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Side by Side Diff: components/viz/hit_test/hit_test_aggregator.h

Issue 2938953002: Implement HitTestAggregator (Closed)
Patch Set: rebase Created 3 years, 6 months ago
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1 // Copyright 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef COMPONENTS_VIZ_HIT_TEST_HIT_TEST_AGGREGATOR_H_
rjkroege 2017/06/15 21:58:44 structuring convention: components/viz/service/hit
gklassen 2017/06/16 21:49:39 Done.
6 #define COMPONENTS_VIZ_HIT_TEST_HIT_TEST_AGGREGATOR_H_
7
8 #include <stdint.h>
rjkroege 2017/06/15 21:58:44 check for unnecessary includes?
gklassen 2017/06/16 21:49:39 Done. ( is there a script or other tool to make t
9
10 #include <map>
11 #include <memory>
12
13 #include "cc/surfaces/surface_id.h"
14 #include "cc/surfaces/surface_observer.h"
15 #include "components/viz/hit_test/display_hit_test_data.h"
16 #include "components/viz/hit_test/display_hit_test_data_factory.h"
17 #include "components/viz/hit_test/hit_test_export.h"
18 #include "components/viz/hit_test/public/interfaces/hit_test_data.mojom.h"
rjkroege 2017/06/15 21:58:44 Please move stuff around per discussion in person.
gklassen 2017/06/16 21:49:39 Done.
19
20 namespace viz {
21 namespace hit_test {
22
23 namespace test {
24 class HitTestAggregatorTest;
25 }
26
27 // HitTest maintains maping between display regions and associated surfaces
28 // in shared memory to enable efficient hit testing across processes.
29 //
30 // This is intended to be created in the viz or GPU process. For mus+ash this
31 // will be true after the mus process split.
32
33 using HitTestDataMap = std::map<cc::SurfaceId, hit_test::mojom::HitTestDataPtr>;
34
35 class HIT_TEST_EXPORT HitTestAggregator : public cc::SurfaceObserver {
36 public:
37 HitTestAggregator(
38 std::unique_ptr<DisplayHitTestDataFactory> display_hit_test_data_factory);
39 ~HitTestAggregator();
40
41 // Called when HitTestData is submitted along with every call
42 // to SubmitCompositorFrame. This is collected in pending_ until
43 // surfaces are aggregated and put on the display.
44 void SubmitHitTestData(hit_test::mojom::HitTestDataPtr hit_test_data);
45
46 // Called after surfaces have been aggregated into the DisplayFrame.
47 // In this call HitTestData structures received from active surfaces
48 // are aggregated into the DisplayHitTestData structure in
49 // shared memory used for event targetting.
50 void PostTaskAggregate(cc::SurfaceId display_surface_id);
51 void Aggregate(cc::SurfaceId display_surface_id);
rjkroege 2017/06/15 21:58:44 Aggregate can have a separate description?
gklassen 2017/06/16 21:49:39 Done.
52
53 // Called at BeginFrame to swap buffers in shared memory.
rjkroege 2017/06/15 21:58:44 see my previous blither about other way to do this
gklassen 2017/06/16 21:49:39 Thank you. I will investigate. Any pointers to t
54 void Swap();
55
56 // SurfaceObserver
rjkroege 2017/06/15 21:58:44 overrides can be private.
gklassen 2017/06/16 21:49:39 Done.
57 void OnSurfaceCreated(const cc::SurfaceInfo& surface_info) override {}
58 void OnSurfaceDestroyed(const cc::SurfaceId& surface_id) override {}
59 bool OnSurfaceDamaged(const cc::SurfaceId& surface_id,
60 const cc::BeginFrameAck& ack) override;
61 void OnSurfaceDiscarded(const cc::SurfaceId& surface_id) override;
62 void OnSurfaceDamageExpected(const cc::SurfaceId& surface_id,
63 const cc::BeginFrameArgs& args) override {}
64 // Called when a surface has been aggregated and added to the
65 // display frame. HitTestData objects are held but ignored until
66 // this happens. HitTestData for the surface is copied from pending_
67 // to active_ in this method.
68 void OnSurfaceWillDraw(const cc::SurfaceId& surface_id) override;
69
70 DisplayHitTestData* GetDisplayHitTestData();
rjkroege 2017/06/15 21:58:44 do we need? why?
gklassen 2017/06/16 21:49:39 Done.
71 DisplayHitTestRegion* GetCurrentRegions();
72
73 private:
74 friend class test::HitTestAggregatorTest;
75
76 HitTestDataMap pending_;
77 HitTestDataMap active_;
78
79 // Keep track of the number of regions in the active list
80 // so that we know when we exceed the available length.
81 int active_region_count_;
82
83 std::unique_ptr<DisplayHitTestDataFactory> display_hit_test_data_factory_;
84
85 DisplayHitTestData* display_hit_test_data_;
86
87 // Allocates memory for the DisplayHitTestData Structure.
88 void AllocateDisplayHitTestData();
89 void AllocateDisplayHitTestData(int length);
90
91 // Resize the memory for the DispalyHitTestData Structure.
rjkroege 2017/06/15 21:58:44 DisplayHitTestData
gklassen 2017/06/16 21:49:39 Done. Good eye. Thank you.
92 // Copies current data and marks the structure
93 void ResizeDisplayHitTestData(int length);
94
95 int GetBackIndex();
96
97 int Append(cc::SurfaceId surface_id, int index);
98 int Append(const hit_test::mojom::HitTestRegionPtr& region, int index);
99
100 // WeakPtr to handle the case when this object is deleted after
101 // the PostTaskAggregation call is scheduled but before invocation.
102 base::WeakPtrFactory<HitTestAggregator> weak_ptr_factory_;
103
104 DISALLOW_COPY_AND_ASSIGN(HitTestAggregator);
105 };
106
107 } // namespace hit_test
108 } // namespace viz
109
110 #endif // COMPONENTS_VIZ_HIT_TEST_HIT_TEST_AGGREGATOR_H_
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