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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/shelf/shelf_layout_manager.h" | 5 #include "ash/shelf/shelf_layout_manager.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <cmath> | 8 #include <cmath> |
| 9 #include <vector> | 9 #include <vector> |
| 10 | 10 |
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| 21 #include "ash/shell.h" | 21 #include "ash/shell.h" |
| 22 #include "ash/shell_port.h" | 22 #include "ash/shell_port.h" |
| 23 #include "ash/system/status_area_widget.h" | 23 #include "ash/system/status_area_widget.h" |
| 24 #include "ash/wm/fullscreen_window_finder.h" | 24 #include "ash/wm/fullscreen_window_finder.h" |
| 25 #include "ash/wm/mru_window_tracker.h" | 25 #include "ash/wm/mru_window_tracker.h" |
| 26 #include "ash/wm/screen_pinning_controller.h" | 26 #include "ash/wm/screen_pinning_controller.h" |
| 27 #include "ash/wm/window_state.h" | 27 #include "ash/wm/window_state.h" |
| 28 #include "base/auto_reset.h" | 28 #include "base/auto_reset.h" |
| 29 #include "base/command_line.h" | 29 #include "base/command_line.h" |
| 30 #include "base/i18n/rtl.h" | 30 #include "base/i18n/rtl.h" |
| 31 #include "ui/app_list/app_list_features.h" | |
| 32 #include "ui/base/ui_base_switches.h" | 31 #include "ui/base/ui_base_switches.h" |
| 33 #include "ui/compositor/layer.h" | 32 #include "ui/compositor/layer.h" |
| 34 #include "ui/compositor/layer_animation_observer.h" | 33 #include "ui/compositor/layer_animation_observer.h" |
| 35 #include "ui/compositor/layer_animator.h" | 34 #include "ui/compositor/layer_animator.h" |
| 36 #include "ui/compositor/scoped_layer_animation_settings.h" | 35 #include "ui/compositor/scoped_layer_animation_settings.h" |
| 37 #include "ui/display/display.h" | 36 #include "ui/display/display.h" |
| 38 #include "ui/display/screen.h" | 37 #include "ui/display/screen.h" |
| 39 #include "ui/events/event.h" | 38 #include "ui/events/event.h" |
| 40 #include "ui/events/event_handler.h" | 39 #include "ui/events/event_handler.h" |
| 41 #include "ui/keyboard/keyboard_controller.h" | 40 #include "ui/keyboard/keyboard_controller.h" |
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| 419 } | 418 } |
| 420 | 419 |
| 421 void ShelfLayoutManager::OnVirtualKeyboardStateChanged( | 420 void ShelfLayoutManager::OnVirtualKeyboardStateChanged( |
| 422 bool activated, | 421 bool activated, |
| 423 aura::Window* root_window) { | 422 aura::Window* root_window) { |
| 424 UpdateKeyboardObserverFromStateChanged( | 423 UpdateKeyboardObserverFromStateChanged( |
| 425 activated, root_window, shelf_widget_->GetNativeWindow()->GetRootWindow(), | 424 activated, root_window, shelf_widget_->GetNativeWindow()->GetRootWindow(), |
| 426 &keyboard_observer_); | 425 &keyboard_observer_); |
| 427 } | 426 } |
| 428 | 427 |
| 429 void ShelfLayoutManager::OnAppListVisibilityChanged(bool shown, | |
| 430 aura::Window* root_window) { | |
| 431 if (shelf_ != Shelf::ForWindow(root_window)) | |
| 432 return; | |
| 433 | |
| 434 is_app_list_visible_ = shown; | |
| 435 if (app_list::features::IsFullscreenAppListEnabled()) | |
| 436 MaybeUpdateShelfBackground(AnimationChangeType::IMMEDIATE); | |
| 437 } | |
| 438 | |
| 439 void ShelfLayoutManager::OnWindowActivated(ActivationReason reason, | 428 void ShelfLayoutManager::OnWindowActivated(ActivationReason reason, |
