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1 // Copyright 2017 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef COMPONENTS_VIZ_COMMON_HIT_TEST_DISPLAY_HIT_TEST_DATA_H_ | |
rjkroege
2017/06/27 00:10:52
flatten out the subdir. i.e. this goes in componen
riajiang
2017/06/27 15:51:44
Done.
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6 #define COMPONENTS_VIZ_COMMON_HIT_TEST_DISPLAY_HIT_TEST_DATA_H_ | |
7 | |
8 #include <vector> | |
9 | |
10 #include "cc/surfaces/frame_sink_id.h" | |
11 #include "ui/gfx/geometry/rect.h" | |
12 #include "ui/gfx/transform.h" | |
13 | |
14 namespace viz { | |
15 namespace hit_test { | |
16 | |
17 struct DisplayHitTestDataRegion { | |
18 cc::FrameSinkId id; | |
19 gfx::Rect bounds; | |
20 gfx::Transform transform; | |
21 uint32_t flags; | |
22 uint32_t child_count; | |
23 }; | |
24 | |
25 using DisplayHitTestData = std::vector<DisplayHitTestDataRegion>; | |
sadrul
2017/06/27 03:37:54
If you follow the general convention in most chrom
riajiang
2017/06/27 15:51:44
I see, changed to DisplayHitTestData and DisplayHi
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26 | |
27 } // namespace hit_test | |
28 } // namespace viz | |
29 | |
30 #endif // COMPONENTS_VIZ_COMMON_HIT_TEST_DISPLAY_HIT_TEST_DATA_H_ | |
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