| Index: components/viz/common/server_gpu_memory_buffer_manager.cc
|
| diff --git a/components/viz/common/server_gpu_memory_buffer_manager.cc b/components/viz/common/server_gpu_memory_buffer_manager.cc
|
| index 23fe8942da670b8c84f1c0e9d4cbd04a6faad4fd..7690382b8dd4f98f237aa35b1025f30b11744d33 100644
|
| --- a/components/viz/common/server_gpu_memory_buffer_manager.cc
|
| +++ b/components/viz/common/server_gpu_memory_buffer_manager.cc
|
| @@ -5,6 +5,7 @@
|
| #include "components/viz/common/server_gpu_memory_buffer_manager.h"
|
|
|
| #include "base/logging.h"
|
| +#include "base/threading/sequenced_task_runner_handle.h"
|
| #include "gpu/ipc/client/gpu_memory_buffer_impl.h"
|
| #include "gpu/ipc/client/gpu_memory_buffer_impl_shared_memory.h"
|
| #include "gpu/ipc/common/gpu_memory_buffer_support.h"
|
| @@ -18,36 +19,42 @@ ServerGpuMemoryBufferManager::ServerGpuMemoryBufferManager(
|
| : gpu_service_(gpu_service),
|
| client_id_(client_id),
|
| native_configurations_(gpu::GetNativeGpuMemoryBufferConfigurations()),
|
| + task_runner_(base::SequencedTaskRunnerHandle::Get()),
|
| weak_factory_(this) {}
|
|
|
| ServerGpuMemoryBufferManager::~ServerGpuMemoryBufferManager() {}
|
|
|
| -gfx::GpuMemoryBufferHandle
|
| -ServerGpuMemoryBufferManager::CreateGpuMemoryBufferHandle(
|
| +void ServerGpuMemoryBufferManager::AllocateGpuMemoryBuffer(
|
| gfx::GpuMemoryBufferId id,
|
| int client_id,
|
| const gfx::Size& size,
|
| gfx::BufferFormat format,
|
| gfx::BufferUsage usage,
|
| - gpu::SurfaceHandle surface_handle) {
|
| - DCHECK(CalledOnValidThread());
|
| + gpu::SurfaceHandle surface_handle,
|
| + base::OnceCallback<void(const gfx::GpuMemoryBufferHandle&)> callback) {
|
| + DCHECK(task_runner_->RunsTasksInCurrentSequence());
|
| if (gpu::GetNativeGpuMemoryBufferType() != gfx::EMPTY_BUFFER) {
|
| const bool is_native = native_configurations_.find(std::make_pair(
|
| format, usage)) != native_configurations_.end();
|
| if (is_native) {
|
| - gfx::GpuMemoryBufferHandle handle;
|
| - gpu_service_->CreateGpuMemoryBuffer(id, size, format, usage, client_id,
|
| - surface_handle, &handle);
|
| - if (!handle.is_null())
|
| - native_buffers_[client_id].insert(handle.id);
|
| - return handle;
|
| + pending_buffers_.insert(client_id);
|
| + gpu_service_->CreateGpuMemoryBuffer(
|
| + id, size, format, usage, client_id, surface_handle,
|
| + base::Bind(&ServerGpuMemoryBufferManager::OnGpuMemoryBufferAllocated,
|
| + weak_factory_.GetWeakPtr(), client_id,
|
| + base::Passed(std::move(callback))));
|
| + return;
|
| }
|
| }
|
|
|
| DCHECK(gpu::GpuMemoryBufferImplSharedMemory::IsUsageSupported(usage))
|
| << static_cast<int>(usage);
|
| - return gpu::GpuMemoryBufferImplSharedMemory::CreateGpuMemoryBuffer(id, size,
|
| - format);
|
| + task_runner_->PostTask(
|
| + FROM_HERE,
|
| + base::BindOnce(
|
| + std::move(callback),
|
| + gpu::GpuMemoryBufferImplSharedMemory::CreateGpuMemoryBuffer(id, size,
|
| + format)));
|
| }
|
|
|
| std::unique_ptr<gfx::GpuMemoryBuffer>
|
| @@ -57,8 +64,27 @@ ServerGpuMemoryBufferManager::CreateGpuMemoryBuffer(
|
| gfx::BufferUsage usage,
|
| gpu::SurfaceHandle surface_handle) {
|
| gfx::GpuMemoryBufferId id(next_gpu_memory_id_++);
|
| - gfx::GpuMemoryBufferHandle handle = CreateGpuMemoryBufferHandle(
|
| - id, client_id_, size, format, usage, surface_handle);
|
| + gfx::GpuMemoryBufferHandle handle;
|
| + base::WaitableEvent wait_event(
|
| + base::WaitableEvent::ResetPolicy::MANUAL,
|
| + base::WaitableEvent::InitialState::NOT_SIGNALED);
|
| + DCHECK(!task_runner_->RunsTasksInCurrentSequence());
|
| + auto reply_callback = base::BindOnce(
|
| + [](gfx::GpuMemoryBufferHandle* handle, base::WaitableEvent* wait_event,
|
| + const gfx::GpuMemoryBufferHandle& allocated_buffer_handle) {
|
| + *handle = allocated_buffer_handle;
|
| + wait_event->Signal();
|
| + },
|
| + &handle, &wait_event);
|
| + // We block with a WaitableEvent until the callback is run. So using
|
| + // base::Unretained() is safe here.
