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Side by Side Diff: gpu/command_buffer/common/capabilities.h

Issue 2933453002: Always use DirectCompositionSurfaceWin when using DirectComposition (Closed)
Patch Set: remove include Created 3 years, 5 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_COMMAND_BUFFER_COMMON_CAPABILITIES_H_ 5 #ifndef GPU_COMMAND_BUFFER_COMMON_CAPABILITIES_H_
6 #define GPU_COMMAND_BUFFER_COMMON_CAPABILITIES_H_ 6 #define GPU_COMMAND_BUFFER_COMMON_CAPABILITIES_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include "gpu/gpu_export.h" 10 #include "gpu/gpu_export.h"
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152 bool flips_vertically = false; 152 bool flips_vertically = false;
153 bool msaa_is_slow = false; 153 bool msaa_is_slow = false;
154 bool disable_one_component_textures = false; 154 bool disable_one_component_textures = false;
155 bool disable_multisampling_color_mask_usage = false; 155 bool disable_multisampling_color_mask_usage = false;
156 bool disable_webgl_rgb_multisampling_usage = false; 156 bool disable_webgl_rgb_multisampling_usage = false;
157 bool gpu_rasterization = false; 157 bool gpu_rasterization = false;
158 bool avoid_stencil_buffers = false; 158 bool avoid_stencil_buffers = false;
159 bool multisample_compatibility = false; 159 bool multisample_compatibility = false;
160 // True if DirectComposition layers are enabled. 160 // True if DirectComposition layers are enabled.
161 bool dc_layers = false; 161 bool dc_layers = false;
162 bool use_overlays_for_video = false;
sunnyps 2017/07/24 22:03:47 nit: If this is windows/DC specific, maybe the nam
162 163
163 // When this parameter is true, a CHROMIUM image created with RGB format will 164 // When this parameter is true, a CHROMIUM image created with RGB format will
164 // actually have RGBA format. The client is responsible for handling most of 165 // actually have RGBA format. The client is responsible for handling most of
165 // the complexities associated with this. See 166 // the complexities associated with this. See
166 // gpu/GLES2/extensions/CHROMIUM/CHROMIUM_image.txt for more 167 // gpu/GLES2/extensions/CHROMIUM/CHROMIUM_image.txt for more
167 // details. 168 // details.
168 bool chromium_image_rgb_emulation = false; 169 bool chromium_image_rgb_emulation = false;
169 170
170 // When true, RGB framebuffer formats are unsupported. Emulate with RGBA to 171 // When true, RGB framebuffer formats are unsupported. Emulate with RGBA to
171 // work around this. See https://crbug.com/449150 for an example. 172 // work around this. See https://crbug.com/449150 for an example.
172 bool emulate_rgb_buffer_with_rgba = false; 173 bool emulate_rgb_buffer_with_rgba = false;
173 174
174 // When true, is safe to convert a canvas from software to accelerated. 175 // When true, is safe to convert a canvas from software to accelerated.
175 // See https://crbug.com/710029. 176 // See https://crbug.com/710029.
176 bool software_to_accelerated_canvas_upgrade = true; 177 bool software_to_accelerated_canvas_upgrade = true;
177 178
178 // When true, non-empty post sub buffer calls are unsupported. 179 // When true, non-empty post sub buffer calls are unsupported.
179 bool disable_non_empty_post_sub_buffers = false; 180 bool disable_non_empty_post_sub_buffers = false;
180 181
181 int major_version = 2; 182 int major_version = 2;
182 int minor_version = 0; 183 int minor_version = 0;
183 }; 184 };
184 185
185 } // namespace gpu 186 } // namespace gpu
186 187
187 #endif // GPU_COMMAND_BUFFER_COMMON_CAPABILITIES_H_ 188 #endif // GPU_COMMAND_BUFFER_COMMON_CAPABILITIES_H_
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