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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/gl/gl_surface.h" | 5 #include "ui/gl/gl_surface.h" |
| 6 | 6 |
| 7 #include <vector> | 7 #include <vector> |
| 8 | 8 |
| 9 #include "base/command_line.h" | 9 #include "base/command_line.h" |
| 10 #include "base/lazy_instance.h" | 10 #include "base/lazy_instance.h" |
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| 175 } | 175 } |
| 176 | 176 |
| 177 bool GLSurface::BuffersFlipped() const { | 177 bool GLSurface::BuffersFlipped() const { |
| 178 return false; | 178 return false; |
| 179 } | 179 } |
| 180 | 180 |
| 181 bool GLSurface::SupportsDCLayers() const { | 181 bool GLSurface::SupportsDCLayers() const { |
| 182 return false; | 182 return false; |
| 183 } | 183 } |
| 184 | 184 |
| 185 bool GLSurface::UseOverlaysForVideo() const { |
| 186 return false; |
| 187 } |
| 188 |
| 185 bool GLSurface::SetDrawRectangle(const gfx::Rect& rect) { | 189 bool GLSurface::SetDrawRectangle(const gfx::Rect& rect) { |
| 186 return false; | 190 return false; |
| 187 } | 191 } |
| 188 | 192 |
| 189 gfx::Vector2d GLSurface::GetDrawOffset() const { | 193 gfx::Vector2d GLSurface::GetDrawOffset() const { |
| 190 return gfx::Vector2d(); | 194 return gfx::Vector2d(); |
| 191 } | 195 } |
| 192 | 196 |
| 193 void GLSurface::WaitForSnapshotRendering() { | 197 void GLSurface::WaitForSnapshotRendering() { |
| 194 // By default, just executing the SwapBuffers is normally enough. | 198 // By default, just executing the SwapBuffers is normally enough. |
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| 384 } | 388 } |
| 385 | 389 |
| 386 bool GLSurfaceAdapter::BuffersFlipped() const { | 390 bool GLSurfaceAdapter::BuffersFlipped() const { |
| 387 return surface_->BuffersFlipped(); | 391 return surface_->BuffersFlipped(); |
| 388 } | 392 } |
| 389 | 393 |
| 390 bool GLSurfaceAdapter::SupportsDCLayers() const { | 394 bool GLSurfaceAdapter::SupportsDCLayers() const { |
| 391 return surface_->SupportsDCLayers(); | 395 return surface_->SupportsDCLayers(); |
| 392 } | 396 } |
| 393 | 397 |
| 398 bool GLSurfaceAdapter::UseOverlaysForVideo() const { |
| 399 return surface_->UseOverlaysForVideo(); |
| 400 } |
| 401 |
| 394 bool GLSurfaceAdapter::SetDrawRectangle(const gfx::Rect& rect) { | 402 bool GLSurfaceAdapter::SetDrawRectangle(const gfx::Rect& rect) { |
| 395 return surface_->SetDrawRectangle(rect); | 403 return surface_->SetDrawRectangle(rect); |
| 396 } | 404 } |
| 397 | 405 |
| 398 gfx::Vector2d GLSurfaceAdapter::GetDrawOffset() const { | 406 gfx::Vector2d GLSurfaceAdapter::GetDrawOffset() const { |
| 399 return surface_->GetDrawOffset(); | 407 return surface_->GetDrawOffset(); |
| 400 } | 408 } |
| 401 | 409 |
| 402 void GLSurfaceAdapter::WaitForSnapshotRendering() { | 410 void GLSurfaceAdapter::WaitForSnapshotRendering() { |
| 403 surface_->WaitForSnapshotRendering(); | 411 surface_->WaitForSnapshotRendering(); |
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| 419 scoped_refptr<GLSurface> InitializeGLSurface(scoped_refptr<GLSurface> surface) { | 427 scoped_refptr<GLSurface> InitializeGLSurface(scoped_refptr<GLSurface> surface) { |
| 420 return InitializeGLSurfaceWithFormat(surface, GLSurfaceFormat()); | 428 return InitializeGLSurfaceWithFormat(surface, GLSurfaceFormat()); |
| 421 } | 429 } |
| 422 | 430 |
| 423 GLSurface::CALayerInUseQuery::CALayerInUseQuery() = default; | 431 GLSurface::CALayerInUseQuery::CALayerInUseQuery() = default; |
| 424 GLSurface::CALayerInUseQuery::CALayerInUseQuery(const CALayerInUseQuery&) = | 432 GLSurface::CALayerInUseQuery::CALayerInUseQuery(const CALayerInUseQuery&) = |
| 425 default; | 433 default; |
| 426 GLSurface::CALayerInUseQuery::~CALayerInUseQuery() = default; | 434 GLSurface::CALayerInUseQuery::~CALayerInUseQuery() = default; |
| 427 | 435 |
| 428 } // namespace gl | 436 } // namespace gl |
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