| 440 aura::Window* gained_active, | 429 aura::Window* gained_active, |
| 441 aura::Window* lost_active) { | 430 aura::Window* lost_active) { |
| 442 UpdateAutoHideStateNow(); | 431 UpdateAutoHideStateNow(); |
| 443 } | 432 } |
| 444 | 433 |
| 445 void ShelfLayoutManager::OnKeyboardBoundsChanging(const gfx::Rect& new_bounds) { | 434 void ShelfLayoutManager::OnKeyboardBoundsChanging(const gfx::Rect& new_bounds) { |
| 446 bool keyboard_is_about_to_hide = false; | 435 bool keyboard_is_about_to_hide = false; |
| 447 if (new_bounds.IsEmpty() && !keyboard_bounds_.IsEmpty()) | 436 if (new_bounds.IsEmpty() && !keyboard_bounds_.IsEmpty()) |
| 448 keyboard_is_about_to_hide = true; | 437 keyboard_is_about_to_hide = true; |
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| 472 } | 461 } |
| 473 | 462 |
| 474 ShelfBackgroundType ShelfLayoutManager::GetShelfBackgroundType() const { | 463 ShelfBackgroundType ShelfLayoutManager::GetShelfBackgroundType() const { |
| 475 if (state_.pre_lock_screen_animation_active) | 464 if (state_.pre_lock_screen_animation_active) |
| 476 return SHELF_BACKGROUND_DEFAULT; | 465 return SHELF_BACKGROUND_DEFAULT; |
| 477 | 466 |
| 478 // Handle all non active screen states, including OOBE and pre-login. | 467 // Handle all non active screen states, including OOBE and pre-login. |
| 479 if (state_.session_state != session_manager::SessionState::ACTIVE) | 468 if (state_.session_state != session_manager::SessionState::ACTIVE) |
| 480 return SHELF_BACKGROUND_OVERLAP; | 469 return SHELF_BACKGROUND_OVERLAP; |
| 481 | 470 |
| 482 // If the app list is active, hide the shelf background to prevent overlap. | |
| 483 if (is_app_list_visible_ && app_list::features::IsFullscreenAppListEnabled()) | |
| 484 return SHELF_BACKGROUND_DEFAULT; | |
| 485 | |
| 486 if (state_.visibility_state != SHELF_AUTO_HIDE && | 471 if (state_.visibility_state != SHELF_AUTO_HIDE && |
| 487 state_.window_state == wm::WORKSPACE_WINDOW_STATE_MAXIMIZED) { | 472 state_.window_state == wm::WORKSPACE_WINDOW_STATE_MAXIMIZED) { |
| 488 return SHELF_BACKGROUND_MAXIMIZED; | 473 return SHELF_BACKGROUND_MAXIMIZED; |
| 489 } | 474 } |
| 490 | 475 |
| 491 if (gesture_drag_status_ == GESTURE_DRAG_IN_PROGRESS || | 476 if (gesture_drag_status_ == GESTURE_DRAG_IN_PROGRESS || |
| 492 window_overlaps_shelf_ || state_.visibility_state == SHELF_AUTO_HIDE) { | 477 window_overlaps_shelf_ || state_.visibility_state == SHELF_AUTO_HIDE) { |
| 493 return SHELF_BACKGROUND_OVERLAP; | 478 return SHELF_BACKGROUND_OVERLAP; |
| 494 } | 479 } |
| 495 | 480 |
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| 1163 return gesture_drag_amount_ < 0; | 1148 return gesture_drag_amount_ < 0; |
| 1164 case SHELF_ALIGNMENT_LEFT: | 1149 case SHELF_ALIGNMENT_LEFT: |
| 1165 if (gesture_drag_auto_hide_state_ == SHELF_AUTO_HIDE_SHOWN) | 1150 if (gesture_drag_auto_hide_state_ == SHELF_AUTO_HIDE_SHOWN) |
| 1166 return gesture_drag_amount_ < 0; | 1151 return gesture_drag_amount_ < 0; |
| 1167 return gesture_drag_amount_ > 0; | 1152 return gesture_drag_amount_ > 0; |
| 1168 } | 1153 } |
| 1169 return false; | 1154 return false; |
| 1170 } | 1155 } |
| 1171 | 1156 |
| 1172 } // namespace ash | 1157 } // namespace ash |
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