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Side by Side Diff: Source/core/animation/TimedItem.h

Issue 293893003: Web Animations: Rename TimedItem to AnimationSource (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Update expectations. Created 6 years, 7 months ago
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1 /*
2 * Copyright (C) 2013 Google Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are
6 * met:
7 *
8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above
11 * copyright notice, this list of conditions and the following disclaimer
12 * in the documentation and/or other materials provided with the
13 * distribution.
14 * * Neither the name of Google Inc. nor the names of its
15 * contributors may be used to endorse or promote products derived from
16 * this software without specific prior written permission.
17 *
18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */
30
31 #ifndef TimedItem_h
32 #define TimedItem_h
33
34 #include "core/animation/Timing.h"
35 #include "platform/heap/Handle.h"
36 #include "wtf/OwnPtr.h"
37 #include "wtf/PassOwnPtr.h"
38 #include "wtf/RefCounted.h"
39
40 namespace WebCore {
41
42 class AnimationPlayer;
43 class TimedItem;
44 class TimedItemTiming;
45
46 enum TimingUpdateReason {
47 TimingUpdateOnDemand,
48 TimingUpdateForAnimationFrame
49 };
50
51 static inline bool isNull(double value)
52 {
53 return std::isnan(value);
54 }
55
56 static inline double nullValue()
57 {
58 return std::numeric_limits<double>::quiet_NaN();
59 }
60
61 class TimedItem : public RefCountedWillBeGarbageCollectedFinalized<TimedItem> {
62 friend class AnimationPlayer; // Calls attach/detach, updateInheritedTime.
63 public:
64 // Note that logic in CSSAnimations depends on the order of these values.
65 enum Phase {
66 PhaseBefore,
67 PhaseActive,
68 PhaseAfter,
69 PhaseNone,
70 };
71
72 class EventDelegate {
73 public:
74 virtual ~EventDelegate() { };
75 virtual void onEventCondition(const TimedItem*) = 0;
76 };
77
78 virtual ~TimedItem() { }
79
80 virtual bool isAnimation() const { return false; }
81
82 Phase phase() const { return ensureCalculated().phase; }
83 bool isCurrent() const { return ensureCalculated().isCurrent; }
84 bool isInEffect() const { return ensureCalculated().isInEffect; }
85 bool isInPlay() const { return ensureCalculated().isInPlay; }
86 double timeToForwardsEffectChange() const { return ensureCalculated().timeTo ForwardsEffectChange; }
87 double timeToReverseEffectChange() const { return ensureCalculated().timeToR everseEffectChange; }
88
89 double currentIteration() const { return ensureCalculated().currentIteration ; }
90 double iterationDuration() const;
91
92 // This method returns time in ms as it is unused except via the API.
93 double duration() const { return iterationDuration() * 1000; }
94
95 double activeDuration() const { return activeDurationInternal() * 1000; }
96 double activeDurationInternal() const;
97 double timeFraction() const { return ensureCalculated().timeFraction; }
98 double startTime() const { return m_startTime * 1000; }
99 double startTimeInternal() const { return m_startTime; }
100 double endTime() const { return endTimeInternal() * 1000; }
101 double endTimeInternal() const { return startTime() + specifiedTiming().star tDelay + activeDurationInternal() + specifiedTiming().endDelay; }
102
103 const AnimationPlayer* player() const { return m_player; }
104 AnimationPlayer* player() { return m_player; }
105 AnimationPlayer* player(bool& isNull) { isNull = !m_player; return m_player; }
106 const Timing& specifiedTiming() const { return m_timing; }
107 PassRefPtrWillBeRawPtr<TimedItemTiming> timing();
108 void updateSpecifiedTiming(const Timing&);
109
110 // This method returns time in ms as it is unused except via the API.
111 double localTime(bool& isNull) const { isNull = !m_player; return ensureCalc ulated().localTime * 1000; }
112 double currentIteration(bool& isNull) const { isNull = !ensureCalculated().i sInEffect; return ensureCalculated().currentIteration; }
113
114 virtual void trace(Visitor*);
115
116 protected:
117 explicit TimedItem(const Timing&, PassOwnPtr<EventDelegate> = nullptr);
118
119 // When TimedItem receives a new inherited time via updateInheritedTime
120 // it will (if necessary) recalculate timings and (if necessary) call
121 // updateChildrenAndEffects.
122 void updateInheritedTime(double inheritedTime, TimingUpdateReason) const;
123 void invalidate() const { m_needsUpdate = true; };
124 bool hasEvents() const { return m_eventDelegate; }
125 void clearEventDelegate() { m_eventDelegate = nullptr; }
126
127 virtual void attach(AnimationPlayer* player)
128 {
129 m_player = player;
130 }
131
132 virtual void detach()
133 {
134 ASSERT(m_player);
135 m_player = nullptr;
136 }
137
138 double repeatedDuration() const;
139
140 virtual void updateChildrenAndEffects() const = 0;
141 virtual double intrinsicIterationDuration() const { return 0; };
142 virtual double calculateTimeToEffectChange(bool forwards, double localTime, double timeToNextIteration) const = 0;
143 virtual void specifiedTimingChanged() { }
144
145 // FIXME: m_parent and m_startTime are placeholders, they depend on timing g roups.
146 RawPtrWillBeMember<TimedItem> m_parent;
147 const double m_startTime;
148 RawPtrWillBeMember<AnimationPlayer> m_player;
149 Timing m_timing;
150 OwnPtr<EventDelegate> m_eventDelegate;
151
152 mutable struct CalculatedTiming {
153 Phase phase;
154 double currentIteration;
155 double timeFraction;
156 bool isCurrent;
157 bool isInEffect;
158 bool isInPlay;
159 double localTime;
160 double timeToForwardsEffectChange;
161 double timeToReverseEffectChange;
162 } m_calculated;
163 mutable bool m_needsUpdate;
164 mutable double m_lastUpdateTime;
165
166 const CalculatedTiming& ensureCalculated() const;
167 };
168
169 } // namespace WebCore
170
171 #endif
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