Index: content/common/sandbox_mac.mm |
diff --git a/content/common/sandbox_mac.mm b/content/common/sandbox_mac.mm |
index ec0ea7dcbefaa61ed73038752655dd72e5618121..548e4880d154dafcf35d6eadfb56c6f72f90555e 100644 |
--- a/content/common/sandbox_mac.mm |
+++ b/content/common/sandbox_mac.mm |
@@ -41,12 +41,6 @@ |
#include "ui/base/layout.h" |
#include "ui/gl/init/gl_factory.h" |
-extern "C" { |
-void CGSSetDenyWindowServerConnections(bool); |
-void CGSShutdownServerConnections(); |
-OSStatus SetApplicationIsDaemon(Boolean isDaemon); |
-}; |
- |
namespace content { |
namespace { |
@@ -174,21 +168,6 @@ void Sandbox::SandboxWarmup(int sandbox_type) { |
NSColor* color = [NSColor controlTextColor]; |
[color colorUsingColorSpaceName:NSCalibratedRGBColorSpace]; |
} |
- |
- if (sandbox_type == SANDBOX_TYPE_RENDERER) { |
- // Now disconnect from WindowServer, after all objects have been warmed up. |
- // Shutting down the connection requires connecting to WindowServer, |
- // so do this before actually engaging the sandbox. This may cause two log |
- // messages to be printed to the system logger on certain OS versions. |
- CGSSetDenyWindowServerConnections(true); |
- CGSShutdownServerConnections(); |
- |
- // Allow the process to continue without a LaunchServices ASN. The |
- // INIT_Process function in HIServices will abort if it cannot connect to |
- // launchservicesd to get an ASN. By setting this flag, HIServices skips |
- // that. |
- SetApplicationIsDaemon(true); |
- } |
} |
// Load the appropriate template for the given sandbox type. |