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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/renderer/renderer_main_platform_delegate.h" | 5 #include "content/renderer/renderer_main_platform_delegate.h" |
6 | 6 |
7 #include <Carbon/Carbon.h> | 7 #include <Carbon/Carbon.h> |
8 #import <Cocoa/Cocoa.h> | 8 #import <Cocoa/Cocoa.h> |
9 #include <objc/runtime.h> | 9 #include <objc/runtime.h> |
10 #include <stdint.h> | 10 #include <stdint.h> |
11 | 11 |
| 12 #include "base/bind.h" |
12 #include "base/command_line.h" | 13 #include "base/command_line.h" |
13 #include "base/logging.h" | 14 #include "base/logging.h" |
14 #include "base/mac/mac_util.h" | 15 #include "base/mac/mac_util.h" |
15 #include "base/mac/scoped_cftyperef.h" | 16 #include "base/mac/scoped_cftyperef.h" |
16 #include "base/strings/string_number_conversions.h" | 17 #include "base/strings/string_number_conversions.h" |
17 #include "base/strings/sys_string_conversions.h" | 18 #include "base/strings/sys_string_conversions.h" |
18 #include "content/common/sandbox_init_mac.h" | 19 #include "content/common/sandbox_init_mac.h" |
19 #include "content/common/sandbox_mac.h" | 20 #include "content/common/sandbox_mac.h" |
20 #include "content/public/common/content_switches.h" | 21 #include "content/public/common/content_switches.h" |
| 22 #include "sandbox/mac/seatbelt.h" |
| 23 |
| 24 extern "C" { |
| 25 void CGSSetDenyWindowServerConnections(bool); |
| 26 void CGSShutdownServerConnections(); |
| 27 OSStatus SetApplicationIsDaemon(Boolean isDaemon); |
| 28 }; |
21 | 29 |
22 namespace content { | 30 namespace content { |
23 | 31 |
24 namespace { | 32 namespace { |
25 | 33 |
| 34 // This disconnects from the window server, and then indicates that Chrome |
| 35 // should continue execution without access to launchservicesd. |
| 36 void DisconnectWindowServer() { |
| 37 // Now disconnect from WindowServer, after all objects have been warmed up. |
| 38 // Shutting down the connection requires connecting to WindowServer, |
| 39 // so do this before actually engaging the sandbox. This may cause two log |
| 40 // messages to be printed to the system logger on certain OS versions. |
| 41 CGSSetDenyWindowServerConnections(true); |
| 42 CGSShutdownServerConnections(); |
| 43 // Allow the process to continue without a LaunchServices ASN. The |
| 44 // INIT_Process function in HIServices will abort if it cannot connect to |
| 45 // launchservicesd to get an ASN. By setting this flag, HIServices skips |
| 46 // that. |
| 47 SetApplicationIsDaemon(true); |
| 48 } |
| 49 |
26 // You are about to read a pretty disgusting hack. In a static initializer, | 50 // You are about to read a pretty disgusting hack. In a static initializer, |
27 // CoreFoundation decides to connect with cfprefsd(8) using Mach IPC. There is | 51 // CoreFoundation decides to connect with cfprefsd(8) using Mach IPC. There is |
28 // no public way to close this Mach port after-the-fact, nor a way to stop it | 52 // no public way to close this Mach port after-the-fact, nor a way to stop it |
29 // from happening since it is done pre-main in dyld. But the address of the | 53 // from happening since it is done pre-main in dyld. But the address of the |
30 // CFMachPort can be found in the run loop's string description. Below, that | 54 // CFMachPort can be found in the run loop's string description. Below, that |
31 // address is parsed, cast, and then used to invalidate the Mach port to | 55 // address is parsed, cast, and then used to invalidate the Mach port to |
32 // disable communication with cfprefsd. | 56 // disable communication with cfprefsd. |
33 void DisconnectCFNotificationCenter() { | 57 void DisconnectCFNotificationCenter() { |
34 base::ScopedCFTypeRef<CFStringRef> run_loop_description( | 58 base::ScopedCFTypeRef<CFStringRef> run_loop_description( |
35 CFCopyDescription(CFRunLoopGetCurrent())); | 59 CFCopyDescription(CFRunLoopGetCurrent())); |
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121 [NSThread detachNewThreadSelector:@selector(length) | 145 [NSThread detachNewThreadSelector:@selector(length) |
122 toTarget:string | 146 toTarget:string |
123 withObject:nil]; | 147 withObject:nil]; |
124 } | 148 } |
125 } | 149 } |
126 | 150 |
127 void RendererMainPlatformDelegate::PlatformUninitialize() { | 151 void RendererMainPlatformDelegate::PlatformUninitialize() { |
128 } | 152 } |
129 | 153 |
130 bool RendererMainPlatformDelegate::EnableSandbox() { | 154 bool RendererMainPlatformDelegate::EnableSandbox() { |
131 // Enable the sandbox. | 155 bool sandbox_initialized = sandbox::Seatbelt::IsSandboxed(); |
132 bool sandbox_initialized = InitializeSandbox(); | 156 |
| 157 // If the sandbox is already engaged, just disconnect from the window server. |
| 158 if (sandbox_initialized) { |
| 159 DisconnectWindowServer(); |
| 160 } else { |
| 161 sandbox_initialized = InitializeSandboxWithPostWarmupHook( |
| 162 base::BindOnce(&DisconnectWindowServer)); |
| 163 } |
133 | 164 |
134 // The sandbox is now engaged. Make sure that the renderer has not connected | 165 // The sandbox is now engaged. Make sure that the renderer has not connected |
135 // itself to Cocoa. | 166 // itself to Cocoa. |
136 CHECK(NSApp == nil); | 167 CHECK(NSApp == nil); |
137 | 168 |
138 DisconnectCFNotificationCenter(); | 169 DisconnectCFNotificationCenter(); |
139 | 170 |
140 return sandbox_initialized; | 171 return sandbox_initialized; |
141 } | 172 } |
142 | 173 |
143 } // namespace content | 174 } // namespace content |
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