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| 1 /* | 1 /* |
| 2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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| 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 */ | 29 */ |
| 30 | 30 |
| 31 #include "config.h" | 31 #include "config.h" |
| 32 #include "core/animation/TimedItem.h" | 32 #include "core/animation/AnimationSource.h" |
| 33 | 33 |
| 34 #include "core/animation/AnimationPlayer.h" | 34 #include "core/animation/AnimationPlayer.h" |
| 35 #include "core/animation/TimedItemCalculations.h" | 35 #include "core/animation/AnimationSourceTiming.h" |
| 36 #include "core/animation/TimedItemTiming.h" | 36 #include "core/animation/TimingCalculations.h" |
| 37 | 37 |
| 38 namespace WebCore { | 38 namespace WebCore { |
| 39 | 39 |
| 40 namespace { | 40 namespace { |
| 41 | 41 |
| 42 Timing::FillMode resolvedFillMode(Timing::FillMode fillMode, bool isAnimation) | 42 Timing::FillMode resolvedFillMode(Timing::FillMode fillMode, bool isAnimation) |
| 43 { | 43 { |
| 44 if (fillMode != Timing::FillModeAuto) | 44 if (fillMode != Timing::FillModeAuto) |
| 45 return fillMode; | 45 return fillMode; |
| 46 if (isAnimation) | 46 if (isAnimation) |
| 47 return Timing::FillModeNone; | 47 return Timing::FillModeNone; |
| 48 return Timing::FillModeBoth; | 48 return Timing::FillModeBoth; |
| 49 } | 49 } |
| 50 | 50 |
| 51 } // namespace | 51 } // namespace |
| 52 | 52 |
| 53 TimedItem::TimedItem(const Timing& timing, PassOwnPtr<EventDelegate> eventDelega
te) | 53 AnimationSource::AnimationSource(const Timing& timing, PassOwnPtr<EventDelegate>
eventDelegate) |
| 54 : m_parent(nullptr) | 54 : m_parent(nullptr) |
| 55 , m_startTime(0) | 55 , m_startTime(0) |
| 56 , m_player(nullptr) | 56 , m_player(nullptr) |
| 57 , m_timing(timing) | 57 , m_timing(timing) |
| 58 , m_eventDelegate(eventDelegate) | 58 , m_eventDelegate(eventDelegate) |
| 59 , m_calculated() | 59 , m_calculated() |
| 60 , m_needsUpdate(true) | 60 , m_needsUpdate(true) |
| 61 , m_lastUpdateTime(nullValue()) | 61 , m_lastUpdateTime(nullValue()) |
| 62 { | 62 { |
| 63 m_timing.assertValid(); | 63 m_timing.assertValid(); |
| 64 } | 64 } |
| 65 | 65 |
| 66 double TimedItem::iterationDuration() const | 66 double AnimationSource::iterationDuration() const |
| 67 { | 67 { |
| 68 double result = std::isnan(m_timing.iterationDuration) ? intrinsicIterationD
uration() : m_timing.iterationDuration; | 68 double result = std::isnan(m_timing.iterationDuration) ? intrinsicIterationD
uration() : m_timing.iterationDuration; |
| 69 ASSERT(result >= 0); | 69 ASSERT(result >= 0); |
| 70 return result; | 70 return result; |
| 71 } | 71 } |
| 72 | 72 |
| 73 double TimedItem::repeatedDuration() const | 73 double AnimationSource::repeatedDuration() const |
| 74 { | 74 { |
| 75 const double result = multiplyZeroAlwaysGivesZero(iterationDuration(), m_tim
ing.iterationCount); | 75 const double result = multiplyZeroAlwaysGivesZero(iterationDuration(), m_tim
ing.iterationCount); |
| 76 ASSERT(result >= 0); | 76 ASSERT(result >= 0); |
| 77 return result; | 77 return result; |
| 78 } | 78 } |
| 79 | 79 |
| 80 double TimedItem::activeDurationInternal() const | 80 double AnimationSource::activeDurationInternal() const |
| 81 { | 81 { |
| 82 const double result = m_timing.playbackRate | 82 const double result = m_timing.playbackRate |
