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Side by Side Diff: components/viz/service/hit_test/hit_test_aggregator.h

Issue 2938953002: Implement HitTestAggregator (Closed)
Patch Set: add transform include to resolve build bot failure Created 3 years, 5 months ago
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1 // Copyright 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef COMPONENTS_VIZ_SERVICE_HIT_TEST_HIT_TEST_AGGREGATOR_H_
6 #define COMPONENTS_VIZ_SERVICE_HIT_TEST_HIT_TEST_AGGREGATOR_H_
7
8 #include "cc/surfaces/surface_observer.h"
9 #include "components/viz/common/aggregated_hit_test_region.h"
10 #include "components/viz/common/surface_id.h"
11 #include "components/viz/service/viz_service_export.h"
12 #include "services/viz/public/interfaces/hit_test_region_list.mojom.h"
13
14 namespace viz {
15 namespace hit_test {
danakj 2017/07/13 15:39:38 just use viz namespace here.
gklassen 2017/07/13 19:59:14 Done.
16
17 namespace test {
18 class HitTestAggregatorTest;
danakj 2017/07/13 15:39:38 tests are found in the same namespace as the class
gklassen 2017/07/13 19:59:14 Done.
19 }
20
21 // HitTestAggregator collects HitTestRegionList objects from surfaces and
22 // aggregates them into a DisplayHitTesData structue made available in
23 // shared memory to enable efficient hit testing across processes.
24 //
25 // This is intended to be created in the viz or GPU process. For mus+ash this
26 // will be true after the mus process split.
27
danakj 2017/07/13 15:39:39 nit: remove whitespace
gklassen 2017/07/13 19:59:14 Done.
28 class VIZ_SERVICE_EXPORT HitTestAggregator : public cc::SurfaceObserver {
29 public:
30 HitTestAggregator();
31 ~HitTestAggregator();
32
33 // Called when HitTestRegionList is submitted along with every call
34 // to SubmitCompositorFrame. This is collected in pending_ until
35 // surfaces are aggregated and put on the display.
36 void SubmitHitTestRegionList(
37 hit_test::mojom::HitTestRegionListPtr hit_test_region_list);
38
39 // Called after surfaces have been aggregated into the DisplayFrame.
40 // In this call HitTestRegionList structures received from active surfaces
41 // are aggregated into the HitTestRegionList structure in
42 // shared memory used for event targetting.
43 void Aggregate(SurfaceId display_surface_id);
44
45 // Performs the work of Aggregate by creating a PostTask so that
46 // the work is not directly on the call.
47 void PostTaskAggregate(SurfaceId display_surface_id);
48
49 // Called at BeginFrame. Swaps buffers in shared memory.
50 void Swap();
51
52 private:
53 friend class test::HitTestAggregatorTest;
danakj 2017/07/13 15:39:39 There are nicer ways to expose things to tests tha
gklassen 2017/07/13 19:59:14 Thank you. I've looked at this a few times and th
danakj 2017/07/14 15:27:37 I wouldn't block you from this, but I just don't r
gklassen 2017/07/14 16:54:45 Thank you. Using a friend class bothered Rob as w
54
55 // Allocates memory for the AggregatedHitTestRegion array.
56 void AllocateHitTestRegionArray();
57 void AllocateHitTestRegionArray(int length);
58
59 // Appends the root element to the AggregatedHitTestRegion array.
60 void AppendRoot(SurfaceId surface_id);
61
62 // Appends a region to the HitTestRegionList structure to recursively
63 // build the tree.
64 int AppendRegion(AggregatedHitTestRegion* regions,
65 const hit_test::mojom::HitTestRegionPtr& region,
66 int index);
danakj 2017/07/13 15:39:38 nit: i'd group index and regions together since it
gklassen 2017/07/13 19:59:14 Done.
67
68 // cc::SurfaceObserver:
69 void OnSurfaceCreated(const cc::SurfaceInfo& surface_info) override {}
70 void OnSurfaceDestroyed(const SurfaceId& surface_id) override {}
71 bool OnSurfaceDamaged(const SurfaceId& surface_id,
72 const cc::BeginFrameAck& ack) override;
73 void OnSurfaceDiscarded(const SurfaceId& surface_id) override;
74 void OnSurfaceDamageExpected(const SurfaceId& surface_id,
75 const cc::BeginFrameArgs& args) override {}
76
77 // Called when a surface has been aggregated and added to the
78 // display frame. HitTestRegionList objects are held but ignored until
79 // this happens. HitTestRegionList for the surface is copied from |pending_|
80 // to |active_| in this method.
81 void OnSurfaceWillDraw(const SurfaceId& surface_id) override;
82
83 using HitTestRegionListMap =
danakj 2017/07/13 15:39:39 nit: Now that we have auto, usually I think it's b
gklassen 2017/07/13 19:59:14 Done.
84 std::map<SurfaceId, hit_test::mojom::HitTestRegionListPtr>;
danakj 2017/07/13 15:39:38 How big is this going to be, what is the usage pat
gklassen 2017/07/13 19:59:14 Thank you. After review std::map still seems like
85
86 // The collection of received HitTestRegionList objects that have not yet
87 // been added to the DisplayFrame (OnSurfaceWillDraw has not been called).
88 HitTestRegionListMap pending_;
89
90 // The collection of HitTestRegionList objects that have been added to the
91 // DisplayFrame (OnSurfaceWillDraw has been called).
92 HitTestRegionListMap active_;
93
94 // Keeps track of the number of regions in the active list
95 // so that we know when we exceed the available length.
96 int active_region_count_;
97
98 mojo::ScopedSharedBufferHandle read_handle_;
99 mojo::ScopedSharedBufferHandle write_handle_;
100
101 // The number of elements allocated.
102 int read_size_;
103 int write_size_;
104
105 mojo::ScopedSharedBufferMapping read_buffer_;
106 mojo::ScopedSharedBufferMapping write_buffer_;
107
108 // Handles the case when this object is deleted after
109 // the PostTaskAggregation call is scheduled but before invocation.
110 base::WeakPtrFactory<HitTestAggregator> weak_ptr_factory_;
111
112 DISALLOW_COPY_AND_ASSIGN(HitTestAggregator);
113 };
114
115 } // namespace hit_test
116 } // namespace viz
117
118 #endif // COMPONENTS_VIZ_SERVICE_HIT_TEST_HIT_TEST_AGGREGATOR_H_
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