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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/accessibility/platform/ax_platform_node.h" | 5 #include "ui/accessibility/platform/ax_platform_node.h" |
6 | 6 |
7 #include <atlbase.h> | 7 #include <atlbase.h> |
8 #include <atlcom.h> | 8 #include <atlcom.h> |
9 #include <oleacc.h> | 9 #include <oleacc.h> |
10 | 10 |
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67 void Init(const AXNodeData& node1, | 67 void Init(const AXNodeData& node1, |
68 const AXNodeData& node2, | 68 const AXNodeData& node2, |
69 const AXNodeData& node3) { | 69 const AXNodeData& node3) { |
70 AXTreeUpdate update; | 70 AXTreeUpdate update; |
71 update.root_id = node1.id; | 71 update.root_id = node1.id; |
72 update.nodes.push_back(node1); | 72 update.nodes.push_back(node1); |
73 update.nodes.push_back(node2); | 73 update.nodes.push_back(node2); |
74 update.nodes.push_back(node3); | 74 update.nodes.push_back(node3); |
75 Init(update); | 75 Init(update); |
76 } | 76 } |
77 void Init(const AXNodeData& node1, | |
78 const AXNodeData& node2, | |
79 const AXNodeData& node3, | |
80 const AXNodeData& node4) { | |
81 AXTreeUpdate update; | |
82 update.root_id = node1.id; | |
83 update.nodes.push_back(node1); | |
84 update.nodes.push_back(node2); | |
85 update.nodes.push_back(node3); | |
86 update.nodes.push_back(node4); | |
87 Init(update); | |
88 } | |
77 | 89 |
78 protected: | 90 protected: |
79 AXNode* GetRootNode() { | 91 AXNode* GetRootNode() { |
80 return tree_->root(); | 92 return tree_->root(); |
81 } | 93 } |
82 | 94 |
83 ScopedComPtr<IAccessible> IAccessibleFromNode(AXNode* node) { | 95 ScopedComPtr<IAccessible> IAccessibleFromNode(AXNode* node) { |
84 TestAXNodeWrapper* wrapper = | 96 TestAXNodeWrapper* wrapper = |
85 TestAXNodeWrapper::GetOrCreate(tree_.get(), node); | 97 TestAXNodeWrapper::GetOrCreate(tree_.get(), node); |
86 if (!wrapper) | 98 if (!wrapper) |
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186 EXPECT_EQ(S_OK, root_obj->get_accKeyboardShortcut(SELF, shortcut.Receive())); | 198 EXPECT_EQ(S_OK, root_obj->get_accKeyboardShortcut(SELF, shortcut.Receive())); |
187 EXPECT_STREQ(L"Shortcut", shortcut); | 199 EXPECT_STREQ(L"Shortcut", shortcut); |
188 | 200 |
189 EXPECT_EQ(E_INVALIDARG, root_obj->get_accKeyboardShortcut(SELF, nullptr)); | 201 EXPECT_EQ(E_INVALIDARG, root_obj->get_accKeyboardShortcut(SELF, nullptr)); |
190 ScopedVariant bad_id(999); | 202 ScopedVariant bad_id(999); |
191 ScopedBstr k2; | 203 ScopedBstr k2; |
192 EXPECT_EQ(E_INVALIDARG, | 204 EXPECT_EQ(E_INVALIDARG, |
193 root_obj->get_accKeyboardShortcut(bad_id, k2.Receive())); | 205 root_obj->get_accKeyboardShortcut(bad_id, k2.Receive())); |
194 } | 206 } |
195 | 207 |
208 TEST_F(AXPlatformNodeWinTest, TestIAccessibleSelectionNotListBox) { | |
209 // We only support AX_ROLE_LIST_BOX as this point, so, this should return | |
210 // not implemented. We're choosing AX_ROLE_ALERT, but it could be anything | |
211 // but AX_ROLE_LIST_BOX_OPTION. | |
212 | |
213 AXNodeData not_supported; | |
214 not_supported.id = 0; | |
215 not_supported.role = AX_ROLE_ALERT; | |
216 | |
217 Init(not_supported); | |
218 ScopedComPtr<IAccessible> root_obj(GetRootIAccessible()); | |
219 | |
220 ScopedVariant selection; | |
221 EXPECT_EQ(E_NOTIMPL, root_obj->get_accSelection(selection.Receive())); | |
222 } | |
223 | |
224 TEST_F(AXPlatformNodeWinTest, TestIAccessibleSelectionNothingSelected) { | |
225 // We're going to set up a AX_ROLE_LIST_BOX_OPTION with 2 options with | |
