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Side by Side Diff: media/gpu/command_buffer_helper.cc

Issue 2938543005: media: Add GLES2DecoderHelper (Closed)
Patch Set: Created 3 years, 6 months ago
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1 // Copyright 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "media/gpu/command_buffer_helper.h"
6
7 #include "base/macros.h"
8 #include "base/memory/ptr_util.h"
9 #include "base/threading/thread_checker.h"
10 #include "gpu/command_buffer/common/mailbox.h"
11 #include "gpu/command_buffer/common/sync_token.h"
12 #include "gpu/command_buffer/service/gles2_cmd_decoder.h"
13 #include "gpu/command_buffer/service/mailbox_manager.h"
14 #include "gpu/command_buffer/service/texture_manager.h"
15 #include "gpu/ipc/service/gpu_command_buffer_stub.h"
16
17 namespace media {
18
19 class CommandBufferHelperImpl
20 : public CommandBufferHelper,
21 private gpu::GpuCommandBufferStub::DestructionObserver {
22 public:
23 explicit CommandBufferHelperImpl(gpu::GpuCommandBufferStub* stub)
24 : stub_(stub) {
25 stub_->AddDestructionObserver(this);
26 }
27
28 ~CommandBufferHelperImpl() override {
29 DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
30 if (stub_)
31 stub_->RemoveDestructionObserver(this);
32 }
33
34 bool MakeContextCurrent() override {
35 DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
36 if (!stub_)
37 return false;
38 gpu::gles2::GLES2Decoder* decoder = stub_->decoder();
39 if (!decoder)
40 return false;
41 return decoder->MakeCurrent();
42 }
43
44 scoped_refptr<gpu::gles2::TextureRef> CreateTexture(GLenum target,
45 GLenum internal_format,
46 GLsizei width,
47 GLsizei height,
48 GLenum format,
49 GLenum type) override {
50 DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
51 if (!stub_)
52 return nullptr;
53 gpu::gles2::GLES2Decoder* decoder = stub_->decoder();
54 if (!decoder)
55 return nullptr;
56 gpu::gles2::ContextGroup* group = decoder->GetContextGroup();
57 if (!group)
58 return nullptr;
59 gpu::gles2::TextureManager* texture_manager = group->texture_manager();
60 if (!texture_manager)
61 return nullptr;
62
63 // We can't use texture_manager->CreateTexture(), since it requires a unique
64 // |client_id|. Instead we create the texture directly, and create our own
65 // TextureRef for it.
66 // TODO(sandersd): Perhaps it was a mistake to share the command buffer?
67 GLuint texture_id;
68 glGenTextures(1, &texture_id);
69 glBindTexture(target, texture_id);
70
71 scoped_refptr<gpu::gles2::TextureRef> texture_ref =
72 gpu::gles2::TextureRef::Create(texture_manager, 0, texture_id);
73 texture_manager->SetTarget(texture_ref.get(), target);
74 texture_manager->SetLevelInfo(texture_ref.get(), // ref
75 target, // target
76 0, // level
77 internal_format, // internal_format
78 width, // width
79 height, // height
80 1, // depth
81 0, // border
82 format, // format
83 type, // type
84 gfx::Rect()); // cleared_rect
85
86 texture_manager->SetParameteri(__func__, decoder->GetErrorState(),
87 texture_ref.get(), GL_TEXTURE_MAG_FILTER,
88 GL_LINEAR);
89 texture_manager->SetParameteri(__func__, decoder->GetErrorState(),
90 texture_ref.get(), GL_TEXTURE_MIN_FILTER,
91 GL_LINEAR);
92
93 texture_manager->SetParameteri(__func__, decoder->GetErrorState(),
94 texture_ref.get(), GL_TEXTURE_WRAP_S,
95 GL_CLAMP_TO_EDGE);
96 texture_manager->SetParameteri(__func__, decoder->GetErrorState(),
97 texture_ref.get(), GL_TEXTURE_WRAP_T,
98 GL_CLAMP_TO_EDGE);
99
100 texture_manager->SetParameteri(__func__, decoder->GetErrorState(),
101 texture_ref.get(), GL_TEXTURE_BASE_LEVEL, 0);
102 texture_manager->SetParameteri(__func__, decoder->GetErrorState(),
103 texture_ref.get(), GL_TEXTURE_MAX_LEVEL, 0);
104
105 // TODO(sandersd): Do we always want to allocate for GL_TEXTURE_2D? What
106 // about GL_TEXTURE_RECTANGLE?
107 if (target == GL_TEXTURE_2D) {
108 glTexImage2D(target, // target
109 0, // level
110 internal_format, // internal_format
111 width, // width
112 height, // height
113 0, // border
114 format, // format
115 type, // type
116 nullptr); // data
117 }
118
119 decoder->RestoreActiveTextureUnitBinding(target);
120 return texture_ref;
121 }
122
123 base::Optional<gpu::SyncToken> CreateSyncToken() override {
124 DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
125
126 if (!stub_)
127 return base::nullopt;
128
129 // TODO(sandersd): Is there a way to get the correct namespace? Should we be
130 // setting the verified flag? Is 0 correct? Can we insert our own sync
131 // point?
132 return gpu::SyncToken(gpu::CommandBufferNamespace::GPU_IO,
133 stub_->stream_id(), stub_->command_buffer_id(), 0);
watk 2017/06/14 00:01:38 Are you intending this TODO to be of the kind "let
sandersd (OOO until July 31) 2017/06/14 00:03:02 This is in the category of 'I don't understand thi
134 }
135
136 base::Optional<gpu::Mailbox> CreateMailbox(
137 gpu::gles2::TextureRef* texture_ref) override {
138 DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
139 if (!stub_)
140 return base::nullopt;
141 gpu::gles2::GLES2Decoder* decoder = stub_->decoder();
142 if (!decoder)
143 return base::nullopt;
144 gpu::gles2::ContextGroup* group = decoder->GetContextGroup();
145 if (!group)
146 return base::nullopt;
147 gpu::gles2::MailboxManager* mailbox_manager = group->mailbox_manager();
148 if (!mailbox_manager)
149 return base::nullopt;
150
151 gpu::Mailbox mailbox = gpu::Mailbox::Generate();
152 mailbox_manager->ProduceTexture(mailbox, texture_ref->texture());
153 return mailbox;
154 }
155
156 private:
157 void OnWillDestroyStub() override {
158 DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
159 stub_ = nullptr;
160 }
161
162 gpu::GpuCommandBufferStub* stub_ = nullptr;
watk 2017/06/14 00:01:38 Unconventional to have an initializer here and in
sandersd (OOO until July 31) 2017/06/16 22:31:38 Done.
163 THREAD_CHECKER(thread_checker_);
164
165 DISALLOW_COPY_AND_ASSIGN(CommandBufferHelperImpl);
166 };
167
168 // static
169 std::unique_ptr<CommandBufferHelper> CommandBufferHelper::Create(
170 gpu::GpuCommandBufferStub* stub) {
171 if (!stub)
172 return nullptr;
173 return base::MakeUnique<CommandBufferHelperImpl>(stub);
174 }
175
176 } // namespace media
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