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Side by Side Diff: Source/core/animation/AnimationSource.cpp

Issue 293893003: Web Animations: Rename TimedItem to AnimationSource (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Update expectations. Created 6 years, 7 months ago
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1 /* 1 /*
2 * Copyright (C) 2013 Google Inc. All rights reserved. 2 * Copyright (C) 2013 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
(...skipping 11 matching lines...) Expand all
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */ 29 */
30 30
31 #include "config.h" 31 #include "config.h"
32 #include "core/animation/TimedItem.h" 32 #include "core/animation/AnimationSource.h"
33 33
34 #include "core/animation/AnimationPlayer.h" 34 #include "core/animation/AnimationPlayer.h"
35 #include "core/animation/TimedItemCalculations.h" 35 #include "core/animation/AnimationSourceTiming.h"
36 #include "core/animation/TimedItemTiming.h" 36 #include "core/animation/TimingCalculations.h"
37 37
38 namespace WebCore { 38 namespace WebCore {
39 39
40 namespace { 40 namespace {
41 41
42 Timing::FillMode resolvedFillMode(Timing::FillMode fillMode, bool isAnimation) 42 Timing::FillMode resolvedFillMode(Timing::FillMode fillMode, bool isAnimation)
43 { 43 {
44 if (fillMode != Timing::FillModeAuto) 44 if (fillMode != Timing::FillModeAuto)
45 return fillMode; 45 return fillMode;
46 if (isAnimation) 46 if (isAnimation)
47 return Timing::FillModeNone; 47 return Timing::FillModeNone;
48 return Timing::FillModeBoth; 48 return Timing::FillModeBoth;
49 } 49 }
50 50
51 } // namespace 51 } // namespace
52 52
53 TimedItem::TimedItem(const Timing& timing, PassOwnPtr<EventDelegate> eventDelega te) 53 AnimationSource::AnimationSource(const Timing& timing, PassOwnPtr<EventDelegate> eventDelegate)
54 : m_parent(nullptr) 54 : m_parent(nullptr)
55 , m_startTime(0) 55 , m_startTime(0)
56 , m_player(nullptr) 56 , m_player(nullptr)
57 , m_timing(timing) 57 , m_timing(timing)
58 , m_eventDelegate(eventDelegate) 58 , m_eventDelegate(eventDelegate)
59 , m_calculated() 59 , m_calculated()
60 , m_needsUpdate(true) 60 , m_needsUpdate(true)
61 , m_lastUpdateTime(nullValue()) 61 , m_lastUpdateTime(nullValue())
62 { 62 {
63 m_timing.assertValid(); 63 m_timing.assertValid();
64 } 64 }
65 65
66 double TimedItem::iterationDuration() const 66 double AnimationSource::iterationDuration() const
67 { 67 {
68 double result = std::isnan(m_timing.iterationDuration) ? intrinsicIterationD uration() : m_timing.iterationDuration; 68 double result = std::isnan(m_timing.iterationDuration) ? intrinsicIterationD uration() : m_timing.iterationDuration;
69 ASSERT(result >= 0); 69 ASSERT(result >= 0);
70 return result; 70 return result;
71 } 71 }
72 72
73 double TimedItem::repeatedDuration() const 73 double AnimationSource::repeatedDuration() const
74 { 74 {
75 const double result = multiplyZeroAlwaysGivesZero(iterationDuration(), m_tim ing.iterationCount); 75 const double result = multiplyZeroAlwaysGivesZero(iterationDuration(), m_tim ing.iterationCount);
76 ASSERT(result >= 0); 76 ASSERT(result >= 0);
77 return result; 77 return result;
78 } 78 }
79 79
80 double TimedItem::activeDurationInternal() const 80 double AnimationSource::activeDurationInternal() const
81 { 81 {
82 const double result = m_timing.playbackRate 82 const double result = m_timing.playbackRate
83 ? repeatedDuration() / std::abs(m_timing.playbackRate) 83 ? repeatedDuration() / std::abs(m_timing.playbackRate)
84 : std::numeric_limits<double>::infinity(); 84 : std::numeric_limits<double>::infinity();
85 ASSERT(result >= 0); 85 ASSERT(result >= 0);
86 return result; 86 return result;
87 } 87 }
88 88
89 void TimedItem::updateSpecifiedTiming(const Timing& timing) 89 void AnimationSource::updateSpecifiedTiming(const Timing& timing)
90 { 90 {
91 // FIXME: Test whether the timing is actually different? 91 // FIXME: Test whether the timing is actually different?
