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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #ifndef AnimationTimeline_h | 31 #ifndef AnimationTimeline_h |
32 #define AnimationTimeline_h | 32 #define AnimationTimeline_h |
33 | 33 |
34 #include <memory> | 34 #include <memory> |
35 #include "core/CoreExport.h" | 35 #include "core/CoreExport.h" |
36 #include "core/animation/Animation.h" | 36 #include "core/animation/AnimationEffectReadOnly.h" |
37 #include "core/animation/EffectModel.h" | 37 #include "core/animation/EffectModel.h" |
| 38 #include "core/animation/SuperAnimationTimeline.h" |
38 #include "core/dom/Element.h" | 39 #include "core/dom/Element.h" |
39 #include "core/dom/TaskRunnerHelper.h" | 40 #include "core/dom/TaskRunnerHelper.h" |
40 #include "platform/Timer.h" | 41 #include "platform/Timer.h" |
41 #include "platform/animation/CompositorAnimationTimeline.h" | 42 #include "platform/animation/CompositorAnimationTimeline.h" |
42 #include "platform/bindings/ScriptWrappable.h" | 43 #include "platform/bindings/ScriptWrappable.h" |
43 #include "platform/heap/Handle.h" | 44 #include "platform/heap/Handle.h" |
44 #include "platform/wtf/RefPtr.h" | 45 #include "platform/wtf/RefPtr.h" |
45 #include "platform/wtf/Vector.h" | 46 #include "platform/wtf/Vector.h" |
46 | 47 |
47 namespace blink { | 48 namespace blink { |
48 | 49 |
| 50 class Animation; |
| 51 class AnimationEffectReadOnly; |
49 class Document; | 52 class Document; |
50 class AnimationEffectReadOnly; | |
51 | 53 |
52 // AnimationTimeline is constructed and owned by Document, and tied to its | 54 // AnimationTimeline is constructed and owned by Document, and tied to its |
53 // lifecycle. | 55 // lifecycle. |
54 class CORE_EXPORT AnimationTimeline | 56 class CORE_EXPORT AnimationTimeline : public SuperAnimationTimeline { |
55 : public GarbageCollectedFinalized<AnimationTimeline>, | |
56 public ScriptWrappable { | |
57 DEFINE_WRAPPERTYPEINFO(); | 57 DEFINE_WRAPPERTYPEINFO(); |
58 | 58 |
59 public: | 59 public: |
60 class PlatformTiming : public GarbageCollectedFinalized<PlatformTiming> { | 60 class PlatformTiming : public GarbageCollectedFinalized<PlatformTiming> { |
61 public: | 61 public: |
62 // Calls AnimationTimeline's wake() method after duration seconds. | 62 // Calls AnimationTimeline's wake() method after duration seconds. |
63 virtual void WakeAfter(double duration) = 0; | 63 virtual void WakeAfter(double duration) = 0; |
64 virtual void ServiceOnNextFrame() = 0; | 64 virtual void ServiceOnNextFrame() = 0; |
65 virtual ~PlatformTiming() {} | 65 virtual ~PlatformTiming() {} |
66 DEFINE_INLINE_VIRTUAL_TRACE() {} | 66 DEFINE_INLINE_VIRTUAL_TRACE() {} |
67 }; | 67 }; |
68 | 68 |
69 static AnimationTimeline* Create(Document*, PlatformTiming* = nullptr); | 69 static AnimationTimeline* Create(Document*, PlatformTiming* = nullptr); |
70 | 70 |
71 virtual ~AnimationTimeline() {} | 71 virtual ~AnimationTimeline() {} |
72 | 72 |
| 73 bool IsAnimationTimeline() const final { return true; } |
| 74 |
73 void ServiceAnimations(TimingUpdateReason); | 75 void ServiceAnimations(TimingUpdateReason); |
74 void ScheduleNextService(); | 76 void ScheduleNextService(); |
75 | 77 |
76 Animation* Play(AnimationEffectReadOnly*); | 78 Animation* Play(AnimationEffectReadOnly*); |
77 HeapVector<Member<Animation>> getAnimations(); | 79 HeapVector<Member<Animation>> getAnimations(); |
78 | 80 |
79 void AnimationAttached(Animation&); | 81 void AnimationAttached(Animation&); |
80 | 82 |
81 bool IsActive(); | 83 bool IsActive(); |
82 bool HasPendingUpdates() const { | 84 bool HasPendingUpdates() const { |
