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Side by Side Diff: components/viz/common/server_gpu_memory_buffer_manager_unittest.cc

Issue 2941933002: viz: Convert a sync api in ServerGpuMemoryBufferManager into async. (Closed)
Patch Set: . Created 3 years, 6 months ago
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1 // Copyright 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "components/viz/common/server_gpu_memory_buffer_manager.h"
6
7 #include "base/test/scoped_task_environment.h"
8 #include "gpu/ipc/host/gpu_memory_buffer_support.h"
9 #include "services/ui/gpu/interfaces/gpu_service.mojom.h"
10 #include "testing/gtest/include/gtest/gtest.h"
11 #include "ui/gfx/client_native_pixmap_factory.h"
12
13 namespace viz {
danakj 2017/06/21 18:50:36 maybe throw everything inside a nested anon namesp
sadrul 2017/06/21 20:38:54 Yep, see next line :)
danakj 2017/06/21 21:44:08 Derp, oh I didn't see it closing at the bottom of
14
15 namespace {
16
17 class TestGpuService : public ui::mojom::GpuService {
18 public:
19 TestGpuService() {}
20 ~TestGpuService() override {}
21
22 bool HasAllocationRequest(gfx::GpuMemoryBufferId id, int client_id) const {
23 for (const auto& req : allocation_requests_) {
24 if (req.id == id && req.client_id == client_id)
25 return true;
26 }
27 return false;
28 }
29
30 bool HasDestructionRequest(gfx::GpuMemoryBufferId id, int client_id) const {
31 for (const auto& req : destruction_requests_) {
32 if (req.id == id && req.client_id == client_id)
33 return true;
34 }
35 return false;
36 }
37
38 void SatisfyAllocationRequest(gfx::GpuMemoryBufferId id, int client_id) {
39 for (const auto& req : allocation_requests_) {
40 if (req.id == id && req.client_id == client_id) {
41 gfx::GpuMemoryBufferHandle handle;
42 handle.id = id;
43 handle.type = gfx::SHARED_MEMORY_BUFFER;
44 req.callback.Run(handle);
45 return;
46 }
47 }
48 NOTREACHED();
49 }
50
51 // ui::mojom::GpuService:
52 void EstablishGpuChannel(
53 int32_t client_id,
54 uint64_t client_tracing_id,
55 bool is_gpu_host,
56 const EstablishGpuChannelCallback& callback) override {}
57
58 void CloseChannel(int32_t client_id) override {}
59
60 void CreateGpuMemoryBuffer(
61 gfx::GpuMemoryBufferId id,
62 const gfx::Size& size,
63 gfx::BufferFormat format,
64 gfx::BufferUsage usage,
65 int client_id,
66 gpu::SurfaceHandle surface_handle,
67 const CreateGpuMemoryBufferCallback& callback) override {
68 allocation_requests_.push_back(
69 {id, size, format, usage, client_id, callback});
70 }
71
72 void DestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id,
73 int client_id,
74 const gpu::SyncToken& sync_token) override {
75 destruction_requests_.push_back({id, client_id});
76 }
77
78 void GetVideoMemoryUsageStats(
79 const GetVideoMemoryUsageStatsCallback& callback) override {}
80
81 void RequestCompleteGpuInfo(
82 const RequestCompleteGpuInfoCallback& callback) override {}
83
84 void LoadedShader(const std::string& data) override {}
85
86 void DestroyingVideoSurface(
87 int32_t surface_id,
88 const DestroyingVideoSurfaceCallback& callback) override {}
89
90 void WakeUpGpu() override {}
91
92 void GpuSwitched() override {}
93
94 void DestroyAllChannels() override {}
95
96 void Crash() override {}
97
98 void Hang() override {}
99
100 void ThrowJavaException() override {}
101
102 void Stop(const StopCallback& callback) override {}
103
104 private:
105 struct AllocationRequest {
106 const gfx::GpuMemoryBufferId id;
107 const gfx::Size size;
108 const gfx::BufferFormat format;
109 const gfx::BufferUsage usage;
110 const int client_id;
111 const CreateGpuMemoryBufferCallback callback;
112 };
113 std::vector<AllocationRequest> allocation_requests_;
114
115 struct DestructionRequest {
116 const gfx::GpuMemoryBufferId id;
117 const int client_id;
118 };
119 std::vector<DestructionRequest> destruction_requests_;
120
121 DISALLOW_COPY_AND_ASSIGN(TestGpuService);
122 };
123
124 // It is necessary to install a custom pixmap factory which claims to support
125 // all native configurations, so that code that deals with this can be tested
126 // correctly.