226 // nothing selected | |
227 AXNodeData list; | |
228 list.id = 0; | |
229 list.role = AX_ROLE_LIST_BOX; | |
230 | |
231 list.child_ids.push_back(2); | |
232 list.child_ids.push_back(3); | |
233 | |
234 AXNodeData list_item_2; | |
235 list_item_2.id = 2; | |
236 list_item_2.role = AX_ROLE_LIST_BOX_OPTION; | |
237 list_item_2.AddStringAttribute(AX_ATTR_NAME, "Name2"); | |
238 | |
239 AXNodeData list_item_3; | |
240 list_item_3.id = 3; | |
241 list_item_3.role = AX_ROLE_LIST_BOX_OPTION; | |
242 list_item_3.AddStringAttribute(AX_ATTR_NAME, "Name3"); | |
243 | |
244 // Nothing is selected. This should return S_OK and the selection should | |
245 // be VT_EMPTY. | |
246 | |
247 Init(list, list_item_2, list_item_3); | |
248 ScopedComPtr<IAccessible> root_obj(GetRootIAccessible()); | |
249 | |
250 ScopedVariant selection; | |
251 EXPECT_EQ(S_OK, root_obj->get_accSelection(selection.Receive())); | |
252 EXPECT_EQ(VT_EMPTY, selection.type()); | |
253 } | |
254 | |
255 TEST_F(AXPlatformNodeWinTest, TestIAccessibleSelectionOneSelected) { | |
256 // We're going to set up a AX_ROLE_LIST_BOX_OPTION with 2 options with | |
257 // one selected. | |
258 AXNodeData list; | |
259 list.id = 0; | |
260 list.role = AX_ROLE_LIST_BOX; | |
261 | |
262 list.child_ids.push_back(2); | |
263 list.child_ids.push_back(3); | |
264 | |
265 AXNodeData list_item_2; | |
266 list_item_2.id = 2; | |
267 list_item_2.role = AX_ROLE_LIST_BOX_OPTION; | |
268 list_item_2.state = 1 << ui::AX_STATE_SELECTED; | |
269 list_item_2.AddStringAttribute(AX_ATTR_NAME, "Name2"); | |
270 | |
271 AXNodeData list_item_3; | |
272 list_item_3.id = 3; | |
273 list_item_3.role = AX_ROLE_LIST_BOX_OPTION; | |
274 list_item_3.AddStringAttribute(AX_ATTR_NAME, "Name3"); | |
275 | |
276 Init(list, list_item_2, list_item_3); | |
277 | |
278 ScopedComPtr<IAccessible> root_obj(GetRootIAccessible()); | |
279 | |
280 ScopedVariant selection; | |
281 EXPECT_EQ(S_OK, root_obj->get_accSelection(selection.Receive())); | |
282 ASSERT_NE(nullptr, selection.ptr()); | |
283 | |
284 // We got something back, make sure that it has the correct name. | |
285 base::win::ScopedComPtr<IAccessible> accessible; | |
286 HRESULT hr = | |
287 V_DISPATCH(selection.ptr())->QueryInterface(IID_PPV_ARGS(&accessible)); | |
288 EXPECT_EQ(S_OK, hr); | |
289 ScopedBstr name; | |
290 EXPECT_EQ(S_OK, accessible->get_accName(SELF, name.Receive())); | |
291 EXPECT_STREQ(L"Name2", name); | |
292 } | |
293 | |
294 TEST_F(AXPlatformNodeWinTest, TestIAccessibleSelectionMultipleSelected) { | |
295 // We're going to set up a AX_ROLE_LIST_BOX_OPTION with 3 options with | |
296 // two selected. | |
297 AXNodeData list; | |
298 list.id = 0; | |
299 list.role = AX_ROLE_LIST_BOX; | |
300 | |
301 list.child_ids.push_back(2); | |
302 list.child_ids.push_back(3); | |
303 list.child_ids.push_back(4); | |
304 | |
305 AXNodeData list_item_2; | |
306 list_item_2.id = 2; | |
307 list_item_2.role = AX_ROLE_LIST_BOX_OPTION; | |
308 list_item_2.state = 1 << ui::AX_STATE_SELECTED; | |
309 list_item_2.AddStringAttribute(AX_ATTR_NAME, "Name2"); | |
310 | |
311 AXNodeData list_item_3; | |
312 list_item_3.id = 3; | |
313 list_item_3.role = AX_ROLE_LIST_BOX_OPTION; | |
314 list_item_3.state = 1 << ui::AX_STATE_SELECTED; | |
315 list_item_3.AddStringAttribute(AX_ATTR_NAME, "Name3"); | |
316 | |
317 AXNodeData list_item_4; | |
318 list_item_4.id = 4; | |
319 list_item_4.role = AX_ROLE_LIST_BOX_OPTION; | |
320 list_item_4.AddStringAttribute(AX_ATTR_NAME, "Name4"); | |
