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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_AURA_MUS_WINDOW_MUS_H_ | 5 #ifndef UI_AURA_MUS_WINDOW_MUS_H_ |
6 #define UI_AURA_MUS_WINDOW_MUS_H_ | 6 #define UI_AURA_MUS_WINDOW_MUS_H_ |
7 | 7 |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <string> | 10 #include <string> |
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83 virtual void SetTransformFromServer(const gfx::Transform& transform) = 0; | 83 virtual void SetTransformFromServer(const gfx::Transform& transform) = 0; |
84 virtual void SetVisibleFromServer(bool visible) = 0; | 84 virtual void SetVisibleFromServer(bool visible) = 0; |
85 virtual void SetOpacityFromServer(float opacity) = 0; | 85 virtual void SetOpacityFromServer(float opacity) = 0; |
86 virtual void SetCursorFromServer(const ui::CursorData& cursor) = 0; | 86 virtual void SetCursorFromServer(const ui::CursorData& cursor) = 0; |
87 virtual void SetPropertyFromServer(const std::string& property_name, | 87 virtual void SetPropertyFromServer(const std::string& property_name, |
88 const std::vector<uint8_t>* data) = 0; | 88 const std::vector<uint8_t>* data) = 0; |
89 virtual void SetFrameSinkIdFromServer( | 89 virtual void SetFrameSinkIdFromServer( |
90 const cc::FrameSinkId& frame_sink_id) = 0; | 90 const cc::FrameSinkId& frame_sink_id) = 0; |
91 virtual const cc::LocalSurfaceId& GetOrAllocateLocalSurfaceId( | 91 virtual const cc::LocalSurfaceId& GetOrAllocateLocalSurfaceId( |
92 const gfx::Size& new_size) = 0; | 92 const gfx::Size& new_size) = 0; |
| 93 virtual void SetPrimarySurfaceInfo(const cc::SurfaceInfo& surface_info) = 0; |
93 virtual void SetFallbackSurfaceInfo(const cc::SurfaceInfo& surface_info) = 0; | 94 virtual void SetFallbackSurfaceInfo(const cc::SurfaceInfo& surface_info) = 0; |
94 // The window was deleted on the server side. DestroyFromServer() should | 95 // The window was deleted on the server side. DestroyFromServer() should |
95 // result in deleting |this|. | 96 // result in deleting |this|. |
96 virtual void DestroyFromServer() = 0; | 97 virtual void DestroyFromServer() = 0; |
97 virtual void AddTransientChildFromServer(WindowMus* child) = 0; | 98 virtual void AddTransientChildFromServer(WindowMus* child) = 0; |
98 virtual void RemoveTransientChildFromServer(WindowMus* child) = 0; | 99 virtual void RemoveTransientChildFromServer(WindowMus* child) = 0; |
99 // Called when a window was added/removed as a transient child. | 100 // Called when a window was added/removed as a transient child. |
100 virtual ChangeSource OnTransientChildAdded(WindowMus* child) = 0; | 101 virtual ChangeSource OnTransientChildAdded(WindowMus* child) = 0; |
101 virtual ChangeSource OnTransientChildRemoved(WindowMus* child) = 0; | 102 virtual ChangeSource OnTransientChildRemoved(WindowMus* child) = 0; |
102 | 103 |
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120 // window (as compared to DestroyFromServer()). | 121 // window (as compared to DestroyFromServer()). |
121 virtual void PrepareForDestroy() = 0; | 122 virtual void PrepareForDestroy() = 0; |
122 | 123 |
123 // See TransientWindowClientObserver::OnWillRestackTransientChildAbove() for | 124 // See TransientWindowClientObserver::OnWillRestackTransientChildAbove() for |
124 // details on this and OnTransientRestackDone(). | 125 // details on this and OnTransientRestackDone(). |
125 virtual void PrepareForTransientRestack(WindowMus* window) = 0; | 126 virtual void PrepareForTransientRestack(WindowMus* window) = 0; |
126 virtual void OnTransientRestackDone(WindowMus* window) = 0; | 127 virtual void OnTransientRestackDone(WindowMus* window) = 0; |
127 | 128 |
128 virtual void NotifyEmbeddedAppDisconnected() = 0; | 129 virtual void NotifyEmbeddedAppDisconnected() = 0; |
129 | 130 |
130 virtual bool HasLocalCompositorFrameSink() = 0; | |
131 | |
132 private: | 131 private: |
133 // Just for set_server_id(), which other places should not call. | 132 // Just for set_server_id(), which other places should not call. |
134 friend class WindowTreeClient; | 133 friend class WindowTreeClient; |
135 | 134 |
136 void set_server_id(Id id) { server_id_ = id; } | 135 void set_server_id(Id id) { server_id_ = id; } |
137 | 136 |
138 Id server_id_ = kInvalidServerId; | 137 Id server_id_ = kInvalidServerId; |
139 const WindowMusType window_mus_type_; | 138 const WindowMusType window_mus_type_; |
140 }; | 139 }; |
141 | 140 |
142 } // namespace aura | 141 } // namespace aura |
143 | 142 |
144 #endif // UI_AURA_MUS_WINDOW_MUS_H_ | 143 #endif // UI_AURA_MUS_WINDOW_MUS_H_ |
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