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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/output/direct_renderer.h" | 5 #include "cc/output/direct_renderer.h" |
| 6 | 6 |
| 7 #include <stddef.h> | 7 #include <stddef.h> |
| 8 | 8 |
| 9 #include <utility> | 9 #include <utility> |
| 10 #include <vector> | 10 #include <vector> |
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| 185 if (const TileDrawQuad* tile_quad = CanPassBeDrawnDirectly(pass.get())) { | 185 if (const TileDrawQuad* tile_quad = CanPassBeDrawnDirectly(pass.get())) { |
| 186 // If the render pass is drawn directly, it will not be drawn from as | 186 // If the render pass is drawn directly, it will not be drawn from as |
| 187 // a render pass so it's not added to the map. | 187 // a render pass so it's not added to the map. |
| 188 render_pass_bypass_quads_[pass->id] = *tile_quad; | 188 render_pass_bypass_quads_[pass->id] = *tile_quad; |
| 189 continue; | 189 continue; |
| 190 } | 190 } |
| 191 } | 191 } |
| 192 render_passes_in_frame[pass->id] = RenderPassTextureSize(pass.get()); | 192 render_passes_in_frame[pass->id] = RenderPassTextureSize(pass.get()); |
| 193 } | 193 } |
| 194 | 194 |
| 195 std::vector<int> passes_to_delete; | 195 base::EraseIf(render_pass_textures_, |
| 196 for (const auto& pair : render_pass_textures_) { | 196 [&](const std::pair<RenderPassId, |
|
danakj
2017/07/20 16:12:20
can you put the lambda in an auto var first, rathe
dyaroshev
2017/07/20 16:33:02
Just reverted and fixed compilation.
| |
| 197 auto it = render_passes_in_frame.find(pair.first); | 197 std::unique_ptr<ScopedResource>>& pair) { |
| 198 if (it == render_passes_in_frame.end()) { | 198 auto it = render_passes_in_frame.find(pair.first); |
| 199 passes_to_delete.push_back(pair.first); | |
| 200 continue; | |
| 201 } | |
| 202 | 199 |
| 203 gfx::Size required_size = it->second; | 200 // Delete RenderPass textures from the previous frame that |
| 204 ScopedResource* texture = pair.second.get(); | 201 // will not be used again. |
| 205 DCHECK(texture); | 202 if (it == render_passes_in_frame.end()) |
| 203 return true; | |
| 206 | 204 |
| 207 bool size_appropriate = texture->size().width() >= required_size.width() && | 205 gfx::Size required_size = it->second; |
| 208 texture->size().height() >= required_size.height(); | 206 ScopedResource* texture = pair.second.get(); |
| 209 if (texture->id() && !size_appropriate) | 207 DCHECK(texture); |
| 210 texture->Free(); | |
| 211 } | |
| 212 | 208 |
| 213 // Delete RenderPass textures from the previous frame that will not be used | 209 bool size_appropriate = |
| 214 // again. | 210 texture->size().width() >= required_size.width() && |
| 215 for (size_t i = 0; i < passes_to_delete.size(); ++i) | 211 texture->size().height() >= required_size.height(); |
| 216 render_pass_textures_.erase(passes_to_delete[i]); | 212 if (texture->id() && !size_appropriate) |
| 213 texture->Free(); | |
| 214 | |
| 215 return false; | |
| 216 }); | |
| 217 | 217 |
| 218 for (auto& pass : render_passes_in_draw_order) { | 218 for (auto& pass : render_passes_in_draw_order) { |
| 219 auto& resource = render_pass_textures_[pass->id]; | 219 auto& resource = render_pass_textures_[pass->id]; |
| 220 if (!resource) | 220 if (!resource) |
| 221 resource = base::MakeUnique<ScopedResource>(resource_provider_); | 221 resource = base::MakeUnique<ScopedResource>(resource_provider_); |
| 222 } | 222 } |
| 223 } | 223 } |
| 224 | 224 |
| 225 void DirectRenderer::DrawFrame(RenderPassList* render_passes_in_draw_order, | 225 void DirectRenderer::DrawFrame(RenderPassList* render_passes_in_draw_order, |
| 226 float device_scale_factor, | 226 float device_scale_factor, |
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| 630 if (BindFramebufferToTexture(texture)) { | 630 if (BindFramebufferToTexture(texture)) { |
| 631 InitializeViewport(current_frame(), render_pass->output_rect, | 631 InitializeViewport(current_frame(), render_pass->output_rect, |
| 632 gfx::Rect(render_pass->output_rect.size()), | 632 gfx::Rect(render_pass->output_rect.size()), |
| 633 texture->size()); | 633 texture->size()); |
| 634 return true; | 634 return true; |
| 635 } | 635 } |
| 636 | 636 |
| 637 return false; | 637 return false; |
| 638 } | 638 } |
| 639 | 639 |
| 640 bool DirectRenderer::HasAllocatedResourcesForTesting(int render_pass_id) const { | 640 bool DirectRenderer::HasAllocatedResourcesForTesting( |
| 641 RenderPassId render_pass_id) const { | |
| 641 auto iter = render_pass_textures_.find(render_pass_id); | 642 auto iter = render_pass_textures_.find(render_pass_id); |
| 642 return iter != render_pass_textures_.end() && iter->second->id(); | 643 return iter != render_pass_textures_.end() && iter->second->id(); |
| 643 } | 644 } |
| 644 | 645 |
| 645 // static | 646 // static |
| 646 gfx::Size DirectRenderer::RenderPassTextureSize(const RenderPass* render_pass) { | 647 gfx::Size DirectRenderer::RenderPassTextureSize(const RenderPass* render_pass) { |
| 647 return render_pass->output_rect.size(); | 648 return render_pass->output_rect.size(); |
| 648 } | 649 } |
| 649 | 650 |
| 650 void DirectRenderer::SetCurrentFrameForTesting(const DrawingFrame& frame) { | 651 void DirectRenderer::SetCurrentFrameForTesting(const DrawingFrame& frame) { |
| 651 current_frame_valid_ = true; | 652 current_frame_valid_ = true; |
| 652 current_frame_ = frame; | 653 current_frame_ = frame; |
| 653 } | 654 } |
| 654 | 655 |
| 655 } // namespace cc | 656 } // namespace cc |
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