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Unified Diff: ui/accessibility/platform/ax_platform_node_mac.mm

Issue 2944083004: MacViews a11y: Support the "Show menu" action in Textfield and Combobox. (Closed)
Patch Set: base off crrev/2946783003 Created 3 years, 6 months ago
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Index: ui/accessibility/platform/ax_platform_node_mac.mm
diff --git a/ui/accessibility/platform/ax_platform_node_mac.mm b/ui/accessibility/platform/ax_platform_node_mac.mm
index 240240e6180bc11f40e56de4fa36fdafd9e65b81..2ae6c78132ee1ff34f62c2de0896c8775ba2f2ee 100644
--- a/ui/accessibility/platform/ax_platform_node_mac.mm
+++ b/ui/accessibility/platform/ax_platform_node_mac.mm
@@ -20,21 +20,15 @@
namespace {
-struct RoleMapEntry {
- ui::AXRole value;
- NSString* nativeValue;
-};
+using RoleMap = std::map<ui::AXRole, NSString*>;
+using EventMap = std::map<ui::AXEvent, NSString*>;
+using ActionMap = std::map<ui::AXAction, NSString*>;
-struct EventMapEntry {
- ui::AXEvent value;
- NSString* nativeValue;
-};
-
-typedef std::map<ui::AXRole, NSString*> RoleMap;
-typedef std::map<ui::AXEvent, NSString*> EventMap;
+// The AXAction for NSAccessibilityPressAction, which needs special handling.
+constexpr ui::AXAction kActionForPress = ui::AX_ACTION_DO_DEFAULT;
RoleMap BuildRoleMap() {
- const RoleMapEntry roles[] = {
+ const RoleMap::value_type roles[] = {
{ui::AX_ROLE_ABBR, NSAccessibilityGroupRole},
{ui::AX_ROLE_ALERT, NSAccessibilityGroupRole},
{ui::AX_ROLE_ALERT_DIALOG, NSAccessibilityGroupRole},
@@ -157,14 +151,11 @@ RoleMap BuildRoleMap() {
// { ui::AX_ROLE_SCROLL_AREA, NSAccessibilityScrollAreaRole },
};
- RoleMap role_map;
- for (size_t i = 0; i < arraysize(roles); ++i)
- role_map[roles[i].value] = roles[i].nativeValue;
- return role_map;
+ return RoleMap(begin(roles), end(roles));
}
RoleMap BuildSubroleMap() {
- const RoleMapEntry subroles[] = {
+ const RoleMap::value_type subroles[] = {
{ui::AX_ROLE_ALERT, @"AXApplicationAlert"},
{ui::AX_ROLE_ALERT_DIALOG, @"AXApplicationAlertDialog"},
{ui::AX_ROLE_APPLICATION, @"AXLandmarkApplication"},
@@ -198,14 +189,11 @@ RoleMap BuildSubroleMap() {
{ui::AX_ROLE_TREE_ITEM, NSAccessibilityOutlineRowSubrole},
};
- RoleMap subrole_map;
- for (size_t i = 0; i < arraysize(subroles); ++i)
- subrole_map[subroles[i].value] = subroles[i].nativeValue;
- return subrole_map;
+ return RoleMap(begin(subroles), end(subroles));
}
EventMap BuildEventMap() {
- const EventMapEntry events[] = {
+ const EventMap::value_type events[] = {
{ui::AX_EVENT_FOCUS, NSAccessibilityFocusedUIElementChangedNotification},
{ui::AX_EVENT_TEXT_CHANGED, NSAccessibilityTitleChangedNotification},
{ui::AX_EVENT_VALUE_CHANGED, NSAccessibilityValueChangedNotification},
@@ -214,10 +202,22 @@ EventMap BuildEventMap() {
// TODO(patricialor): Add more events.
