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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_IA32_FRAMES_IA32_H_ | 5 #ifndef V8_X87_FRAMES_X87_H_ |
6 #define V8_IA32_FRAMES_IA32_H_ | 6 #define V8_X87_FRAMES_X87_H_ |
7 | 7 |
8 namespace v8 { | 8 namespace v8 { |
9 namespace internal { | 9 namespace internal { |
10 | 10 |
11 | 11 |
12 // Register lists | 12 // Register lists |
13 // Note that the bit values must match those used in actual instruction encoding | 13 // Note that the bit values must match those used in actual instruction encoding |
14 const int kNumRegs = 8; | 14 const int kNumRegs = 8; |
15 | 15 |
16 | 16 |
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117 } | 117 } |
118 | 118 |
119 | 119 |
120 inline void StackHandler::SetFp(Address slot, Address fp) { | 120 inline void StackHandler::SetFp(Address slot, Address fp) { |
121 Memory::Address_at(slot) = fp; | 121 Memory::Address_at(slot) = fp; |
122 } | 122 } |
123 | 123 |
124 | 124 |
125 } } // namespace v8::internal | 125 } } // namespace v8::internal |
126 | 126 |
127 #endif // V8_IA32_FRAMES_IA32_H_ | 127 #endif // V8_X87_FRAMES_X87_H_ |
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