Index: Source/core/animation/css/CSSAnimations.h |
diff --git a/Source/core/animation/css/CSSAnimations.h b/Source/core/animation/css/CSSAnimations.h |
index 9a293f9896b1dc141948e2c65a017d4cd789254e..1d775f53f96c3090461ce636aaba144612f9b17c 100644 |
--- a/Source/core/animation/css/CSSAnimations.h |
+++ b/Source/core/animation/css/CSSAnimations.h |
@@ -217,37 +217,37 @@ private: |
static void calculateAnimationActiveInterpolations(CSSAnimationUpdate*, const Element*, double timelineCurrentTime); |
static void calculateTransitionActiveInterpolations(CSSAnimationUpdate*, const Element*, double timelineCurrentTime); |
- class AnimationEventDelegate FINAL : public TimedItem::EventDelegate { |
+ class AnimationEventDelegate FINAL : public AnimationSource::EventDelegate { |
public: |
AnimationEventDelegate(Element* target, const AtomicString& name) |
: m_target(target) |
, m_name(name) |
- , m_previousPhase(TimedItem::PhaseNone) |
+ , m_previousPhase(AnimationSource::PhaseNone) |
, m_previousIteration(nullValue()) |
{ |
} |
- virtual void onEventCondition(const TimedItem*) OVERRIDE; |
+ virtual void onEventCondition(const AnimationSource*) OVERRIDE; |
private: |
void maybeDispatch(Document::ListenerType, const AtomicString& eventName, double elapsedTime); |
Element* m_target; |
const AtomicString m_name; |
- TimedItem::Phase m_previousPhase; |
+ AnimationSource::Phase m_previousPhase; |
double m_previousIteration; |
}; |
- class TransitionEventDelegate FINAL : public TimedItem::EventDelegate { |
+ class TransitionEventDelegate FINAL : public AnimationSource::EventDelegate { |
public: |
TransitionEventDelegate(Element* target, CSSPropertyID property) |
: m_target(target) |
, m_property(property) |
- , m_previousPhase(TimedItem::PhaseNone) |
+ , m_previousPhase(AnimationSource::PhaseNone) |
{ |
} |
- virtual void onEventCondition(const TimedItem*) OVERRIDE; |
+ virtual void onEventCondition(const AnimationSource*) OVERRIDE; |
private: |
Element* m_target; |
const CSSPropertyID m_property; |
- TimedItem::Phase m_previousPhase; |
+ AnimationSource::Phase m_previousPhase; |
}; |
}; |