};
- EventMap event_map;
- for (size_t i = 0; i < arraysize(events); ++i)
- event_map[events[i].value] = events[i].nativeValue;
- return event_map;
+ return EventMap(begin(events), end(events));
+}
+
+ActionMap BuildActionMap() {
+ const ActionMap::value_type entries[] = {
+ {ui::AX_ACTION_DECREMENT, NSAccessibilityDecrementAction},
+ {kActionForPress, NSAccessibilityPressAction},
+ {ui::AX_ACTION_INCREMENT, NSAccessibilityIncrementAction},
+ {ui::AX_ACTION_SHOW_CONTEXT_MENU, NSAccessibilityShowMenuAction},
+ };
+ return ActionMap(begin(entries), end(entries));
+}
+
+const ActionMap& GetActionMap() {
+ CR_DEFINE_STATIC_LOCAL(const ActionMap, action_map, (BuildActionMap()));
+ return action_map;
}
void NotifyMacEvent(AXPlatformNodeCocoa* target, ui::AXEvent event_type) {
@@ -240,24 +240,21 @@ void NotifyMacEvent(AXPlatformNodeCocoa* target, ui::AXEvent event_type) {
@synthesize node = node_;
-// A mapping of AX roles to native roles.
+ (NSString*)nativeRoleFromAXRole:(ui::AXRole)role {
- CR_DEFINE_STATIC_LOCAL(RoleMap, role_map, (BuildRoleMap()));
- RoleMap::iterator it = role_map.find(role);
+ CR_DEFINE_STATIC_LOCAL(const RoleMap, role_map, (BuildRoleMap()));
+ RoleMap::const_iterator it = role_map.find(role);
return it != role_map.end() ? it->second : NSAccessibilityUnknownRole;
}
-// A mapping of AX roles to native subroles.
+ (NSString*)nativeSubroleFromAXRole:(ui::AXRole)role {
- CR_DEFINE_STATIC_LOCAL(RoleMap, subrole_map, (BuildSubroleMap()));
- RoleMap::iterator it = subrole_map.find(role);
+ CR_DEFINE_STATIC_LOCAL(const RoleMap, subrole_map, (BuildSubroleMap()));
+ RoleMap::const_iterator it = subrole_map.find(role);
return it != subrole_map.end() ? it->second : nil;
}
-// A mapping of AX events to native notifications.
+ (NSString*)nativeNotificationFromAXEvent:(ui::AXEvent)event {
- CR_DEFINE_STATIC_LOCAL(EventMap, event_map, (BuildEventMap()));
- EventMap::iterator it = event_map.find(event);
+ CR_DEFINE_STATIC_LOCAL(const EventMap, event_map, (BuildEventMap()));
+ EventMap::const_iterator it = event_map.find(event);
return it != event_map.end() ? it->second : nil;
}
@@ -323,18 +320,34 @@ void NotifyMacEvent(AXPlatformNodeCocoa* target, ui::AXEvent event_type) {
base::scoped_nsobject<NSMutableArray> axActions(
[[NSMutableArray alloc] init]);
+ const ui::AXNodeData& data = node_->GetData();
+
// VoiceOver expects the "press" action to be first.
- if (ui::IsRoleClickable(node_->GetData().role))
+ if (ui::IsRoleClickable(data.role) || data.HasAction(kActionForPress))
[axActions addObject:NSAccessibilityPressAction];
+ for (const ActionMap::value_type& entry : GetActionMap()) {
+ if (entry.first == kActionForPress)
+ continue;
+
+ DCHECK(![entry.second isEqualToString:NSAccessibilityPressAction]);
+
+ if (data.HasAction(entry.first))
+ [axActions addObject:entry.second];
+ }
+
return axActions.autorelease();
}
- (void)accessibilityPerformAction:(NSString*)action {
DCHECK([[self accessibilityActionNames] containsObject:action]);
ui::AXActionData data;
- if ([action isEqualToString:NSAccessibilityPressAction])
- data.action = ui::AX_ACTION_DO_DEFAULT;
+ for (const ActionMap::value_type& entry : GetActionMap()) {
dmazzoni 2017/06/21 06:09:35 It doesn't look like you're ever using ActionMap a
tapted 2017/06/21 06:52:55 Indeed! good catch. and it's as easy as changing t
tapted 2017/06/21 11:13:11 Well.. everything _compiled_ fine with just the ty
+ if ([action isEqualToString:entry.second]) {
+ data.action = entry.first;
+ break;
+ }
+ }
// Note ui::AX_ACTIONs which are just overwriting an accessibility attribute
// are already implemented in -accessibilitySetValue:forAttribute:, so ignore

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