92 m_timing = timing; 92 m_timing = timing;
93 invalidate(); 93 invalidate();
94 if (m_player) 94 if (m_player)
95 m_player->setOutdated(); 95 m_player->setOutdated();
96 specifiedTimingChanged(); 96 specifiedTimingChanged();
97 } 97 }
98 98
99 void TimedItem::updateInheritedTime(double inheritedTime, TimingUpdateReason rea son) const 99 void AnimationSource::updateInheritedTime(double inheritedTime, TimingUpdateReas on reason) const
100 { 100 {
101 bool needsUpdate = m_needsUpdate || (m_lastUpdateTime != inheritedTime && !( isNull(m_lastUpdateTime) && isNull(inheritedTime))); 101 bool needsUpdate = m_needsUpdate || (m_lastUpdateTime != inheritedTime && !( isNull(m_lastUpdateTime) && isNull(inheritedTime)));
102 m_needsUpdate = false; 102 m_needsUpdate = false;
103 m_lastUpdateTime = inheritedTime; 103 m_lastUpdateTime = inheritedTime;
104 104
105 const double localTime = inheritedTime - m_startTime; 105 const double localTime = inheritedTime - m_startTime;
106 double timeToNextIteration = std::numeric_limits<double>::infinity(); 106 double timeToNextIteration = std::numeric_limits<double>::infinity();
107 if (needsUpdate) { 107 if (needsUpdate) {
108 const double activeDuration = this->activeDurationInternal(); 108 const double activeDuration = this->activeDurationInternal();
109 109
110 const Phase currentPhase = calculatePhase(activeDuration, localTime, m_t iming); 110 const Phase currentPhase = calculatePhase(activeDuration, localTime, m_t iming);
111 // FIXME: parentPhase depends on groups being implemented. 111 // FIXME: parentPhase depends on groups being implemented.
112 const TimedItem::Phase parentPhase = TimedItem::PhaseActive; 112 const AnimationSource::Phase parentPhase = AnimationSource::PhaseActive;
113 const double activeTime = calculateActiveTime(activeDuration, resolvedFi llMode(m_timing.fillMode, isAnimation()), localTime, parentPhase, currentPhase, m_timing); 113 const double activeTime = calculateActiveTime(activeDuration, resolvedFi llMode(m_timing.fillMode, isAnimation()), localTime, parentPhase, currentPhase, m_timing);
114 114
115 double currentIteration; 115 double currentIteration;
116 double timeFraction; 116 double timeFraction;
117 if (const double iterationDuration = this->iterationDuration()) { 117 if (const double iterationDuration = this->iterationDuration()) {
118 const double startOffset = multiplyZeroAlwaysGivesZero(m_timing.iter ationStart, iterationDuration); 118 const double startOffset = multiplyZeroAlwaysGivesZero(m_timing.iter ationStart, iterationDuration);
119 ASSERT(startOffset >= 0); 119 ASSERT(startOffset >= 0);
120 const double scaledActiveTime = calculateScaledActiveTime(activeDura tion, activeTime, startOffset, m_timing); 120 const double scaledActiveTime = calculateScaledActiveTime(activeDura tion, activeTime, startOffset, m_timing);
121 const double iterationTime = calculateIterationTime(iterationDuratio n, repeatedDuration(), scaledActiveTime, startOffset, m_timing); 121 const double iterationTime = calculateIterationTime(iterationDuratio n, repeatedDuration(), scaledActiveTime, startOffset, m_timing);
122 122
123 currentIteration = calculateCurrentIteration(iterationDuration, iter ationTime, scaledActiveTime, m_timing); 123 currentIteration = calculateCurrentIteration(iterationDuration, iter ationTime, scaledActiveTime, m_timing);
124 timeFraction = calculateTransformedTime(currentIteration, iterationD uration, iterationTime, m_timing) / iterationDuration; 124 timeFraction = calculateTransformedTime(currentIteration, iterationD uration, iterationTime, m_timing) / iterationDuration;
125 125
126 if (!isNull(iterationTime)) { 126 if (!isNull(iterationTime)) {
127 timeToNextIteration = (iterationDuration - iterationTime) / std: :abs(m_timing.playbackRate); 127 timeToNextIteration = (iterationDuration - iterationTime) / std: :abs(m_timing.playbackRate);
128 if (activeDuration - activeTime < timeToNextIteration) 128 if (activeDuration - activeTime < timeToNextIteration)
129 timeToNextIteration = std::numeric_limits<double>::infinity( ); 129 timeToNextIteration = std::numeric_limits<double>::infinity( );
130 } 130 }
131 } else { 131 } else {
132 const double localIterationDuration = 1; 132 const double localIterationDuration = 1;
133 const double localRepeatedDuration = localIterationDuration * m_timi ng.iterationCount; 133 const double localRepeatedDuration = localIterationDuration * m_timi ng.iterationCount;
134 ASSERT(localRepeatedDuration >= 0); 134 ASSERT(localRepeatedDuration >= 0);