83 return !animations_needing_update_.IsEmpty(); | 85 return !animations_needing_update_.IsEmpty(); |
84 } | 86 } |
85 double ZeroTime(); | 87 double ZeroTime(); |
86 double currentTime(bool& is_null); | 88 double currentTime(bool& is_null) override; |
87 double currentTime(); | 89 double currentTime(); |
88 double CurrentTimeInternal(bool& is_null); | 90 double CurrentTimeInternal(bool& is_null); |
89 double CurrentTimeInternal(); | 91 double CurrentTimeInternal(); |
90 void setCurrentTime(double, bool is_null); | 92 void setCurrentTime(double, bool is_null); |
91 void SetCurrentTimeInternal(double); | 93 void SetCurrentTimeInternal(double); |
92 double EffectiveTime(); | 94 double EffectiveTime(); |
93 void PauseAnimationsForTesting(double); | 95 void PauseAnimationsForTesting(double); |
94 | 96 |
95 void SetAllCompositorPending(bool source_changed = false); | 97 void SetAllCompositorPending(bool source_changed = false); |
96 void SetOutdatedAnimation(Animation*); | 98 void SetOutdatedAnimation(Animation*); |
97 void ClearOutdatedAnimation(Animation*); | 99 void ClearOutdatedAnimation(Animation*); |
98 bool HasOutdatedAnimation() const { return outdated_animation_count_ > 0; } | 100 bool HasOutdatedAnimation() const { return outdated_animation_count_ > 0; } |
99 bool NeedsAnimationTimingUpdate(); | 101 bool NeedsAnimationTimingUpdate(); |
100 void InvalidateKeyframeEffects(const TreeScope&); | 102 void InvalidateKeyframeEffects(const TreeScope&); |
101 | 103 |
102 void SetPlaybackRate(double); | 104 void SetPlaybackRate(double); |
103 double PlaybackRate() const; | 105 double PlaybackRate() const; |
104 | 106 |
105 CompositorAnimationTimeline* CompositorTimeline() const { | 107 CompositorAnimationTimeline* CompositorTimeline() const { |
106 return compositor_timeline_.get(); | 108 return compositor_timeline_.get(); |
107 } | 109 } |
108 | 110 |
109 Document* GetDocument() { return document_.Get(); } | 111 Document* GetDocument() { return document_.Get(); } |
110 void Wake(); | 112 void Wake(); |
111 void ResetForTesting(); | 113 void ResetForTesting(); |
112 | 114 |
113 DECLARE_TRACE(); | 115 DECLARE_VIRTUAL_TRACE(); |
114 | 116 |
115 protected: | 117 protected: |
116 AnimationTimeline(Document*, PlatformTiming*); | 118 AnimationTimeline(Document*, PlatformTiming*); |
117 | 119 |
118 private: | 120 private: |
119 Member<Document> document_; | 121 Member<Document> document_; |
120 double zero_time_; | 122 double zero_time_; |
121 bool zero_time_initialized_; | 123 bool zero_time_initialized_; |
122 unsigned outdated_animation_count_; | 124 unsigned outdated_animation_count_; |
123 // Animations which will be updated on the next frame | 125 // Animations which will be updated on the next frame |
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154 DECLARE_VIRTUAL_TRACE(); | 156 DECLARE_VIRTUAL_TRACE(); |
155 | 157 |
156 private: | 158 private: |
157 Member<AnimationTimeline> timeline_; | 159 Member<AnimationTimeline> timeline_; |
158 TaskRunnerTimer<AnimationTimelineTiming> timer_; | 160 TaskRunnerTimer<AnimationTimelineTiming> timer_; |
159 }; | 161 }; |
160 | 162 |
161 friend class AnimationAnimationTimelineTest; | 163 friend class AnimationAnimationTimelineTest; |
162 }; | 164 }; |
163 | 165 |
| 166 DEFINE_TYPE_CASTS(AnimationTimeline, |
| 167 SuperAnimationTimeline, |
| 168 timeline, |
| 169 timeline->IsAnimationTimeline(), |
| 170 timeline.IsAnimationTimeline()); |
| 171 |
164 } // namespace blink | 172 } // namespace blink |
165 | 173 |
166 #endif | 174 #endif |
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