127 class StubClientNativePixmapFactory : public gfx::ClientNativePixmapFactory {
danakj 2017/06/21 18:50:36 nit: I think Fake describes this more than Stub. S
sadrul 2017/06/21 20:38:54 Renamed to Fake
128 public:
129 StubClientNativePixmapFactory() {}
130 ~StubClientNativePixmapFactory() override {}
131
132 // gfx::ClientNativePixmapFactory:
133 bool IsConfigurationSupported(gfx::BufferFormat format,
134 gfx::BufferUsage usage) const override {
135 return true;
136 }
137 std::unique_ptr<gfx::ClientNativePixmap> ImportFromHandle(
138 const gfx::NativePixmapHandle& handle,
139 const gfx::Size& size,
140 gfx::BufferUsage usage) override {
141 NOTREACHED();
142 return nullptr;
143 }
144
145 private:
146 DISALLOW_COPY_AND_ASSIGN(StubClientNativePixmapFactory);
147 };
148
149 } // namespace
150
151 class ServerGpuMemoryBufferManagerTest : public ::testing::Test {
152 public:
153 ServerGpuMemoryBufferManagerTest() {}
danakj 2017/06/21 18:50:36 nit: = default instead of {} whenever possible
sadrul 2017/06/21 20:38:54 Done.
154 ~ServerGpuMemoryBufferManagerTest() override {}
155
156 // ::testing::Test:
157 void SetUp() override {
158 gfx::ClientNativePixmapFactory::ResetInstance();
159 gfx::ClientNativePixmapFactory::SetInstance(&pixmap_factory);
160 }
161
162 void TearDown() override { gfx::ClientNativePixmapFactory::ResetInstance(); }
163
164 private:
165 base::test::ScopedTaskEnvironment env;
danakj 2017/06/21 18:50:36 env_
sadrul 2017/06/21 20:38:54 Done.
166 StubClientNativePixmapFactory pixmap_factory;
danakj 2017/06/21 18:50:35 pixmap_factory_
sadrul 2017/06/21 20:38:54 Done (sorry, moved from within the test body to he
167
168 DISALLOW_COPY_AND_ASSIGN(ServerGpuMemoryBufferManagerTest);
169 };
170
171 // Tests that allocation requests from a client that goes away before allocation
172 // completes are cleaned up correctly.
173 TEST_F(ServerGpuMemoryBufferManagerTest, AllocationRequestsForDestroyedClient) {
174 // Not all platforms support native configurations (currently only ozone and
danakj 2017/06/21 18:50:36 Can you #ifdef the return statement to only platfo
sadrul 2017/06/21 20:38:54 Done.
175 // mac support it). Abort the test in those platforms.
176 if (gpu::GetNativeGpuMemoryBufferConfigurations().empty())
177 return;
178 TestGpuService gpu_service;
179 ServerGpuMemoryBufferManager manager(&gpu_service, 1);
danakj 2017/06/21 18:50:36 Can you mention we're handing the mojo pointer dir
sadrul 2017/06/21 20:38:54 Done.
180
181 const auto buffer_id = static_cast<gfx::GpuMemoryBufferId>(1);
182 const int client_id = 2;
183 const gfx::Size size(10, 20);
184 const gfx::BufferFormat format = gfx::BufferFormat::RGBA_8888;
185 const gfx::BufferUsage usage = gfx::BufferUsage::GPU_READ;
186 manager.AllocateGpuMemoryBuffer(
187 buffer_id, client_id, size, format, usage, gpu::kNullSurfaceHandle,
188 base::BindOnce([](const gfx::GpuMemoryBufferHandle& handle) {}));
189 EXPECT_TRUE(gpu_service.HasAllocationRequest(buffer_id, client_id));
190 EXPECT_FALSE(gpu_service.HasDestructionRequest(buffer_id, client_id));
191
192 // Destroy the client. Since no memory has been allocated yet, there will be
193 // no request for freeing memory.
194 manager.DestroyAllGpuMemoryBufferForClient(client_id);
195 EXPECT_TRUE(gpu_service.HasAllocationRequest(buffer_id, client_id));
196 EXPECT_FALSE(gpu_service.HasDestructionRequest(buffer_id, client_id));
197
198 // When the host receives the allocated memory for the destroyed client, it
199 // should request the allocated memory to be freed.
200 gpu_service.SatisfyAllocationRequest(buffer_id, client_id);
201 EXPECT_TRUE(gpu_service.HasDestructionRequest(buffer_id, client_id));
202 }
203
204 } // namespace viz
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