Index: src/core/SkBitmapProcShader.cpp |
diff --git a/src/core/SkBitmapProcShader.cpp b/src/core/SkBitmapProcShader.cpp |
index ec46d42c9cc99d14bdb5f7d245ddf5b368189b86..8e25530cee5dabe85cbfde36638fc0fe84533096 100644 |
--- a/src/core/SkBitmapProcShader.cpp |
+++ b/src/core/SkBitmapProcShader.cpp |
@@ -183,21 +183,13 @@ |
fState->~SkBitmapProcState(); |
} |
-/* Defines the buffer size for sample pixel indexes, used in the sample proc function calls. |
- * If the operation is bigger than the buffer, it's split into multiple calls. This split is bad |
- * for the performance of SIMD optimizations. |
- * A display in portrait mode, with a width of 720 pixels, requires a buffer size of at least 721 |
- * to run uninterrupted in the more basic operations. |
- * (Formula: Width + 1 for 'scale/translate with filter' procs. |
- * See description of SkBitmapProcState::maxCountForBufferSize for more information.) |
- */ |
-#define BUF_MAX 1081 |
+#define BUF_MAX 128 |
#define TEST_BUFFER_OVERRITEx |
#ifdef TEST_BUFFER_OVERRITE |
#define TEST_BUFFER_EXTRA 32 |
- #define TEST_PATTERN 0x88888888 |
+ #define TEST_PATTERN 0x88888888 |
#else |
#define TEST_BUFFER_EXTRA 0 |
#endif |
@@ -210,9 +202,7 @@ |
return; |
} |
- // Align buffer to 16 bytes to enable more efficient SIMD optimizations. |
- uint32_t SK_ALIGN(16) buffer[BUF_MAX + TEST_BUFFER_EXTRA]; |
- |
+ uint32_t buffer[BUF_MAX + TEST_BUFFER_EXTRA]; |
SkBitmapProcState::MatrixProc mproc = state.getMatrixProc(); |
SkBitmapProcState::SampleProc32 sproc = state.getSampleProc32(); |
int max = state.maxCountForBufferSize(sizeof(buffer[0]) * BUF_MAX); |
@@ -265,9 +255,7 @@ |
return; |
} |
- // Align buffer to 16 bytes to enable more efficient SIMD optimizations. |
- uint32_t SK_ALIGN(16) buffer[BUF_MAX]; |
- |
+ uint32_t buffer[BUF_MAX]; |
SkBitmapProcState::MatrixProc mproc = state.getMatrixProc(); |
SkBitmapProcState::SampleProc16 sproc = state.getSampleProc16(); |
int max = state.maxCountForBufferSize(sizeof(buffer)); |