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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #ifndef AnimationPlayer_h | 31 #ifndef AnimationPlayer_h |
32 #define AnimationPlayer_h | 32 #define AnimationPlayer_h |
33 | 33 |
34 #include "core/animation/TimedItem.h" | 34 #include "core/animation/AnimationSource.h" |
35 #include "core/events/EventTarget.h" | 35 #include "core/events/EventTarget.h" |
36 #include "wtf/RefPtr.h" | 36 #include "wtf/RefPtr.h" |
37 | 37 |
38 namespace WebCore { | 38 namespace WebCore { |
39 | 39 |
40 class AnimationTimeline; | 40 class AnimationTimeline; |
41 class ExceptionState; | 41 class ExceptionState; |
42 | 42 |
43 class AnimationPlayer FINAL : public RefCountedWillBeRefCountedGarbageCollected<
AnimationPlayer>, public EventTargetWithInlineData { | 43 class AnimationPlayer FINAL : public RefCountedWillBeRefCountedGarbageCollected<
AnimationPlayer>, public EventTargetWithInlineData { |
44 DEFINE_EVENT_TARGET_REFCOUNTING(RefCountedWillBeRefCountedGarbageCollected<A
nimationPlayer>); | 44 DEFINE_EVENT_TARGET_REFCOUNTING(RefCountedWillBeRefCountedGarbageCollected<A
nimationPlayer>); |
45 public: | 45 public: |
46 | 46 |
47 ~AnimationPlayer(); | 47 ~AnimationPlayer(); |
48 static PassRefPtrWillBeRawPtr<AnimationPlayer> create(AnimationTimeline&, Ti
medItem*); | 48 static PassRefPtrWillBeRawPtr<AnimationPlayer> create(AnimationTimeline&, An
imationSource*); |
49 | 49 |
50 // Returns whether the player is finished. | 50 // Returns whether the player is finished. |
51 bool update(TimingUpdateReason); | 51 bool update(TimingUpdateReason); |
52 | 52 |
53 // timeToEffectChange returns: | 53 // timeToEffectChange returns: |
54 // infinity - if this player is no longer in effect | 54 // infinity - if this player is no longer in effect |
55 // 0 - if this player requires an update on the next frame | 55 // 0 - if this player requires an update on the next frame |
56 // n - if this player requires an update after 'n' units of time | 56 // n - if this player requires an update after 'n' units of time |
57 double timeToEffectChange(); | 57 double timeToEffectChange(); |
58 | 58 |
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87 #if !ENABLE(OILPAN) | 87 #if !ENABLE(OILPAN) |
88 void timelineDestroyed() { m_timeline = nullptr; } | 88 void timelineDestroyed() { m_timeline = nullptr; } |
89 #endif | 89 #endif |
90 | 90 |
91 bool hasStartTime() const { return !isNull(m_startTime); } | 91 bool hasStartTime() const { return !isNull(m_startTime); } |
92 double startTime() const { return m_startTime * 1000; } | 92 double startTime() const { return m_startTime * 1000; } |
93 double startTimeInternal() const { return m_startTime; } | 93 double startTimeInternal() const { return m_startTime; } |
94 void setStartTime(double startTime) { setStartTimeInternal(startTime / 1000)
; } | 94 void setStartTime(double startTime) { setStartTimeInternal(startTime / 1000)
; } |
95 void setStartTimeInternal(double, bool isUpdateFromCompositor = false); | 95 void setStartTimeInternal(double, bool isUpdateFromCompositor = false); |
96 | 96 |
97 const TimedItem* source() const { return m_content.get(); } | 97 const AnimationSource* source() const { return m_content.get(); } |
98 TimedItem* source() { return m_content.get(); } | 98 AnimationSource* source() { return m_content.get(); } |
99 TimedItem* source(bool& isNull) { isNull = !m_content; return m_content.get(
); } | 99 AnimationSource* source(bool& isNull) { isNull = !m_content; return m_conten
t.get(); } |
100 void setSource(TimedItem*); | 100 void setSource(AnimationSource*); |
101 | 101 |
