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| 1 // Copyright 2011 the V8 project authors. All rights reserved. | 1 // Copyright 2011 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_IA32_LITHIUM_GAP_RESOLVER_IA32_H_ | 5 #ifndef V8_X87_LITHIUM_GAP_RESOLVER_X87_H_ |
| 6 #define V8_IA32_LITHIUM_GAP_RESOLVER_IA32_H_ | 6 #define V8_X87_LITHIUM_GAP_RESOLVER_X87_H_ |
| 7 | 7 |
| 8 #include "v8.h" | 8 #include "v8.h" |
| 9 | 9 |
| 10 #include "lithium.h" | 10 #include "lithium.h" |
| 11 | 11 |
| 12 namespace v8 { | 12 namespace v8 { |
| 13 namespace internal { | 13 namespace internal { |
| 14 | 14 |
| 15 class LCodeGen; | 15 class LCodeGen; |
| 16 class LGapResolver; | 16 class LGapResolver; |
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| 77 int source_uses_[Register::kMaxNumAllocatableRegisters]; | 77 int source_uses_[Register::kMaxNumAllocatableRegisters]; |
| 78 int destination_uses_[Register::kMaxNumAllocatableRegisters]; | 78 int destination_uses_[Register::kMaxNumAllocatableRegisters]; |
| 79 | 79 |
| 80 // If we had to spill on demand, the currently spilled register's | 80 // If we had to spill on demand, the currently spilled register's |
| 81 // allocation index. | 81 // allocation index. |
| 82 int spilled_register_; | 82 int spilled_register_; |
| 83 }; | 83 }; |
| 84 | 84 |
| 85 } } // namespace v8::internal | 85 } } // namespace v8::internal |
| 86 | 86 |
| 87 #endif // V8_IA32_LITHIUM_GAP_RESOLVER_IA32_H_ | 87 #endif // V8_X87_LITHIUM_GAP_RESOLVER_X87_H_ |
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