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1 // Copyright 2017 The Chromium Authors. All rights reserved. | 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "components/viz/service/display_compositor/gpu_display_provider.h" | 5 #include "components/viz/service/display_compositor/gpu_display_provider.h" |
6 | 6 |
7 #include <utility> | 7 #include <utility> |
8 | 8 |
9 #include "base/command_line.h" | 9 #include "base/command_line.h" |
10 #include "base/memory/ptr_util.h" | 10 #include "base/memory/ptr_util.h" |
11 #include "base/threading/thread_task_runner_handle.h" | 11 #include "base/threading/thread_task_runner_handle.h" |
12 #include "cc/base/switches.h" | 12 #include "cc/base/switches.h" |
13 #include "cc/output/in_process_context_provider.h" | 13 #include "cc/output/in_process_context_provider.h" |
14 #include "cc/output/texture_mailbox_deleter.h" | 14 #include "cc/output/texture_mailbox_deleter.h" |
15 #include "cc/scheduler/begin_frame_source.h" | 15 #include "cc/scheduler/begin_frame_source.h" |
16 #include "cc/surfaces/display.h" | 16 #include "cc/surfaces/display.h" |
17 #include "cc/surfaces/display_scheduler.h" | 17 #include "cc/surfaces/display_scheduler.h" |
18 #include "components/viz/service/display_compositor/display_output_surface.h" | 18 #include "components/viz/service/display_compositor/display_output_surface.h" |
19 #include "components/viz/service/display_compositor/host_shared_bitmap_manager.h " | 19 #include "components/viz/service/display_compositor/host_shared_bitmap_manager.h " |
20 #include "components/viz/service/display_compositor/in_process_gpu_memory_buffer _manager.h" | |
20 #include "gpu/command_buffer/client/shared_memory_limits.h" | 21 #include "gpu/command_buffer/client/shared_memory_limits.h" |
21 #include "gpu/command_buffer/service/image_factory.h" | 22 #include "gpu/command_buffer/service/image_factory.h" |
23 #include "gpu/ipc/service/gpu_channel_manager.h" | |
22 | 24 |
23 #if defined(USE_OZONE) | 25 #if defined(USE_OZONE) |
24 #include "components/viz/service/display_compositor/display_output_surface_ozone .h" | 26 #include "components/viz/service/display_compositor/display_output_surface_ozone .h" |
25 #include "gpu/command_buffer/client/gles2_interface.h" | 27 #include "gpu/command_buffer/client/gles2_interface.h" |
26 #endif | 28 #endif |
27 | 29 |
30 namespace { | |
31 | |
32 gpu::ImageFactory* GetImageFactory(gpu::GpuChannelManager* channel_manager) { | |
33 auto* buffer_factory = channel_manager->gpu_memory_buffer_factory(); | |
34 return buffer_factory ? buffer_factory->AsImageFactory() : nullptr; | |
danakj
2017/06/20 14:52:41
nit: why not use channel_manager->gpu_image_factor
sadrul
2017/06/21 05:57:46
It doesn't look like GpuChannelManager actually ha
| |
35 } | |
36 | |
37 } // namespace | |
38 | |
28 namespace viz { | 39 namespace viz { |
29 | 40 |
30 GpuDisplayProvider::GpuDisplayProvider( | 41 GpuDisplayProvider::GpuDisplayProvider( |
31 scoped_refptr<gpu::InProcessCommandBuffer::Service> gpu_service, | 42 scoped_refptr<gpu::InProcessCommandBuffer::Service> gpu_service, |
32 std::unique_ptr<gpu::GpuMemoryBufferManager> gpu_memory_buffer_manager, | 43 gpu::GpuChannelManager* gpu_channel_manager) |
33 gpu::ImageFactory* image_factory) | |
34 : gpu_service_(std::move(gpu_service)), | 44 : gpu_service_(std::move(gpu_service)), |
35 gpu_memory_buffer_manager_(std::move(gpu_memory_buffer_manager)), | 45 gpu_memory_buffer_manager_( |
36 image_factory_(image_factory), | 46 base::MakeUnique<InProcessGpuMemoryBufferManager>( |
47 gpu_channel_manager)), | |
48 image_factory_(GetImageFactory(gpu_channel_manager)), | |
37 task_runner_(base::ThreadTaskRunnerHandle::Get()) {} | 49 task_runner_(base::ThreadTaskRunnerHandle::Get()) {} |
38 | 50 |
39 GpuDisplayProvider::~GpuDisplayProvider() = default; | 51 GpuDisplayProvider::~GpuDisplayProvider() = default; |
40 | 52 |
41 std::unique_ptr<cc::Display> GpuDisplayProvider::CreateDisplay( | 53 std::unique_ptr<cc::Display> GpuDisplayProvider::CreateDisplay( |
42 const cc::FrameSinkId& frame_sink_id, | 54 const cc::FrameSinkId& frame_sink_id, |
43 gpu::SurfaceHandle surface_handle, | 55 gpu::SurfaceHandle surface_handle, |
44 std::unique_ptr<cc::BeginFrameSource>* begin_frame_source) { | 56 std::unique_ptr<cc::BeginFrameSource>* begin_frame_source) { |
45 auto synthetic_begin_frame_source = | 57 auto synthetic_begin_frame_source = |
46 base::MakeUnique<cc::DelayBasedBeginFrameSource>( | 58 base::MakeUnique<cc::DelayBasedBeginFrameSource>( |
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87 *begin_frame_source = std::move(synthetic_begin_frame_source); | 99 *begin_frame_source = std::move(synthetic_begin_frame_source); |
88 | 100 |
89 return base::MakeUnique<cc::Display>( | 101 return base::MakeUnique<cc::Display>( |
90 HostSharedBitmapManager::current(), gpu_memory_buffer_manager_.get(), | 102 HostSharedBitmapManager::current(), gpu_memory_buffer_manager_.get(), |
91 settings, frame_sink_id, std::move(display_output_surface), | 103 settings, frame_sink_id, std::move(display_output_surface), |
92 std::move(scheduler), | 104 std::move(scheduler), |
93 base::MakeUnique<cc::TextureMailboxDeleter>(task_runner_.get())); | 105 base::MakeUnique<cc::TextureMailboxDeleter>(task_runner_.get())); |
94 } | 106 } |
95 | 107 |
96 } // namespace viz | 108 } // namespace viz |
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