102 double timeLag() { return timeLagInternal() * 1000; } | 102 double timeLag() { return timeLagInternal() * 1000; } |
103 double timeLagInternal() { return currentTimeWithoutLag() - currentTimeInter
nal(); } | 103 double timeLagInternal() { return currentTimeWithoutLag() - currentTimeInter
nal(); } |
104 | 104 |
105 // Pausing via this method is not reflected in the value returned by | 105 // Pausing via this method is not reflected in the value returned by |
106 // paused() and must never overlap with pausing via pause(). | 106 // paused() and must never overlap with pausing via pause(). |
107 void pauseForTesting(double pauseTime); | 107 void pauseForTesting(double pauseTime); |
108 // This should only be used for CSS | 108 // This should only be used for CSS |
109 void unpause(); | 109 void unpause(); |
110 | 110 |
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143 // Checks if the AnimationStack is the last reference holder to the Player. | 143 // Checks if the AnimationStack is the last reference holder to the Player. |
144 // This won't be needed when AnimationPlayer is moved to Oilpan. | 144 // This won't be needed when AnimationPlayer is moved to Oilpan. |
145 bool canFree() const; | 145 bool canFree() const; |
146 #endif | 146 #endif |
147 | 147 |
148 virtual bool addEventListener(const AtomicString& eventType, PassRefPtr<Even
tListener>, bool useCapture = false) OVERRIDE; | 148 virtual bool addEventListener(const AtomicString& eventType, PassRefPtr<Even
tListener>, bool useCapture = false) OVERRIDE; |
149 | 149 |
150 void trace(Visitor*); | 150 void trace(Visitor*); |
151 | 151 |
152 private: | 152 private: |
153 AnimationPlayer(AnimationTimeline&, TimedItem*); | 153 AnimationPlayer(AnimationTimeline&, AnimationSource*); |
154 double sourceEnd() const; | 154 double sourceEnd() const; |
155 bool limited(double currentTime) const; | 155 bool limited(double currentTime) const; |
156 double currentTimeWithoutLag() const; | 156 double currentTimeWithoutLag() const; |
157 double currentTimeWithLag() const; | 157 double currentTimeWithLag() const; |
158 void updateTimingState(double newCurrentTime); | 158 void updateTimingState(double newCurrentTime); |
159 void updateCurrentTimingState(); | 159 void updateCurrentTimingState(); |
160 | 160 |
161 double m_playbackRate; | 161 double m_playbackRate; |
162 double m_startTime; | 162 double m_startTime; |
163 double m_holdTime; | 163 double m_holdTime; |
164 double m_storedTimeLag; | 164 double m_storedTimeLag; |
165 | 165 |
166 SortInfo m_sortInfo; | 166 SortInfo m_sortInfo; |
167 | 167 |
168 RefPtrWillBeMember<TimedItem> m_content; | 168 RefPtrWillBeMember<AnimationSource> m_content; |
169 RawPtrWillBeMember<AnimationTimeline> m_timeline; | 169 RawPtrWillBeMember<AnimationTimeline> m_timeline; |
170 // Reflects all pausing, including via pauseForTesting(). | 170 // Reflects all pausing, including via pauseForTesting(). |
171 bool m_paused; | 171 bool m_paused; |
172 bool m_held; | 172 bool m_held; |
173 bool m_isPausedForTesting; | 173 bool m_isPausedForTesting; |
174 | 174 |
175 // This indicates timing information relevant to the player has changed by | 175 // This indicates timing information relevant to the player has changed by |
176 // means other than the ordinary progression of time | 176 // means other than the ordinary progression of time |
177 bool m_outdated; | 177 bool m_outdated; |
178 | 178 |
179 bool m_finished; | 179 bool m_finished; |
180 }; | 180 }; |
181 | 181 |
182 } // namespace | 182 } // namespace |
183 | 183 |
184 #endif | 184 #endif |
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