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Issue 2944523002: Improving flat containers interface. (Closed)
Patch Set: Other platforms compilation 2. Created 3 years, 5 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/output/direct_renderer.h" 5 #include "cc/output/direct_renderer.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 8
9 #include <utility> 9 #include <utility>
10 #include <vector> 10 #include <vector>
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185 if (const TileDrawQuad* tile_quad = CanPassBeDrawnDirectly(pass.get())) { 185 if (const TileDrawQuad* tile_quad = CanPassBeDrawnDirectly(pass.get())) {
186 // If the render pass is drawn directly, it will not be drawn from as 186 // If the render pass is drawn directly, it will not be drawn from as
187 // a render pass so it's not added to the map. 187 // a render pass so it's not added to the map.
188 render_pass_bypass_quads_[pass->id] = *tile_quad; 188 render_pass_bypass_quads_[pass->id] = *tile_quad;
189 continue; 189 continue;
190 } 190 }
191 } 191 }
192 render_passes_in_frame[pass->id] = RenderPassTextureSize(pass.get()); 192 render_passes_in_frame[pass->id] = RenderPassTextureSize(pass.get());
193 } 193 }
194 194
195 std::vector<int> passes_to_delete; 195 std::vector<RenderPassId> passes_to_delete;
196 for (const auto& pair : render_pass_textures_) { 196 for (const auto& pair : render_pass_textures_) {
197 auto it = render_passes_in_frame.find(pair.first); 197 auto it = render_passes_in_frame.find(pair.first);
198 if (it == render_passes_in_frame.end()) { 198 if (it == render_passes_in_frame.end()) {
199 passes_to_delete.push_back(pair.first); 199 passes_to_delete.push_back(pair.first);
200 continue; 200 continue;
201 } 201 }
202 202
203 gfx::Size required_size = it->second; 203 gfx::Size required_size = it->second;
204 ScopedResource* texture = pair.second.get(); 204 ScopedResource* texture = pair.second.get();
205 DCHECK(texture); 205 DCHECK(texture);
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630 if (BindFramebufferToTexture(texture)) { 630 if (BindFramebufferToTexture(texture)) {
631 InitializeViewport(current_frame(), render_pass->output_rect, 631 InitializeViewport(current_frame(), render_pass->output_rect,
632 gfx::Rect(render_pass->output_rect.size()), 632 gfx::Rect(render_pass->output_rect.size()),
633 texture->size()); 633 texture->size());
634 return true; 634 return true;
635 } 635 }
636 636
637 return false; 637 return false;
638 } 638 }
639 639
640 bool DirectRenderer::HasAllocatedResourcesForTesting(int render_pass_id) const { 640 bool DirectRenderer::HasAllocatedResourcesForTesting(
641 RenderPassId render_pass_id) const {
641 auto iter = render_pass_textures_.find(render_pass_id); 642 auto iter = render_pass_textures_.find(render_pass_id);
642 return iter != render_pass_textures_.end() && iter->second->id(); 643 return iter != render_pass_textures_.end() && iter->second->id();
643 } 644 }
644 645
645 // static 646 // static
646 gfx::Size DirectRenderer::RenderPassTextureSize(const RenderPass* render_pass) { 647 gfx::Size DirectRenderer::RenderPassTextureSize(const RenderPass* render_pass) {
647 return render_pass->output_rect.size(); 648 return render_pass->output_rect.size();
648 } 649 }
649 650
650 void DirectRenderer::SetCurrentFrameForTesting(const DrawingFrame& frame) { 651 void DirectRenderer::SetCurrentFrameForTesting(const DrawingFrame& frame) {
651 current_frame_valid_ = true; 652 current_frame_valid_ = true;
652 current_frame_ = frame; 653 current_frame_ = frame;
653 } 654 }
654 655
655 } // namespace cc 656 } // namespace cc
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