|
| + auto allocate_callback =
|
| + base::BindOnce(&ServerGpuMemoryBufferManager::AllocateGpuMemoryBuffer,
|
| + base::Unretained(this), id, client_id_, size, format,
|
| + usage, surface_handle, std::move(reply_callback));
|
| + task_runner_->PostTask(FROM_HERE, std::move(allocate_callback));
|
| + base::ThreadRestrictions::ScopedAllowWait allow_wait;
|
| + wait_event.Wait();
|
| if (handle.is_null())
|
| return nullptr;
|
| return gpu::GpuMemoryBufferImpl::CreateFromHandle(
|
| @@ -70,7 +96,6 @@ ServerGpuMemoryBufferManager::CreateGpuMemoryBuffer(
|
| void ServerGpuMemoryBufferManager::SetDestructionSyncToken(
|
| gfx::GpuMemoryBuffer* buffer,
|
| const gpu::SyncToken& sync_token) {
|
| - DCHECK(CalledOnValidThread());
|
| static_cast<gpu::GpuMemoryBufferImpl*>(buffer)->set_destruction_sync_token(
|
| sync_token);
|
| }
|
| @@ -79,17 +104,37 @@ void ServerGpuMemoryBufferManager::DestroyGpuMemoryBuffer(
|
| gfx::GpuMemoryBufferId id,
|
| int client_id,
|
| const gpu::SyncToken& sync_token) {
|
| - DCHECK(CalledOnValidThread());
|
| + DCHECK(task_runner_->RunsTasksInCurrentSequence());
|
| if (native_buffers_[client_id].erase(id))
|
| gpu_service_->DestroyGpuMemoryBuffer(id, client_id, sync_token);
|
| }
|
|
|
| void ServerGpuMemoryBufferManager::DestroyAllGpuMemoryBufferForClient(
|
| int client_id) {
|
| - DCHECK(CalledOnValidThread());
|
| + DCHECK(task_runner_->RunsTasksInCurrentSequence());
|
| for (gfx::GpuMemoryBufferId id : native_buffers_[client_id])
|
| gpu_service_->DestroyGpuMemoryBuffer(id, client_id, gpu::SyncToken());
|
| native_buffers_.erase(client_id);
|
| + pending_buffers_.erase(client_id);
|
| +}
|
| +
|
| +void ServerGpuMemoryBufferManager::OnGpuMemoryBufferAllocated(
|
| + int client_id,
|
| + base::OnceCallback<void(const gfx::GpuMemoryBufferHandle&)> callback,
|
| + const gfx::GpuMemoryBufferHandle& handle) {
|
| + DCHECK(task_runner_->RunsTasksInCurrentSequence());
|
| + if (pending_buffers_.find(client_id) == pending_buffers_.end()) {
|
| + // The client has been destroyed since the allocation request was made.
|
| + if (!handle.is_null()) {
|
| + gpu_service_->DestroyGpuMemoryBuffer(handle.id, client_id,
|
| + gpu::SyncToken());
|
| + }
|
| + std::move(callback).Run(gfx::GpuMemoryBufferHandle());
|
| + return;
|
| + }
|
| + if (!handle.is_null())
|
| + native_buffers_[client_id].insert(handle.id);
|
| + std::move(callback).Run(handle);
|
| }
|
|
|
| } // namespace viz
|
|
|