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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CSSRotation_h | 5 #ifndef CSSRotation_h |
| 6 #define CSSRotation_h | 6 #define CSSRotation_h |
| 7 | 7 |
| 8 #include "core/css/cssom/CSSNumericValue.h" | 8 #include "core/css/cssom/CSSNumericValue.h" |
| 9 #include "core/css/cssom/CSSTransformComponent.h" | 9 #include "core/css/cssom/CSSTransformComponent.h" |
| 10 | 10 |
| 11 namespace blink { | 11 namespace blink { |
| 12 | 12 |
| 13 class DOMMatrix; | 13 class DOMMatrix; |
| 14 | 14 |
| 15 // Represents a rotation value in a CSSTransformValue used for properties like | 15 // Represents a rotation value in a CSSTransformValue used for properties like |
| 16 // "transform". | 16 // "transform". |
| 17 // See CSSRotation.idl for more information about this class. | 17 // See CSSRotation.idl for more information about this class. |
| 18 class CORE_EXPORT CSSRotation final : public CSSTransformComponent { | 18 class CORE_EXPORT CSSRotation final : public CSSTransformComponent { |
| 19 WTF_MAKE_NONCOPYABLE(CSSRotation); | 19 WTF_MAKE_NONCOPYABLE(CSSRotation); |
| 20 DEFINE_WRAPPERTYPEINFO(); | 20 DEFINE_WRAPPERTYPEINFO(); |
| 21 | 21 |
| 22 public: | 22 public: |
| 23 // Constructors defined in the IDL. | 23 // Constructors defined in the IDL. |
| 24 static CSSRotation* Create(const CSSNumericValue* angle_value) { | 24 static CSSRotation* Create(CSSNumericValue* angle, |
| 25 return new CSSRotation(angle_value); | 25 ExceptionState& exception_state) { |
| 26 return Create(0, 0, 1, angle, exception_state); | |
| 26 } | 27 } |
| 27 static CSSRotation* Create(double x, | 28 static CSSRotation* Create(double x, |
| 28 double y, | 29 double y, |
| 29 double z, | 30 double z, |
| 30 const CSSNumericValue* angle_value) { | 31 CSSNumericValue* angle, |
| 31 return new CSSRotation(x, y, z, angle_value); | 32 ExceptionState&); |
| 32 } | |
| 33 | 33 |
| 34 // Blink-internal ways of creating CSSRotations. | 34 // Blink-internal ways of creating CSSRotations. |
| 35 static CSSRotation* Create(CSSNumericValue* angle) { | |
| 36 return Create(0, 0, 1, angle); | |
| 37 } | |
| 38 static CSSRotation* Create(double x, | |
| 39 double y, | |
| 40 double z, | |
| 41 CSSNumericValue* angle); | |
|
alancutter (OOO until 2018)
2017/06/19 10:51:27
I don't think we should add these if we never use
meade_UTC10
2017/06/21 07:11:30
This existed before (I actually added the exceptio
alancutter (OOO until 2018)
2017/06/22 03:12:12
My mistake, didn't realise they were used.
| |
| 35 static CSSRotation* FromCSSValue(const CSSFunctionValue&); | 42 static CSSRotation* FromCSSValue(const CSSFunctionValue&); |
| 36 | 43 |
| 37 // Getters and setters for attributes defined in the IDL. | 44 // Getters and setters for attributes defined in the IDL. |
| 38 // Bindings requires returning non-const pointers. This is safe because | 45 // Bindings requires returning non-const pointers. This is safe because |
| 39 // CSSNumericValues are immutable. | 46 // CSSNumericValues are immutable. |
| 40 CSSNumericValue* angle() const { | 47 CSSNumericValue* angle() const { |
| 41 return const_cast<CSSNumericValue*>(angle_.Get()); | 48 return const_cast<CSSNumericValue*>(angle_.Get()); |
| 42 } | 49 } |
| 43 double x() const { return x_; } | 50 double x() const { return x_; } |
| 44 double y() const { return y_; } | 51 double y() const { return y_; } |
| (...skipping 30 matching lines...) Expand all Loading... | |
| 75 Member<const CSSNumericValue> angle_; | 82 Member<const CSSNumericValue> angle_; |
| 76 double x_; | 83 double x_; |
| 77 double y_; | 84 double y_; |
| 78 double z_; | 85 double z_; |
| 79 bool is2d_; | 86 bool is2d_; |
| 80 }; | 87 }; |
| 81 | 88 |
| 82 } // namespace blink | 89 } // namespace blink |
| 83 | 90 |
| 84 #endif | 91 #endif |
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