321 Init(list, list_item_2, list_item_3, list_item_4); | |
322 | |
323 ScopedComPtr<IAccessible> root_obj(GetRootIAccessible()); | |
324 | |
325 ScopedVariant selection; | |
326 EXPECT_EQ(S_OK, root_obj->get_accSelection(selection.Receive())); | |
327 ASSERT_NE(nullptr, selection.ptr()); | |
328 | |
329 // We got something back, make sure that it has the corrent name. | |
330 base::win::ScopedComPtr<IEnumVARIANT> accessibles; | |
331 HRESULT hr = | |
332 V_DISPATCH(selection.ptr())->QueryInterface(IID_PPV_ARGS(&accessibles)); | |
333 EXPECT_EQ(S_OK, hr); | |
334 ULONG ignore; | |
335 | |
336 // Check out the first selected item. | |
337 { | |
338 ScopedVariant item; | |
339 hr = accessibles->Next(1, item.Receive(), &ignore); | |
340 EXPECT_EQ(S_OK, hr); | |
341 | |
342 base::win::ScopedComPtr<IAccessible> accessible; | |
dmazzoni
2017/06/26 16:58:31
Not necessary for this change, but I wonder if the
dougt
2017/06/26 22:19:11
Agreed. At the very least, if we continue adding s
| |
343 HRESULT hr = | |
344 V_DISPATCH(item.ptr())->QueryInterface(IID_PPV_ARGS(&accessible)); | |
345 EXPECT_EQ(S_OK, hr); | |
346 ScopedBstr name; | |
347 EXPECT_EQ(S_OK, accessible->get_accName(SELF, name.Receive())); | |
348 EXPECT_STREQ(L"Name2", name); | |
349 } | |
350 | |
351 // and the second selected element. | |
352 { | |
353 ScopedVariant item; | |
354 hr = accessibles->Next(1, item.Receive(), &ignore); | |
355 EXPECT_EQ(S_OK, hr); | |
356 | |
357 base::win::ScopedComPtr<IAccessible> accessible; | |
358 HRESULT hr = | |
359 V_DISPATCH(item.ptr())->QueryInterface(IID_PPV_ARGS(&accessible)); | |
360 EXPECT_EQ(S_OK, hr); | |
361 ScopedBstr name; | |
362 EXPECT_EQ(S_OK, accessible->get_accName(SELF, name.Receive())); | |
363 EXPECT_STREQ(L"Name3", name); | |
364 } | |
365 | |
366 // There shouldn't be any more selected. | |
367 { | |
368 ScopedVariant item; | |
369 hr = accessibles->Next(1, item.Receive(), &ignore); | |
370 EXPECT_EQ(S_FALSE, hr); | |
371 } | |
372 } | |
373 | |
196 TEST_F(AXPlatformNodeWinTest, TestIAccessibleRole) { | 374 TEST_F(AXPlatformNodeWinTest, TestIAccessibleRole) { |
197 AXNodeData root; | 375 AXNodeData root; |
198 root.id = 1; | 376 root.id = 1; |
199 root.child_ids.push_back(2); | 377 root.child_ids.push_back(2); |
200 | 378 |
201 AXNodeData child; | 379 AXNodeData child; |
202 child.id = 2; | 380 child.id = 2; |
203 | 381 |
204 Init(root, child); | 382 Init(root, child); |
205 AXNode* child_node = GetRootNode()->children()[0]; | 383 AXNode* child_node = GetRootNode()->children()[0]; |
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513 EXPECT_HRESULT_SUCCEEDED(text_field->setSelection(0, 1, 0)); | 691 EXPECT_HRESULT_SUCCEEDED(text_field->setSelection(0, 1, 0)); |
514 EXPECT_HRESULT_SUCCEEDED(text_field->setSelection(0, 2, 2)); | 692 EXPECT_HRESULT_SUCCEEDED(text_field->setSelection(0, 2, 2)); |
515 EXPECT_HRESULT_SUCCEEDED(text_field->setSelection(0, IA2_TEXT_OFFSET_CARET, | 693 EXPECT_HRESULT_SUCCEEDED(text_field->setSelection(0, IA2_TEXT_OFFSET_CARET, |
516 IA2_TEXT_OFFSET_LENGTH)); | 694 IA2_TEXT_OFFSET_LENGTH)); |
517 | 695 |
518 EXPECT_HRESULT_FAILED(text_field->setSelection(1, 0, 0)); | 696 EXPECT_HRESULT_FAILED(text_field->setSelection(1, 0, 0)); |
519 EXPECT_HRESULT_FAILED(text_field->setSelection(0, 0, 5)); | 697 EXPECT_HRESULT_FAILED(text_field->setSelection(0, 0, 5)); |
520 } | 698 } |
521 | 699 |
522 } // namespace ui | 700 } // namespace ui |
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