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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GFX_COLOR_ANALYSIS_H_ | 5 #ifndef UI_GFX_COLOR_ANALYSIS_H_ |
6 #define UI_GFX_COLOR_ANALYSIS_H_ | 6 #define UI_GFX_COLOR_ANALYSIS_H_ |
7 | 7 |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include "base/compiler_specific.h" | 10 #include "base/compiler_specific.h" |
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116 LIGHT, | 116 LIGHT, |
117 NORMAL, | 117 NORMAL, |
118 DARK, | 118 DARK, |
119 }; | 119 }; |
120 | 120 |
121 enum class SaturationRange { | 121 enum class SaturationRange { |
122 VIBRANT, | 122 VIBRANT, |
123 MUTED, | 123 MUTED, |
124 }; | 124 }; |
125 | 125 |
126 // Returns a single RGB color that represents the bitmap. If a value is | 126 struct ColorProfile { |
127 // succesfully calculated, the return value is fully opaque. For failure, the | 127 ColorProfile() = default; |
128 // return value is transparent. This currently calculates one color at a time. | 128 ColorProfile(LumaRange l, SaturationRange s) : luma(l), saturation(s) {} |
129 // We could save computation by calculating multiple colors at once, but there's | 129 |
130 // currently no need to calculate multiple colors. | 130 LumaRange luma = LumaRange::DARK; |
131 GFX_EXPORT SkColor CalculateProminentColorOfBitmap(const SkBitmap& bitmap, | 131 SaturationRange saturation = SaturationRange::MUTED; |
132 LumaRange luma, | 132 }; |
133 SaturationRange saturation); | 133 |
| 134 // Returns a vector of RGB colors that represents the bitmap based on the |
| 135 // |color_profiles| provided. For each value, if a value is succesfully |
| 136 // calculated, the calculated value is fully opaque. For failure, the calculated |
| 137 // value is transparent. |
| 138 GFX_EXPORT std::vector<SkColor> CalculateProminentColorsOfBitmap( |
| 139 const SkBitmap& bitmap, |
| 140 const std::vector<ColorProfile>& color_profiles); |
134 | 141 |
135 // Compute color covariance matrix for the input bitmap. | 142 // Compute color covariance matrix for the input bitmap. |
136 GFX_EXPORT gfx::Matrix3F ComputeColorCovariance(const SkBitmap& bitmap); | 143 GFX_EXPORT gfx::Matrix3F ComputeColorCovariance(const SkBitmap& bitmap); |
137 | 144 |
138 // Apply a color reduction transform defined by |color_transform| vector to | 145 // Apply a color reduction transform defined by |color_transform| vector to |
139 // |source_bitmap|. The result is put into |target_bitmap|, which is expected | 146 // |source_bitmap|. The result is put into |target_bitmap|, which is expected |
140 // to be initialized to the required size and type (SkBitmap::kA8_Config). | 147 // to be initialized to the required size and type (SkBitmap::kA8_Config). |
141 // If |fit_to_range|, result is transfored linearly to fit 0-0xFF range. | 148 // If |fit_to_range|, result is transfored linearly to fit 0-0xFF range. |
142 // Otherwise, data is clipped. | 149 // Otherwise, data is clipped. |
143 // Returns true if the target has been computed. | 150 // Returns true if the target has been computed. |
144 GFX_EXPORT bool ApplyColorReduction(const SkBitmap& source_bitmap, | 151 GFX_EXPORT bool ApplyColorReduction(const SkBitmap& source_bitmap, |
145 const gfx::Vector3dF& color_transform, | 152 const gfx::Vector3dF& color_transform, |
146 bool fit_to_range, | 153 bool fit_to_range, |
147 SkBitmap* target_bitmap); | 154 SkBitmap* target_bitmap); |
148 | 155 |
149 // Compute a monochrome image representing the principal color component of | 156 // Compute a monochrome image representing the principal color component of |
150 // the |source_bitmap|. The result is stored in |target_bitmap|, which must be | 157 // the |source_bitmap|. The result is stored in |target_bitmap|, which must be |
151 // initialized to the required size and type (SkBitmap::kA8_Config). | 158 // initialized to the required size and type (SkBitmap::kA8_Config). |
152 // Returns true if the conversion succeeded. Note that there might be legitimate | 159 // Returns true if the conversion succeeded. Note that there might be legitimate |
153 // reasons for the process to fail even if all input was correct. This is a | 160 // reasons for the process to fail even if all input was correct. This is a |
154 // condition the caller must be able to handle. | 161 // condition the caller must be able to handle. |
155 GFX_EXPORT bool ComputePrincipalComponentImage(const SkBitmap& source_bitmap, | 162 GFX_EXPORT bool ComputePrincipalComponentImage(const SkBitmap& source_bitmap, |
156 SkBitmap* target_bitmap); | 163 SkBitmap* target_bitmap); |
157 | 164 |
158 } // namespace color_utils | 165 } // namespace color_utils |
159 | 166 |
160 #endif // UI_GFX_COLOR_ANALYSIS_H_ | 167 #endif // UI_GFX_COLOR_ANALYSIS_H_ |
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