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Issue 2941423002: viz: Move ServerGpuMemoryBufferManager into host/gpu. (Closed)
Patch Set: fix tot merge Created 3 years, 5 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "services/ui/ws/gpu_host.h" 5 #include "services/ui/ws/gpu_host.h"
6 6
7 #include "base/memory/ptr_util.h" 7 #include "base/memory/ptr_util.h"
8 #include "base/memory/shared_memory.h" 8 #include "base/memory/shared_memory.h"
9 #include "base/message_loop/message_loop.h" 9 #include "base/message_loop/message_loop.h"
10 #include "base/run_loop.h" 10 #include "base/run_loop.h"
11 #include "base/threading/thread_task_runner_handle.h" 11 #include "base/threading/thread_task_runner_handle.h"
12 #include "components/viz/common/server_gpu_memory_buffer_manager.h" 12 #include "components/viz/host/server_gpu_memory_buffer_manager.h"
13 #include "gpu/ipc/client/gpu_channel_host.h" 13 #include "gpu/ipc/client/gpu_channel_host.h"
14 #include "gpu/ipc/client/gpu_memory_buffer_impl_shared_memory.h" 14 #include "gpu/ipc/client/gpu_memory_buffer_impl_shared_memory.h"
15 #include "mojo/public/cpp/bindings/strong_binding.h" 15 #include "mojo/public/cpp/bindings/strong_binding.h"
16 #include "mojo/public/cpp/system/buffer.h" 16 #include "mojo/public/cpp/system/buffer.h"
17 #include "mojo/public/cpp/system/platform_handle.h" 17 #include "mojo/public/cpp/system/platform_handle.h"
18 #include "services/ui/ws/gpu_client.h" 18 #include "services/ui/ws/gpu_client.h"
19 #include "services/ui/ws/gpu_host_delegate.h" 19 #include "services/ui/ws/gpu_host_delegate.h"
20 #include "ui/gfx/buffer_format_util.h" 20 #include "ui/gfx/buffer_format_util.h"
21 21
22 #if defined(OS_WIN) 22 #if defined(OS_WIN)
(...skipping 117 matching lines...) Expand 10 before | Expand all | Expand 10 after
140 void DefaultGpuHost::StoreShaderToDisk(int32_t client_id, 140 void DefaultGpuHost::StoreShaderToDisk(int32_t client_id,
141 const std::string& key, 141 const std::string& key,
142 const std::string& shader) {} 142 const std::string& shader) {}
143 143
144 void DefaultGpuHost::RecordLogMessage(int32_t severity, 144 void DefaultGpuHost::RecordLogMessage(int32_t severity,
145 const std::string& header, 145 const std::string& header,
146 const std::string& message) {} 146 const std::string& message) {}
147 147
148 } // namespace ws 148 } // namespace ws
149 } // namespace ui 149 } // namespace ui
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