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Unified Diff: src/compiler/property-access-builder.cc

Issue 2936673005: [turbofan] Refactor property access building. (Closed)
Patch Set: Address reviewer comments Created 3 years, 6 months ago
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Index: src/compiler/property-access-builder.cc
diff --git a/src/compiler/property-access-builder.cc b/src/compiler/property-access-builder.cc
new file mode 100644
index 0000000000000000000000000000000000000000..417f541bca5c0c9927d3637cab61df55383cd663
--- /dev/null
+++ b/src/compiler/property-access-builder.cc
@@ -0,0 +1,271 @@
+// Copyright 2017 the V8 project authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "src/compiler/property-access-builder.h"
+
+#include "src/compilation-dependencies.h"
+#include "src/compiler/access-builder.h"
+#include "src/compiler/access-info.h"
+#include "src/compiler/js-graph.h"
+#include "src/compiler/node-matchers.h"
+#include "src/compiler/simplified-operator.h"
+#include "src/lookup.h"
+
+#include "src/field-index-inl.h"
+#include "src/isolate-inl.h"
+
+namespace v8 {
+namespace internal {
+namespace compiler {
+
+Graph* PropertyAccessBuilder::graph() const { return jsgraph()->graph(); }
+
+Isolate* PropertyAccessBuilder::isolate() const { return jsgraph()->isolate(); }
+
+CommonOperatorBuilder* PropertyAccessBuilder::common() const {
+ return jsgraph()->common();
+}
+
+SimplifiedOperatorBuilder* PropertyAccessBuilder::simplified() const {
+ return jsgraph()->simplified();
+}
+
+namespace {
+
+bool HasOnlyNumberMaps(MapHandles const& maps) {
+ for (auto map : maps) {
+ if (map->instance_type() != HEAP_NUMBER_TYPE) return false;
+ }
+ return true;
+}
+
+bool HasOnlyStringMaps(MapHandles const& maps) {
+ for (auto map : maps) {
+ if (!map->IsStringMap()) return false;
+ }
+ return true;
+}
+
+bool HasOnlySequentialStringMaps(MapHandles const& maps) {
+ for (auto map : maps) {
+ if (!map->IsStringMap()) return false;
+ if (!StringShape(map->instance_type()).IsSequential()) {
+ return false;
+ }
+ }
+ return true;
+}
+
+} // namespace
+
+bool PropertyAccessBuilder::TryBuildStringCheck(MapHandles const& maps,
+ Node** receiver, Node** effect,
+ Node* control) {
+ if (HasOnlyStringMaps(maps)) {
+ if (HasOnlySequentialStringMaps(maps)) {
+ *receiver = *effect = graph()->NewNode(simplified()->CheckSeqString(),
+ *receiver, *effect, control);
+ } else {
+ // Monormorphic string access (ignoring the fact that there are multiple
+ // String maps).
+ *receiver = *effect = graph()->NewNode(simplified()->CheckString(),
+ *receiver, *effect, control);
+ }
+ return true;
+ }
+ return false;
+}
+
+bool PropertyAccessBuilder::TryBuildNumberCheck(MapHandles const& maps,
+ Node** receiver, Node** effect,
+ Node* control) {
+ if (HasOnlyNumberMaps(maps)) {
+ // Monomorphic number access (we also deal with Smis here).
+ *receiver = *effect = graph()->NewNode(simplified()->CheckNumber(),
+ *receiver, *effect, control);
+ return true;
+ }
+ return false;
+}
+
+Node* PropertyAccessBuilder::BuildCheckHeapObject(Node* receiver, Node** effect,
+ Node* control) {
+ switch (receiver->opcode()) {
+ case IrOpcode::kHeapConstant:
+ case IrOpcode::kJSCreate:
+ case IrOpcode::kJSCreateArguments:
+ case IrOpcode::kJSCreateArray:
+ case IrOpcode::kJSCreateClosure:
+ case IrOpcode::kJSCreateIterResultObject:
+ case IrOpcode::kJSCreateLiteralArray:
+ case IrOpcode::kJSCreateLiteralObject:
+ case IrOpcode::kJSCreateLiteralRegExp:
+ case IrOpcode::kJSConvertReceiver:
+ case IrOpcode::kJSToName:
+ case IrOpcode::kJSToString:
+ case IrOpcode::kJSToObject:
+ case IrOpcode::kJSTypeOf: {
+ return receiver;
+ }
+ default: {
+ return *effect = graph()->NewNode(simplified()->CheckHeapObject(),
+ receiver, *effect, control);
+ }
+ }
+ UNREACHABLE();
+ return nullptr;
+}
+
+void PropertyAccessBuilder::BuildCheckMaps(
+ Node* receiver, Node** effect, Node* control,
+ std::vector<Handle<Map>> const& receiver_maps) {
+ HeapObjectMatcher m(receiver);
+ if (m.HasValue()) {
+ Handle<Map> receiver_map(m.Value()->map(), isolate());
+ if (receiver_map->is_stable()) {
+ for (Handle<Map> map : receiver_maps) {
+ if (map.is_identical_to(receiver_map)) {
+ dependencies()->AssumeMapStable(receiver_map);
+ return;
+ }
+ }
+ }
+ }
+ ZoneHandleSet<Map> maps;
+ CheckMapsFlags flags = CheckMapsFlag::kNone;
+ for (Handle<Map> map : receiver_maps) {
+ maps.insert(map, graph()->zone());
+ if (map->is_migration_target()) {
+ flags |= CheckMapsFlag::kTryMigrateInstance;
+ }
+ }
+ *effect = graph()->NewNode(simplified()->CheckMaps(flags, maps), receiver,
+ *effect, control);
+}
+
+void PropertyAccessBuilder::AssumePrototypesStable(
+ Handle<Context> native_context,
+ std::vector<Handle<Map>> const& receiver_maps, Handle<JSObject> holder) {
+ // Determine actual holder and perform prototype chain checks.