| 83 ? repeatedDuration() / std::abs(m_timing.playbackRate) | 83 ? repeatedDuration() / std::abs(m_timing.playbackRate) |
| 84 : std::numeric_limits<double>::infinity(); | 84 : std::numeric_limits<double>::infinity(); |
| 85 ASSERT(result >= 0); | 85 ASSERT(result >= 0); |
| 86 return result; | 86 return result; |
| 87 } | 87 } |
| 88 | 88 |
| 89 void TimedItem::updateSpecifiedTiming(const Timing& timing) | 89 void AnimationSource::updateSpecifiedTiming(const Timing& timing) |
| 90 { | 90 { |
| 91 // FIXME: Test whether the timing is actually different? | 91 // FIXME: Test whether the timing is actually different? |
| 92 m_timing = timing; | 92 m_timing = timing; |
| 93 invalidate(); | 93 invalidate(); |
| 94 if (m_player) | 94 if (m_player) |
| 95 m_player->setOutdated(); | 95 m_player->setOutdated(); |
| 96 specifiedTimingChanged(); | 96 specifiedTimingChanged(); |
| 97 } | 97 } |
| 98 | 98 |
| 99 void TimedItem::updateInheritedTime(double inheritedTime, TimingUpdateReason rea
son) const | 99 void AnimationSource::updateInheritedTime(double inheritedTime, TimingUpdateReas
on reason) const |
| 100 { | 100 { |
| 101 bool needsUpdate = m_needsUpdate || (m_lastUpdateTime != inheritedTime && !(
isNull(m_lastUpdateTime) && isNull(inheritedTime))); | 101 bool needsUpdate = m_needsUpdate || (m_lastUpdateTime != inheritedTime && !(
isNull(m_lastUpdateTime) && isNull(inheritedTime))); |
| 102 m_needsUpdate = false; | 102 m_needsUpdate = false; |
| 103 m_lastUpdateTime = inheritedTime; | 103 m_lastUpdateTime = inheritedTime; |
| 104 | 104 |
| 105 const double localTime = inheritedTime - m_startTime; | 105 const double localTime = inheritedTime - m_startTime; |
| 106 double timeToNextIteration = std::numeric_limits<double>::infinity(); | 106 double timeToNextIteration = std::numeric_limits<double>::infinity(); |
| 107 if (needsUpdate) { | 107 if (needsUpdate) { |
| 108 const double activeDuration = this->activeDurationInternal(); | 108 const double activeDuration = this->activeDurationInternal(); |
| 109 | 109 |
| 110 const Phase currentPhase = calculatePhase(activeDuration, localTime, m_t
iming); | 110 const Phase currentPhase = calculatePhase(activeDuration, localTime, m_t
iming); |
| 111 // FIXME: parentPhase depends on groups being implemented. | 111 // FIXME: parentPhase depends on groups being implemented. |
| 112 const TimedItem::Phase parentPhase = TimedItem::PhaseActive; | 112 const AnimationSource::Phase parentPhase = AnimationSource::PhaseActive; |
| 113 const double activeTime = calculateActiveTime(activeDuration, resolvedFi
llMode(m_timing.fillMode, isAnimation()), localTime, parentPhase, currentPhase,
m_timing); | 113 const double activeTime = calculateActiveTime(activeDuration, resolvedFi
llMode(m_timing.fillMode, isAnimation()), localTime, parentPhase, currentPhase,
m_timing); |
| 114 | 114 |
| 115 double currentIteration; | 115 double currentIteration; |
| 116 double timeFraction; | 116 double timeFraction; |
| 117 if (const double iterationDuration = this->iterationDuration()) { | 117 if (const double iterationDuration = this->iterationDuration()) { |
| 118 const double startOffset = multiplyZeroAlwaysGivesZero(m_timing.iter
ationStart, iterationDuration); | 118 const double startOffset = multiplyZeroAlwaysGivesZero(m_timing.iter
ationStart, iterationDuration); |
| 119 ASSERT(startOffset >= 0); | 119 ASSERT(startOffset >= 0); |
