Index: ui/aura/mus/window_port_mus.h |
diff --git a/ui/aura/mus/window_port_mus.h b/ui/aura/mus/window_port_mus.h |
index aa18c57c3cdbdf36cfc716abc7b7a7fbf007eea8..c72fb583bbbfcf55022721399d6c0daec7b6d481 100644 |
--- a/ui/aura/mus/window_port_mus.h |
+++ b/ui/aura/mus/window_port_mus.h |
@@ -24,10 +24,6 @@ |
#include "ui/gfx/geometry/rect.h" |
#include "ui/platform_window/mojo/text_input_state.mojom.h" |
-namespace viz { |
-class ClientCompositorFrameSink; |
-} |
- |
namespace aura { |
class ClientSurfaceEmbedder; |
@@ -80,7 +76,7 @@ |
uint32_t flags, |
const ui::mojom::WindowTree::EmbedCallback& callback); |
- std::unique_ptr<viz::ClientCompositorFrameSink> RequestCompositorFrameSink( |
+ std::unique_ptr<cc::CompositorFrameSink> RequestCompositorFrameSink( |
scoped_refptr<cc::ContextProvider> context_provider, |
gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager); |
@@ -227,6 +223,7 @@ |
void SetFrameSinkIdFromServer(const cc::FrameSinkId& frame_sink_id) override; |
const cc::LocalSurfaceId& GetOrAllocateLocalSurfaceId( |
const gfx::Size& surface_size_in_pixels) override; |
+ void SetPrimarySurfaceInfo(const cc::SurfaceInfo& surface_info) override; |
void SetFallbackSurfaceInfo(const cc::SurfaceInfo& surface_info) override; |
void DestroyFromServer() override; |
void AddTransientChildFromServer(WindowMus* child) override; |
@@ -242,7 +239,6 @@ |
void PrepareForTransientRestack(WindowMus* window) override; |
void OnTransientRestackDone(WindowMus* window) override; |
void NotifyEmbeddedAppDisconnected() override; |
- bool HasLocalCompositorFrameSink() override; |
// WindowPort: |
void OnPreInit(Window* window) override; |
@@ -289,11 +285,6 @@ |
ui::CursorData cursor_; |
- // When a frame sink is created |
- // for a local aura::Window, we need keep a weak ptr of it, so we can update |
- // the local surface id when necessary. |
- base::WeakPtr<viz::ClientCompositorFrameSink> local_compositor_frame_sink_; |
- |
DISALLOW_COPY_AND_ASSIGN(WindowPortMus); |
}; |