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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CSSRotation_h | 5 #ifndef CSSRotation_h |
| 6 #define CSSRotation_h | 6 #define CSSRotation_h |
| 7 | 7 |
| 8 #include "core/css/cssom/CSSNumericValue.h" | 8 #include "core/css/cssom/CSSNumericValue.h" |
| 9 #include "core/css/cssom/CSSTransformComponent.h" | 9 #include "core/css/cssom/CSSTransformComponent.h" |
| 10 | 10 |
| 11 namespace blink { | 11 namespace blink { |
| 12 | 12 |
| 13 class DOMMatrix; | 13 class DOMMatrix; |
| 14 class ExceptionState; | 14 class ExceptionState; |
| 15 | 15 |
| 16 // Represents a rotation value in a CSSTransformValue used for properties like | 16 // Represents a rotation value in a CSSTransformValue used for properties like |
| 17 // "transform". | 17 // "transform". |
| 18 // See CSSRotation.idl for more information about this class. | 18 // See CSSRotation.idl for more information about this class. |
| 19 class CORE_EXPORT CSSRotation final : public CSSTransformComponent { | 19 class CORE_EXPORT CSSRotation final : public CSSTransformComponent { |
| 20 WTF_MAKE_NONCOPYABLE(CSSRotation); | 20 WTF_MAKE_NONCOPYABLE(CSSRotation); |
| 21 DEFINE_WRAPPERTYPEINFO(); | 21 DEFINE_WRAPPERTYPEINFO(); |
| 22 | 22 |
| 23 public: | 23 public: |
| 24 // Constructors defined in the IDL. | 24 // Constructors defined in the IDL. |
| 25 static CSSRotation* Create(CSSNumericValue* angle, | 25 static CSSRotation* Create(CSSNumericValue* angle, ExceptionState&); |
| 26 ExceptionState& exception_state) { | |
| 27 return Create(0, 0, 1, angle, exception_state); | |
| 28 } | |
| 29 static CSSRotation* Create(double x, | 26 static CSSRotation* Create(double x, |
| 30 double y, | 27 double y, |
| 31 double z, | 28 double z, |
| 32 CSSNumericValue* angle, | 29 CSSNumericValue* angle, |
| 33 ExceptionState&); | 30 ExceptionState&); |
| 34 | 31 |
| 35 // Blink-internal ways of creating CSSRotations. | 32 // Blink-internal ways of creating CSSRotations. |
| 36 static CSSRotation* Create(CSSNumericValue* angle) { | 33 static CSSRotation* Create(CSSNumericValue* angle); |
| 37 return Create(0, 0, 1, angle); | |
| 38 } | |
| 39 static CSSRotation* Create(double x, | 34 static CSSRotation* Create(double x, |
| 40 double y, | 35 double y, |
| 41 double z, | 36 double z, |
| 42 CSSNumericValue* angle); | 37 CSSNumericValue* angle); |
| 43 static CSSRotation* FromCSSValue(const CSSFunctionValue&); | 38 static CSSRotation* FromCSSValue(const CSSFunctionValue&); |
| 44 | 39 |
| 45 // Getters and setters for attributes defined in the IDL. | 40 // Getters and setters for attributes defined in the IDL. |
| 46 CSSNumericValue* angle() { return angle_.Get(); } | 41 CSSNumericValue* angle() { return angle_.Get(); } |
| 47 double x() const { return x_; } | 42 double x() const { return x_; } |
| 48 double y() const { return y_; } | 43 double y() const { return y_; } |
| 49 double z() const { return z_; } | 44 double z() const { return z_; } |
| 50 void setAngle(CSSNumericValue* angle, ExceptionState&); | 45 void setAngle(CSSNumericValue* angle, ExceptionState&); |
| 51 void setX(double x) { x_ = x; } | 46 void setX(double x) { x_ = x; } |
| 52 void setY(double y) { y_ = y; } | 47 void setY(double y) { y_ = y; } |
| 53 void setZ(double z) { z_ = z; } | 48 void setZ(double z) { z_ = z; } |
| 54 | 49 |
| 55 // Internal methods - from CSSTransformComponent. | 50 // Internal methods - from CSSTransformComponent. |
| 56 TransformComponentType GetType() const final { | 51 TransformComponentType GetType() const final { return kRotationType; } |
| 57 return z_ == 1 ? kRotationType : kRotation3DType; | |
| 58 } | |
| 59 DOMMatrix* AsMatrix() const final { | 52 DOMMatrix* AsMatrix() const final { |
| 60 return nullptr; | 53 return nullptr; |
| 61 // TODO(meade): Implement. | 54 // TODO(meade): Implement. |
| 62 // return z_ == 1 ? | 55 // return z_ == 1 ? |
| 63 // ? CSSMatrixComponent::Rotate( | 56 // ? CSSMatrixComponent::Rotate( |
| 64 // angle_->to(CSSPrimitiveValue::UnitType::kDegrees)->value()) | 57 // angle_->to(CSSPrimitiveValue::UnitType::kDegrees)->value()) |
| 65 // : CSSMatrixComponent::Rotate3d( | 58 // : CSSMatrixComponent::Rotate3d( |
| 66 // angle_->to(CSSPrimitiveValue::UnitType::kDegrees)->value(), | 59 // angle_->to(CSSPrimitiveValue::UnitType::kDegrees)->value(), |
| 67 // x_, y_, z_); | 60 // x_, y_, z_); |
| 68 } | 61 } |
| 69 CSSFunctionValue* ToCSSValue() const final; | 62 CSSFunctionValue* ToCSSValue() const final; |
| 70 | 63 |
| 71 DEFINE_INLINE_VIRTUAL_TRACE() { | 64 DEFINE_INLINE_VIRTUAL_TRACE() { |
| 72 visitor->Trace(angle_); | 65 visitor->Trace(angle_); |
| 73 CSSTransformComponent::Trace(visitor); | 66 CSSTransformComponent::Trace(visitor); |
| 74 } | 67 } |
| 75 | 68 |
| 76 private: | 69 private: |
| 77 CSSRotation(double x, double y, double z, CSSNumericValue* angle) | 70 CSSRotation(double x, double y, double z, CSSNumericValue* angle, bool is2D) |
| 78 : angle_(angle), x_(x), y_(y), z_(z) {} | 71 : CSSTransformComponent(is2D), angle_(angle), x_(x), y_(y), z_(z) {} |
| 79 | 72 |
| 80 Member<CSSNumericValue> angle_; | 73 Member<CSSNumericValue> angle_; |
| 81 double x_; | 74 double x_; |
| 82 double y_; | 75 double y_; |
| 83 double z_; | 76 double z_; |
| 84 }; | 77 }; |
| 85 | 78 |
| 86 } // namespace blink | 79 } // namespace blink |
| 87 | 80 |
| 88 #endif | 81 #endif |
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