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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. | 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_IPC_SERVICE_DIRECT_COMPOSITION_SURFACE_WIN_H_ | 5 #ifndef GPU_IPC_SERVICE_DIRECT_COMPOSITION_SURFACE_WIN_H_ |
| 6 #define GPU_IPC_SERVICE_DIRECT_COMPOSITION_SURFACE_WIN_H_ | 6 #define GPU_IPC_SERVICE_DIRECT_COMPOSITION_SURFACE_WIN_H_ |
| 7 | 7 |
| 8 #include <d3d11.h> | 8 #include <d3d11.h> |
| 9 #include <dcomp.h> | 9 #include <dcomp.h> |
| 10 #include <windows.h> | 10 #include <windows.h> |
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| 50 float scale_factor, | 50 float scale_factor, |
| 51 bool has_alpha) override; | 51 bool has_alpha) override; |
| 52 gfx::SwapResult SwapBuffers() override; | 52 gfx::SwapResult SwapBuffers() override; |
| 53 gfx::SwapResult PostSubBuffer(int x, int y, int width, int height) override; | 53 gfx::SwapResult PostSubBuffer(int x, int y, int width, int height) override; |
| 54 gfx::VSyncProvider* GetVSyncProvider() override; | 54 gfx::VSyncProvider* GetVSyncProvider() override; |
| 55 bool SetEnableDCLayers(bool enable) override; | 55 bool SetEnableDCLayers(bool enable) override; |
| 56 bool FlipsVertically() const override; | 56 bool FlipsVertically() const override; |
| 57 bool SupportsPostSubBuffer() override; | 57 bool SupportsPostSubBuffer() override; |
| 58 bool OnMakeCurrent(gl::GLContext* context) override; | 58 bool OnMakeCurrent(gl::GLContext* context) override; |
| 59 bool SupportsDCLayers() const override; | 59 bool SupportsDCLayers() const override; |
| 60 bool UseOverlaysForVideo() const override; |
| 60 bool SetDrawRectangle(const gfx::Rect& rect) override; | 61 bool SetDrawRectangle(const gfx::Rect& rect) override; |
| 61 gfx::Vector2d GetDrawOffset() const override; | 62 gfx::Vector2d GetDrawOffset() const override; |
| 62 void WaitForSnapshotRendering() override; | 63 void WaitForSnapshotRendering() override; |
| 63 | 64 |
| 64 // This schedules an overlay plane to be displayed on the next SwapBuffers | 65 // This schedules an overlay plane to be displayed on the next SwapBuffers |
| 65 // or PostSubBuffer call. Overlay planes must be scheduled before every swap | 66 // or PostSubBuffer call. Overlay planes must be scheduled before every swap |
| 66 // to remain in the layer tree. This surface's backbuffer doesn't have to be | 67 // to remain in the layer tree. This surface's backbuffer doesn't have to be |
| 67 // scheduled with ScheduleDCLayer, as it's automatically placed in the layer | 68 // scheduled with ScheduleDCLayer, as it's automatically placed in the layer |
| 68 // tree at z-order 0. | 69 // tree at z-order 0. |
| 69 bool ScheduleDCLayer(const ui::DCRendererLayerParams& params) override; | 70 bool ScheduleDCLayer(const ui::DCRendererLayerParams& params) override; |
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| 102 | 103 |
| 103 base::win::ScopedComPtr<ID3D11Device> d3d11_device_; | 104 base::win::ScopedComPtr<ID3D11Device> d3d11_device_; |
| 104 base::win::ScopedComPtr<IDCompositionDevice2> dcomp_device_; | 105 base::win::ScopedComPtr<IDCompositionDevice2> dcomp_device_; |
| 105 | 106 |
| 106 DISALLOW_COPY_AND_ASSIGN(DirectCompositionSurfaceWin); | 107 DISALLOW_COPY_AND_ASSIGN(DirectCompositionSurfaceWin); |
| 107 }; | 108 }; |
| 108 | 109 |
| 109 } // namespace gpu | 110 } // namespace gpu |
| 110 | 111 |
| 111 #endif // GPU_IPC_SERVICE_DIRECT_COMPOSITION_SURFACE_WIN_H_ | 112 #endif // GPU_IPC_SERVICE_DIRECT_COMPOSITION_SURFACE_WIN_H_ |
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