140 // Pincode keys plus Enter key. 152 var wasVisible = this.keyboardPincodeVisible_;
141 for (let i = 0; i < (PINCODE_LENGTH + 1); i++) { 153 this.updateKeyboardPincodeVisible_();
142 var pincodeSymbol = this.$['hid-keyboard-pincode-sym-' + (i + 1)]; 154 if (this.keyboardPincodeVisible_ && !wasVisible) {
143 pincodeSymbol.classList.toggle('key-typed', i < entered && expected); 155 announceAccessibleMessage(
144 pincodeSymbol.classList.toggle('key-untyped', i > entered && expected); 156 label + ' ' + pincode + ' ' +
145 pincodeSymbol.classList.toggle('key-next', i == entered && expected); 157 loadTimeData.getString('hidDetectionBTEnterKey'));
146 if (i < PINCODE_LENGTH) 158 }
147 pincodeSymbol.textContent = pincode[i] ? pincode[i] : ''; 159 },
148 }
149 160
150 var wasVisible = this.keyboardPincodeVisible_; 161 /**
151 this.updateKeyboardPincodeVisible_(); 162 * This is 'on-tap' event handler for 'Continue' button.
152 if (this.keyboardPincodeVisible_ && !wasVisible) { 163 */
153 announceAccessibleMessage( 164 onHIDContinueTap_: function(event) {
154 label + ' ' + pincode + ' ' + 165 chrome.send('HIDDetectionOnContinue');
155 loadTimeData.getString('hidDetectionBTEnterKey')); 166 event.stopPropagation();
156 } 167 },
157 }, 168 });
158
159 /**
160 * This is 'on-tap' event handler for 'Continue' button.
161 */
162 onHIDContinueTap_: function(event) {
163 chrome.send('HIDDetectionOnContinue');
164 event.stopPropagation();
165 },
166 });
167 })(); 169 })();
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