135 const double localActiveDuration = m_timing.playbackRate ? localRepe atedDuration / std::abs(m_timing.playbackRate) : std::numeric_limits<double>::in finity(); 135 const double localActiveDuration = m_timing.playbackRate ? localRepe atedDuration / std::abs(m_timing.playbackRate) : std::numeric_limits<double>::in finity();
136 ASSERT(localActiveDuration >= 0); 136 ASSERT(localActiveDuration >= 0);
137 const double localLocalTime = localTime < m_timing.startDelay ? loca lTime : localActiveDuration + m_timing.startDelay; 137 const double localLocalTime = localTime < m_timing.startDelay ? loca lTime : localActiveDuration + m_timing.startDelay;
138 const TimedItem::Phase localCurrentPhase = calculatePhase(localActiv eDuration, localLocalTime, m_timing); 138 const AnimationSource::Phase localCurrentPhase = calculatePhase(loca lActiveDuration, localLocalTime, m_timing);
139 const double localActiveTime = calculateActiveTime(localActiveDurati on, resolvedFillMode(m_timing.fillMode, isAnimation()), localLocalTime, parentPh ase, localCurrentPhase, m_timing); 139 const double localActiveTime = calculateActiveTime(localActiveDurati on, resolvedFillMode(m_timing.fillMode, isAnimation()), localLocalTime, parentPh ase, localCurrentPhase, m_timing);
140 const double startOffset = m_timing.iterationStart * localIterationD uration; 140 const double startOffset = m_timing.iterationStart * localIterationD uration;
141 ASSERT(startOffset >= 0); 141 ASSERT(startOffset >= 0);
142 const double scaledActiveTime = calculateScaledActiveTime(localActiv eDuration, localActiveTime, startOffset, m_timing); 142 const double scaledActiveTime = calculateScaledActiveTime(localActiv eDuration, localActiveTime, startOffset, m_timing);
143 const double iterationTime = calculateIterationTime(localIterationDu ration, localRepeatedDuration, scaledActiveTime, startOffset, m_timing); 143 const double iterationTime = calculateIterationTime(localIterationDu ration, localRepeatedDuration, scaledActiveTime, startOffset, m_timing);
144 144
145 currentIteration = calculateCurrentIteration(localIterationDuration, iterationTime, scaledActiveTime, m_timing); 145 currentIteration = calculateCurrentIteration(localIterationDuration, iterationTime, scaledActiveTime, m_timing);
146 timeFraction = calculateTransformedTime(currentIteration, localItera tionDuration, iterationTime, m_timing); 146 timeFraction = calculateTransformedTime(currentIteration, localItera tionDuration, iterationTime, m_timing);
147 } 147 }
148 148
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164 } 164 }
165 165
166 if (needsUpdate) { 166 if (needsUpdate) {
167 // FIXME: This probably shouldn't be recursive. 167 // FIXME: This probably shouldn't be recursive.
168 updateChildrenAndEffects(); 168 updateChildrenAndEffects();
169 m_calculated.timeToForwardsEffectChange = calculateTimeToEffectChange(tr ue, localTime, timeToNextIteration); 169 m_calculated.timeToForwardsEffectChange = calculateTimeToEffectChange(tr ue, localTime, timeToNextIteration);
170 m_calculated.timeToReverseEffectChange = calculateTimeToEffectChange(fal se, localTime, timeToNextIteration); 170 m_calculated.timeToReverseEffectChange = calculateTimeToEffectChange(fal se, localTime, timeToNextIteration);
171 } 171 }
172 } 172 }
173 173
174 const TimedItem::CalculatedTiming& TimedItem::ensureCalculated() const 174 const AnimationSource::CalculatedTiming& AnimationSource::ensureCalculated() con st
175 { 175 {
176 if (!m_player) 176 if (!m_player)
177 return m_calculated; 177 return m_calculated;
178 if (m_player->outdated()) 178 if (m_player->outdated())
179 m_player->update(TimingUpdateOnDemand); 179 m_player->update(TimingUpdateOnDemand);
180 ASSERT(!m_player->outdated()); 180 ASSERT(!m_player->outdated());
181 return m_calculated; 181 return m_calculated;
182 } 182 }
183 183
184 PassRefPtrWillBeRawPtr<TimedItemTiming> TimedItem::timing() 184 PassRefPtrWillBeRawPtr<AnimationSourceTiming> AnimationSource::timing()
185 { 185 {
186 return TimedItemTiming::create(this); 186 return AnimationSourceTiming::create(this);
187 } 187 }
188 188
189 void TimedItem::trace(Visitor* visitor) 189 void AnimationSource::trace(Visitor* visitor)
190 { 190 {
191 visitor->trace(m_parent); 191 visitor->trace(m_parent);
192 visitor->trace(m_player); 192 visitor->trace(m_player);
193 } 193 }
194 194
195 } // namespace WebCore 195 } // namespace WebCore
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