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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/accessibility/platform/ax_platform_node.h" | 5 #include "ui/accessibility/platform/ax_platform_node.h" |
6 | 6 |
7 #include <atlbase.h> | 7 #include <atlbase.h> |
8 #include <atlcom.h> | 8 #include <atlcom.h> |
9 #include <oleacc.h> | 9 #include <oleacc.h> |
10 | 10 |
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186 EXPECT_EQ(S_OK, root_obj->get_accKeyboardShortcut(SELF, shortcut.Receive())); | 186 EXPECT_EQ(S_OK, root_obj->get_accKeyboardShortcut(SELF, shortcut.Receive())); |
187 EXPECT_STREQ(L"Shortcut", shortcut); | 187 EXPECT_STREQ(L"Shortcut", shortcut); |
188 | 188 |
189 EXPECT_EQ(E_INVALIDARG, root_obj->get_accKeyboardShortcut(SELF, nullptr)); | 189 EXPECT_EQ(E_INVALIDARG, root_obj->get_accKeyboardShortcut(SELF, nullptr)); |
190 ScopedVariant bad_id(999); | 190 ScopedVariant bad_id(999); |
191 ScopedBstr k2; | 191 ScopedBstr k2; |
192 EXPECT_EQ(E_INVALIDARG, | 192 EXPECT_EQ(E_INVALIDARG, |
193 root_obj->get_accKeyboardShortcut(bad_id, k2.Receive())); | 193 root_obj->get_accKeyboardShortcut(bad_id, k2.Receive())); |
194 } | 194 } |
195 | 195 |
196 TEST_F(AXPlatformNodeWinTest, TestIAccessibleSelection) { | |
197 { | |
198 // We only support AX_ROLE_LIST_BOX as this point, so, this should return | |
dmazzoni
2017/06/23 18:58:36
I'd prefer splitting this into a bunch of separate
dougt
2017/06/23 22:24:06
Done.
| |
199 // not implemented. We're choosing AX_ROLE_ALERT, but it could be anything | |
200 // but AX_ROLE_LIST_BOX_OPTION. | |
201 | |
202 AXNodeData not_supported; | |
203 not_supported.id = 0; | |
204 not_supported.role = AX_ROLE_ALERT; | |
205 | |
206 Init(not_supported); | |
207 ScopedComPtr<IAccessible> root_obj(GetRootIAccessible()); | |
208 | |
209 ScopedVariant selection; | |
210 EXPECT_EQ(E_NOTIMPL, root_obj->get_accSelection(selection.Receive())); | |
211 } | |
212 | |
213 // We're going to set up a AX_ROLE_LIST_BOX_OPTION with 2 options. The initial | |
214 // tree will have nothing selected. Later on we will change the state so that | |
215 // we can test selection. | |
216 AXNodeData list; | |
217 list.id = 0; | |
218 list.role = AX_ROLE_LIST_BOX; | |
219 | |
220 list.child_ids.push_back(2); | |
221 list.child_ids.push_back(3); | |
222 | |
223 AXNodeData list_item_2; | |
224 list_item_2.id = 2; | |
225 list_item_2.role = AX_ROLE_LIST_BOX_OPTION; | |
226 list_item_2.AddStringAttribute(AX_ATTR_NAME, "Name2"); | |
227 | |
228 AXNodeData list_item_3; | |
229 list_item_3.id = 3; | |
230 list_item_3.role = AX_ROLE_LIST_BOX_OPTION; | |
231 list_item_3.AddStringAttribute(AX_ATTR_NAME, "Name3"); | |
232 | |
233 { | |
234 // Nothing is selected. This should return S_OK and the selection should be | |
235 // VT_EMPTY. | |
236 | |
237 Init(list, list_item_2, list_item_3); | |
238 ScopedComPtr<IAccessible> root_obj(GetRootIAccessible()); | |
239 | |
240 ScopedVariant selection; | |
241 EXPECT_EQ(S_OK, root_obj->get_accSelection(selection.Receive())); | |
242 EXPECT_EQ(VT_EMPTY, selection.type()); | |
243 } | |
244 | |
245 // Set one of the items to be selected: | |
dmazzoni
2017/06/23 18:58:36
One last test with multiple selections
dougt
2017/06/23 22:24:06
Done.
| |
246 list_item_2.state = 1 << ui::AX_STATE_SELECTED; | |
247 | |
248 { | |
249 // Test that one of the list items is return from accSelection. | |
250 Init(list, list_item_2, list_item_3); | |
251 | |
252 ScopedComPtr<IAccessible> root_obj(GetRootIAccessible()); | |
253 | |
254 ScopedVariant selection; | |
255 EXPECT_EQ(S_OK, root_obj->get_accSelection(selection.Receive())); | |
256 ASSERT_NE(nullptr, selection.ptr()); | |
257 | |
258 // We got something back, make sure that it has the corrent name. | |
dmazzoni
2017/06/23 18:58:36
corrent -> correct
dougt
2017/06/23 22:24:06
Done.
| |
259 base::win::ScopedComPtr<IAccessible> accessible; | |
260 HRESULT hr = | |
261 V_DISPATCH(selection.ptr())->QueryInterface(IID_PPV_ARGS(&accessible)); | |
262 EXPECT_EQ(S_OK, hr); | |
263 ScopedBstr name; | |
264 EXPECT_EQ(S_OK, accessible->get_accName(SELF, name.Receive())); | |
265 EXPECT_STREQ(L"Name2", name); | |
266 } | |
267 } | |
268 | |
196 TEST_F(AXPlatformNodeWinTest, TestIAccessibleRole) { | 269 TEST_F(AXPlatformNodeWinTest, TestIAccessibleRole) { |
197 AXNodeData root; | 270 AXNodeData root; |
198 root.id = 1; | 271 root.id = 1; |
199 root.child_ids.push_back(2); | 272 root.child_ids.push_back(2); |
200 | 273 |
201 AXNodeData child; | 274 AXNodeData child; |
202 child.id = 2; | 275 child.id = 2; |
203 | 276 |
204 Init(root, child); | 277 Init(root, child); |
205 AXNode* child_node = GetRootNode()->children()[0]; | 278 AXNode* child_node = GetRootNode()->children()[0]; |
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513 EXPECT_HRESULT_SUCCEEDED(text_field->setSelection(0, 1, 0)); | 586 EXPECT_HRESULT_SUCCEEDED(text_field->setSelection(0, 1, 0)); |
514 EXPECT_HRESULT_SUCCEEDED(text_field->setSelection(0, 2, 2)); | 587 EXPECT_HRESULT_SUCCEEDED(text_field->setSelection(0, 2, 2)); |
515 EXPECT_HRESULT_SUCCEEDED(text_field->setSelection(0, IA2_TEXT_OFFSET_CARET, | 588 EXPECT_HRESULT_SUCCEEDED(text_field->setSelection(0, IA2_TEXT_OFFSET_CARET, |
516 IA2_TEXT_OFFSET_LENGTH)); | 589 IA2_TEXT_OFFSET_LENGTH)); |
517 | 590 |
518 EXPECT_HRESULT_FAILED(text_field->setSelection(1, 0, 0)); | 591 EXPECT_HRESULT_FAILED(text_field->setSelection(1, 0, 0)); |
519 EXPECT_HRESULT_FAILED(text_field->setSelection(0, 0, 5)); | 592 EXPECT_HRESULT_FAILED(text_field->setSelection(0, 0, 5)); |
520 } | 593 } |
521 | 594 |
522 } // namespace ui | 595 } // namespace ui |
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