| 120 const double scaledActiveTime = calculateScaledActiveTime(activeDura
tion, activeTime, startOffset, m_timing); | 120 const double scaledActiveTime = calculateScaledActiveTime(activeDura
tion, activeTime, startOffset, m_timing); |
| 121 const double iterationTime = calculateIterationTime(iterationDuratio
n, repeatedDuration(), scaledActiveTime, startOffset, m_timing); | 121 const double iterationTime = calculateIterationTime(iterationDuratio
n, repeatedDuration(), scaledActiveTime, startOffset, m_timing); |
| 122 | 122 |
| 123 currentIteration = calculateCurrentIteration(iterationDuration, iter
ationTime, scaledActiveTime, m_timing); | 123 currentIteration = calculateCurrentIteration(iterationDuration, iter
ationTime, scaledActiveTime, m_timing); |
| 124 timeFraction = calculateTransformedTime(currentIteration, iterationD
uration, iterationTime, m_timing) / iterationDuration; | 124 timeFraction = calculateTransformedTime(currentIteration, iterationD
uration, iterationTime, m_timing) / iterationDuration; |
| 125 | 125 |
| 126 if (!isNull(iterationTime)) { | 126 if (!isNull(iterationTime)) { |
| 127 timeToNextIteration = (iterationDuration - iterationTime) / std:
:abs(m_timing.playbackRate); | 127 timeToNextIteration = (iterationDuration - iterationTime) / std:
:abs(m_timing.playbackRate); |
| 128 if (activeDuration - activeTime < timeToNextIteration) | 128 if (activeDuration - activeTime < timeToNextIteration) |
| 129 timeToNextIteration = std::numeric_limits<double>::infinity(
); | 129 timeToNextIteration = std::numeric_limits<double>::infinity(
); |
| 130 } | 130 } |
| 131 } else { | 131 } else { |
| 132 const double localIterationDuration = 1; | 132 const double localIterationDuration = 1; |
| 133 const double localRepeatedDuration = localIterationDuration * m_timi
ng.iterationCount; | 133 const double localRepeatedDuration = localIterationDuration * m_timi
ng.iterationCount; |
| 134 ASSERT(localRepeatedDuration >= 0); | 134 ASSERT(localRepeatedDuration >= 0); |
| 135 const double localActiveDuration = m_timing.playbackRate ? localRepe
atedDuration / std::abs(m_timing.playbackRate) : std::numeric_limits<double>::in
finity(); | 135 const double localActiveDuration = m_timing.playbackRate ? localRepe
atedDuration / std::abs(m_timing.playbackRate) : std::numeric_limits<double>::in
finity(); |
| 136 ASSERT(localActiveDuration >= 0); | 136 ASSERT(localActiveDuration >= 0); |
| 137 const double localLocalTime = localTime < m_timing.startDelay ? loca
lTime : localActiveDuration + m_timing.startDelay; | 137 const double localLocalTime = localTime < m_timing.startDelay ? loca
lTime : localActiveDuration + m_timing.startDelay; |
| 138 const TimedItem::Phase localCurrentPhase = calculatePhase(localActiv
eDuration, localLocalTime, m_timing); | 138 const AnimationSource::Phase localCurrentPhase = calculatePhase(loca
lActiveDuration, localLocalTime, m_timing); |
| 139 const double localActiveTime = calculateActiveTime(localActiveDurati
on, resolvedFillMode(m_timing.fillMode, isAnimation()), localLocalTime, parentPh
ase, localCurrentPhase, m_timing); | 139 const double localActiveTime = calculateActiveTime(localActiveDurati
on, resolvedFillMode(m_timing.fillMode, isAnimation()), localLocalTime, parentPh
ase, localCurrentPhase, m_timing); |
| 140 const double startOffset = m_timing.iterationStart * localIterationD
