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Unified Diff: components/viz/common/server_gpu_memory_buffer_manager.h

Issue 2939953004: viz: Move some code into //components/viz/common. (Closed)
Patch Set: . Created 3 years, 6 months ago
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Index: components/viz/common/server_gpu_memory_buffer_manager.h
diff --git a/services/ui/common/server_gpu_memory_buffer_manager.h b/components/viz/common/server_gpu_memory_buffer_manager.h
similarity index 84%
rename from services/ui/common/server_gpu_memory_buffer_manager.h
rename to components/viz/common/server_gpu_memory_buffer_manager.h
index c86117b6c5cf0fa0db587fc383e6bc55cbf3d2f2..4f4dcfa027d34f4cd0f02bc2cbd213de5bba58c5 100644
--- a/services/ui/common/server_gpu_memory_buffer_manager.h
+++ b/components/viz/common/server_gpu_memory_buffer_manager.h
@@ -2,8 +2,8 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-#ifndef SERVICES_UI_COMMON_SERVER_GPU_MEMORY_BUFFER_MANAGER_H_
-#define SERVICES_UI_COMMON_SERVER_GPU_MEMORY_BUFFER_MANAGER_H_
+#ifndef COMPONENTS_VIZ_COMMON_SERVER_GPU_MEMORY_BUFFER_MANAGER_H_
+#define COMPONENTS_VIZ_COMMON_SERVER_GPU_MEMORY_BUFFER_MANAGER_H_
#include <memory>
@@ -14,14 +14,15 @@
#include "gpu/ipc/host/gpu_memory_buffer_support.h"
#include "services/ui/gpu/interfaces/gpu_service.mojom.h"
danakj 2017/06/14 22:57:57 move to the .cc and forward declare it?
sadrul 2017/06/14 23:18:34 The user has to inject in the mojom interface duri
danakj 2017/06/15 15:08:58 I don't think we need to. The fact that they injec
sadrul 2017/06/15 16:34:13 Good point. Thanks. Made this change.
-namespace ui {
+namespace viz {
// This GpuMemoryBufferManager is for establishing a GpuChannelHost used by
// mus locally.
danakj 2017/06/14 22:57:57 Please update this comment, it is not right anymor
sadrul 2017/06/14 23:18:34 Done.
class ServerGpuMemoryBufferManager : public gpu::GpuMemoryBufferManager,
danakj 2017/06/14 22:57:57 While we're here, why is this called "Server"?
sadrul 2017/06/14 23:18:34 It's used by the non-clients. It could be HostGMBM
danakj 2017/06/15 15:08:58 Ah there is a Client one. Hm.. we need a host+serv
public base::ThreadChecker {
public:
- ServerGpuMemoryBufferManager(mojom::GpuService* gpu_service, int client_id);
+ ServerGpuMemoryBufferManager(ui::mojom::GpuService* gpu_service,
+ int client_id);
~ServerGpuMemoryBufferManager() override;
void DestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id,
@@ -48,7 +49,7 @@ class ServerGpuMemoryBufferManager : public gpu::GpuMemoryBufferManager,
const gpu::SyncToken& sync_token) override;
private:
- mojom::GpuService* gpu_service_;
+ ui::mojom::GpuService* gpu_service_;
const int client_id_;
int next_gpu_memory_id_ = 1;
@@ -63,6 +64,6 @@ class ServerGpuMemoryBufferManager : public gpu::GpuMemoryBufferManager,
DISALLOW_COPY_AND_ASSIGN(ServerGpuMemoryBufferManager);
};
-} // namespace ui
+} // namespace viz
-#endif // SERVICES_UI_COMMON_SERVER_GPU_MEMORY_BUFFER_MANAGER_H_
+#endif // COMPONENTS_VIZ_COMMON_SERVER_GPU_MEMORY_BUFFER_MANAGER_H_

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