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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/surfaces/surface_aggregator.h" | 5 #include "cc/surfaces/surface_aggregator.h" |
| 6 | 6 |
| 7 #include <stddef.h> | 7 #include <stddef.h> |
| 8 | 8 |
| 9 #include <map> | 9 #include <map> |
| 10 | 10 |
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| 755 for (const auto& surface_id : frame.metadata.referenced_surfaces) { | 755 for (const auto& surface_id : frame.metadata.referenced_surfaces) { |
| 756 if (!contained_surfaces_.count(surface_id)) { | 756 if (!contained_surfaces_.count(surface_id)) { |
| 757 result->undrawn_surfaces.insert(surface_id); | 757 result->undrawn_surfaces.insert(surface_id); |
| 758 PrewalkTree(surface_id, false, 0, result); | 758 PrewalkTree(surface_id, false, 0, result); |
| 759 } | 759 } |
| 760 } | 760 } |
| 761 | 761 |
| 762 CHECK(debug_weak_this.get()); | 762 CHECK(debug_weak_this.get()); |
| 763 // TODO(staraz): It shouldn't need to call the callback when the damage is | 763 // TODO(staraz): It shouldn't need to call the callback when the damage is |
| 764 // from |surface| and not from |child_surfaces|. | 764 // from |surface| and not from |child_surfaces|. |
| 765 if (!damage_rect.IsEmpty()) | 765 if (!damage_rect.IsEmpty()) { |
| 766 surface->RunWillDrawCallback(damage_rect); | 766 surface->RunWillDrawCallback(damage_rect); |
| 767 manager_->SurfaceWillDraw(surface->surface_id()); | |
|
danakj
2017/06/14 18:53:12
Would it be better to collect a set of surface ids
gklassen
2017/06/14 19:29:11
In the consumer we are currently contemplating it
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| 768 } | |
| 767 | 769 |
| 768 CHECK(debug_weak_this.get()); | 770 CHECK(debug_weak_this.get()); |
| 769 for (const auto& render_pass : frame.render_pass_list) { | 771 for (const auto& render_pass : frame.render_pass_list) { |
| 770 if (!render_pass->copy_requests.empty()) { | 772 if (!render_pass->copy_requests.empty()) { |
| 771 RenderPassId remapped_pass_id = RemapPassId(render_pass->id, surface_id); | 773 RenderPassId remapped_pass_id = RemapPassId(render_pass->id, surface_id); |
| 772 copy_request_passes_.insert(remapped_pass_id); | 774 copy_request_passes_.insert(remapped_pass_id); |
| 773 } | 775 } |
| 774 } | 776 } |
| 775 | 777 |
| 776 referenced_surfaces_.erase(referenced_surfaces_.find(surface->surface_id())); | 778 referenced_surfaces_.erase(referenced_surfaces_.find(surface->surface_id())); |
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| 934 } | 936 } |
| 935 | 937 |
| 936 void SurfaceAggregator::SetOutputColorSpace( | 938 void SurfaceAggregator::SetOutputColorSpace( |
| 937 const gfx::ColorSpace& blending_color_space, | 939 const gfx::ColorSpace& blending_color_space, |
| 938 const gfx::ColorSpace& output_color_space) { | 940 const gfx::ColorSpace& output_color_space) { |
| 939 blending_color_space_ = blending_color_space; | 941 blending_color_space_ = blending_color_space; |
| 940 output_color_space_ = output_color_space; | 942 output_color_space_ = output_color_space; |
| 941 } | 943 } |
| 942 | 944 |
| 943 } // namespace cc | 945 } // namespace cc |
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