| Index: chrome/browser/android/vr_shell/vr_shell_gl.cc
|
| diff --git a/chrome/browser/android/vr_shell/vr_shell_gl.cc b/chrome/browser/android/vr_shell/vr_shell_gl.cc
|
| index ff74f29b522e09c585e8e01fef0f04715324ee98..40d60d7f5c8109eb88cf5e3e95c77a740a0bbb58 100644
|
| --- a/chrome/browser/android/vr_shell/vr_shell_gl.cc
|
| +++ b/chrome/browser/android/vr_shell/vr_shell_gl.cc
|
| @@ -744,6 +744,12 @@ void VrShellGl::SendHoverMove(const gfx::PointF& target_point,
|
| if (!hover_target_)
|
| return;
|
| if (hover_target_->fill() == Fill::CONTENT) {
|
| + // TODO(mthiesse, vollick): Content is currently way too sensitive to mouse
|
| + // moves for how noisy the controller is. It's almost impossible to click a
|
| + // link without unintentionally starting a drag event. For this reason we
|
| + // disable mouse moves, only delivering a down and up event.
|
| + if (in_click_)
|
| + return;
|
| SendGestureToContent(MakeMouseEvent(blink::WebInputEvent::kMouseMove,
|
| NowSeconds(), local_point_pixels,
|
| in_click_));
|
|
|