+ for (auto map : receiver_maps) {
+ // Perform the implicit ToObject for primitives here.
+ // Implemented according to ES6 section 7.3.2 GetV (V, P).
+ Handle<JSFunction> constructor;
+ if (Map::GetConstructorFunction(map, native_context)
+ .ToHandle(&constructor)) {
+ map = handle(constructor->initial_map(), holder->GetIsolate());
+ }
+ dependencies()->AssumePrototypeMapsStable(map, holder);
+ }
+}
+
+Node* PropertyAccessBuilder::ResolveHolder(
+ PropertyAccessInfo const& access_info, Node* receiver) {
+ Handle<JSObject> holder;
+ if (access_info.holder().ToHandle(&holder)) {
+ return jsgraph()->Constant(holder);
+ }
+ return receiver;
+}
+
+Node* PropertyAccessBuilder::TryBuildLoadConstantDataField(
+ Handle<Name> name, PropertyAccessInfo const& access_info, Node* receiver) {
+ // Optimize immutable property loads.
+ HeapObjectMatcher m(receiver);
+ if (m.HasValue() && m.Value()->IsJSObject()) {
+ // TODO(ishell): Use something simpler like
+ //
+ // Handle<Object> value =
+ // JSObject::FastPropertyAt(Handle<JSObject>::cast(m.Value()),
+ // Representation::Tagged(), field_index);
+ //
+ // here, once we have the immutable bit in the access_info.
+
+ // TODO(turbofan): Given that we already have the field_index here, we
+ // might be smarter in the future and not rely on the LookupIterator,
+ // but for now let's just do what Crankshaft does.
+ LookupIterator it(m.Value(), name, LookupIterator::OWN_SKIP_INTERCEPTOR);
+ if (it.state() == LookupIterator::DATA) {
+ bool is_reaonly_non_configurable =
+ it.IsReadOnly() && !it.IsConfigurable();
+ if (is_reaonly_non_configurable ||
+ (FLAG_track_constant_fields && access_info.IsDataConstantField())) {
+ Node* value = jsgraph()->Constant(JSReceiver::GetDataProperty(&it));
+ if (!is_reaonly_non_configurable) {
+ // It's necessary to add dependency on the map that introduced
+ // the field.
+ DCHECK(access_info.IsDataConstantField());
+ DCHECK(!it.is_dictionary_holder());
+ Handle<Map> field_owner_map = it.GetFieldOwnerMap();
+ dependencies()->AssumeFieldOwner(field_owner_map);
+ }
+ return value;
+ }
+ }
+ }
+ return nullptr;
+}
+
+Node* PropertyAccessBuilder::BuildLoadDataField(
+ Handle<Name> name, PropertyAccessInfo const& access_info, Node* receiver,
+ Node** effect, Node** control) {
+ DCHECK(access_info.IsDataField() || access_info.IsDataConstantField());
+ receiver = ResolveHolder(access_info, receiver);
+ if (Node* value =
+ TryBuildLoadConstantDataField(name, access_info, receiver)) {
+ return value;
+ }
+
+ FieldIndex const field_index = access_info.field_index();
+ Type* const field_type = access_info.field_type();
+ MachineRepresentation const field_representation =
+ access_info.field_representation();
+ Node* storage = receiver;
+ if (!field_index.is_inobject()) {
+ storage = *effect = graph()->NewNode(
+ simplified()->LoadField(AccessBuilder::ForJSObjectProperties()),
+ storage, *effect, *control);
+ }
+ FieldAccess field_access = {
+ kTaggedBase,
+ field_index.offset(),
+ name,
+ MaybeHandle<Map>(),
+ field_type,
+ MachineType::TypeForRepresentation(field_representation),
+ kFullWriteBarrier};
+ if (field_representation == MachineRepresentation::kFloat64) {
+ if (!field_index.is_inobject() || field_index.is_hidden_field() ||
+ !FLAG_unbox_double_fields) {
+ FieldAccess const storage_access = {kTaggedBase,
+ field_index.offset(),
+ name,
+ MaybeHandle<Map>(),
+ Type::OtherInternal(),
+ MachineType::TaggedPointer(),
+ kPointerWriteBarrier};
+ storage = *effect = graph()->NewNode(
+ simplified()->LoadField(storage_access), storage, *effect, *control);
+ field_access.offset = HeapNumber::kValueOffset;
+ field_access.name = MaybeHandle<Name>();
+ }
+ } else if (field_representation == MachineRepresentation::kTaggedPointer) {
+ // Remember the map of the field value, if its map is stable. This is
+ // used by the LoadElimination to eliminate map checks on the result.
+ Handle<Map> field_map;
+ if (access_info.field_map().ToHandle(&field_map)) {
+ if (field_map->is_stable()) {
+ dependencies()->AssumeMapStable(field_map);
+ field_access.map = field_map;
+ }
+ }
+ }
+ Node* value = *effect = graph()->NewNode(
+ simplified()->LoadField(field_access), storage, *effect, *control);
+ return value;
+}
+
+} // namespace compiler
+} // namespace internal
+} // namespace v8
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