uration; | 140 const double startOffset = m_timing.iterationStart * localIterationD
uration; |
| 141 ASSERT(startOffset >= 0); | 141 ASSERT(startOffset >= 0); |
| 142 const double scaledActiveTime = calculateScaledActiveTime(localActiv
eDuration, localActiveTime, startOffset, m_timing); | 142 const double scaledActiveTime = calculateScaledActiveTime(localActiv
eDuration, localActiveTime, startOffset, m_timing); |
| 143 const double iterationTime = calculateIterationTime(localIterationDu
ration, localRepeatedDuration, scaledActiveTime, startOffset, m_timing); | 143 const double iterationTime = calculateIterationTime(localIterationDu
ration, localRepeatedDuration, scaledActiveTime, startOffset, m_timing); |
| 144 | 144 |
| 145 currentIteration = calculateCurrentIteration(localIterationDuration,
iterationTime, scaledActiveTime, m_timing); | 145 currentIteration = calculateCurrentIteration(localIterationDuration,
iterationTime, scaledActiveTime, m_timing); |
| 146 timeFraction = calculateTransformedTime(currentIteration, localItera
tionDuration, iterationTime, m_timing); | 146 timeFraction = calculateTransformedTime(currentIteration, localItera
tionDuration, iterationTime, m_timing); |
| 147 } | 147 } |
| 148 | 148 |
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| 164 } | 164 } |
| 165 | 165 |
| 166 if (needsUpdate) { | 166 if (needsUpdate) { |
| 167 // FIXME: This probably shouldn't be recursive. | 167 // FIXME: This probably shouldn't be recursive. |
| 168 updateChildrenAndEffects(); | 168 updateChildrenAndEffects(); |
| 169 m_calculated.timeToForwardsEffectChange = calculateTimeToEffectChange(tr
ue, localTime, timeToNextIteration); | 169 m_calculated.timeToForwardsEffectChange = calculateTimeToEffectChange(tr
ue, localTime, timeToNextIteration); |
| 170 m_calculated.timeToReverseEffectChange = calculateTimeToEffectChange(fal
se, localTime, timeToNextIteration); | 170 m_calculated.timeToReverseEffectChange = calculateTimeToEffectChange(fal
se, localTime, timeToNextIteration); |
| 171 } | 171 } |
| 172 } | 172 } |
| 173 | 173 |
| 174 const TimedItem::CalculatedTiming& TimedItem::ensureCalculated() const | 174 const AnimationSource::CalculatedTiming& AnimationSource::ensureCalculated() con
st |
| 175 { | 175 { |
| 176 if (!m_player) | 176 if (!m_player) |
| 177 return m_calculated; | 177 return m_calculated; |
| 178 if (m_player->outdated()) | 178 if (m_player->outdated()) |
| 179 m_player->update(TimingUpdateOnDemand); | 179 m_player->update(TimingUpdateOnDemand); |
| 180 ASSERT(!m_player->outdated()); | 180 ASSERT(!m_player->outdated()); |
| 181 return m_calculated; | 181 return m_calculated; |
| 182 } | 182 } |
| 183 | 183 |
| 184 PassRefPtrWillBeRawPtr<TimedItemTiming> TimedItem::timing() | 184 PassRefPtrWillBeRawPtr<AnimationSourceTiming> AnimationSource::timing() |
| 185 { | 185 { |
| 186 return TimedItemTiming::create(this); | 186 return AnimationSourceTiming::create(this); |
| 187 } | 187 } |
| 188 | 188 |
| 189 void TimedItem::trace(Visitor* visitor) | 189 void AnimationSource::trace(Visitor* visitor) |
| 190 { | 190 { |
| 191 visitor->trace(m_parent); | 191 visitor->trace(m_parent); |
| 192 visitor->trace(m_player); | 192 visitor->trace(m_player); |
| 193 } | 193 } |
| 194 | 194 |
| 195 } // namespace WebCore | 195 } // namespace WebCore |
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