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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/shell.h" | 5 #include "ash/shell.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <string> | 8 #include <string> |
9 #include <utility> | 9 #include <utility> |
10 | 10 |
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85 #include "ash/system/tray/system_tray_controller.h" | 85 #include "ash/system/tray/system_tray_controller.h" |
86 #include "ash/system/tray/system_tray_delegate.h" | 86 #include "ash/system/tray/system_tray_delegate.h" |
87 #include "ash/system/tray/system_tray_notifier.h" | 87 #include "ash/system/tray/system_tray_notifier.h" |
88 #include "ash/touch/ash_touch_transform_controller.h" | 88 #include "ash/touch/ash_touch_transform_controller.h" |
89 #include "ash/tray_action/tray_action.h" | 89 #include "ash/tray_action/tray_action.h" |
90 #include "ash/utility/screenshot_controller.h" | 90 #include "ash/utility/screenshot_controller.h" |
91 #include "ash/virtual_keyboard_controller.h" | 91 #include "ash/virtual_keyboard_controller.h" |
92 #include "ash/wallpaper/wallpaper_controller.h" | 92 #include "ash/wallpaper/wallpaper_controller.h" |
93 #include "ash/wallpaper/wallpaper_delegate.h" | 93 #include "ash/wallpaper/wallpaper_delegate.h" |
94 #include "ash/wm/ash_focus_rules.h" | 94 #include "ash/wm/ash_focus_rules.h" |
95 #include "ash/wm/ash_native_cursor_manager.h" | 95 #include "ash/wm/classic_ash_native_cursor_manager.h" |
96 #include "ash/wm/container_finder.h" | 96 #include "ash/wm/container_finder.h" |
97 #include "ash/wm/event_client_impl.h" | 97 #include "ash/wm/event_client_impl.h" |
98 #include "ash/wm/immersive_context_ash.h" | 98 #include "ash/wm/immersive_context_ash.h" |
99 #include "ash/wm/immersive_handler_factory_ash.h" | 99 #include "ash/wm/immersive_handler_factory_ash.h" |
100 #include "ash/wm/lock_state_controller.h" | 100 #include "ash/wm/lock_state_controller.h" |
101 #include "ash/wm/maximize_mode/maximize_mode_controller.h" | 101 #include "ash/wm/maximize_mode/maximize_mode_controller.h" |
102 #include "ash/wm/maximize_mode/maximize_mode_window_manager.h" | 102 #include "ash/wm/maximize_mode/maximize_mode_window_manager.h" |
103 #include "ash/wm/mru_window_tracker.h" | 103 #include "ash/wm/mru_window_tracker.h" |
104 #include "ash/wm/mushrome_ash_native_cursor_manager.h" | |
104 #include "ash/wm/overlay_event_filter.h" | 105 #include "ash/wm/overlay_event_filter.h" |
105 #include "ash/wm/overview/window_selector_controller.h" | 106 #include "ash/wm/overview/window_selector_controller.h" |
106 #include "ash/wm/power_button_controller.h" | 107 #include "ash/wm/power_button_controller.h" |
107 #include "ash/wm/resize_shadow_controller.h" | 108 #include "ash/wm/resize_shadow_controller.h" |
108 #include "ash/wm/root_window_finder.h" | 109 #include "ash/wm/root_window_finder.h" |
109 #include "ash/wm/screen_pinning_controller.h" | 110 #include "ash/wm/screen_pinning_controller.h" |
110 #include "ash/wm/system_gesture_event_filter.h" | 111 #include "ash/wm/system_gesture_event_filter.h" |
111 #include "ash/wm/system_modal_container_event_filter.h" | 112 #include "ash/wm/system_modal_container_event_filter.h" |
112 #include "ash/wm/system_modal_container_layout_manager.h" | 113 #include "ash/wm/system_modal_container_layout_manager.h" |
113 #include "ash/wm/toplevel_window_event_handler.h" | 114 #include "ash/wm/toplevel_window_event_handler.h" |
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430 FirstRunHelper* Shell::CreateFirstRunHelper() { | 431 FirstRunHelper* Shell::CreateFirstRunHelper() { |
431 return new FirstRunHelperImpl; | 432 return new FirstRunHelperImpl; |
432 } | 433 } |
433 | 434 |
434 void Shell::SetLargeCursorSizeInDip(int large_cursor_size_in_dip) { | 435 void Shell::SetLargeCursorSizeInDip(int large_cursor_size_in_dip) { |
435 window_tree_host_manager_->cursor_window_controller() | 436 window_tree_host_manager_->cursor_window_controller() |
436 ->SetLargeCursorSizeInDip(large_cursor_size_in_dip); | 437 ->SetLargeCursorSizeInDip(large_cursor_size_in_dip); |
437 } | 438 } |
438 | 439 |
439 void Shell::SetCursorCompositingEnabled(bool enabled) { | 440 void Shell::SetCursorCompositingEnabled(bool enabled) { |
440 if (GetAshConfig() == Config::CLASSIC) { | 441 if (GetAshConfig() != Config::MASH) { |
441 // TODO: needs to work in mus. http://crbug.com/705592. | 442 // TODO: needs to work in mus. http://crbug.com/705592. |
James Cook
2017/06/12 20:17:24
Comment still relevant? Should "mus" be "mash"?
Elliot Glaysher
2017/06/12 23:18:46
Done.
| |
442 window_tree_host_manager_->cursor_window_controller() | 443 window_tree_host_manager_->cursor_window_controller() |
443 ->SetCursorCompositingEnabled(enabled); | 444 ->SetCursorCompositingEnabled(enabled); |
444 native_cursor_manager_->SetNativeCursorEnabled(!enabled); | 445 native_cursor_manager_->SetNativeCursorEnabled(!enabled); |
445 } | 446 } |
446 } | 447 } |
447 | 448 |
448 void Shell::DoInitialWorkspaceAnimation() { | 449 void Shell::DoInitialWorkspaceAnimation() { |
449 return GetPrimaryRootWindowController() | 450 return GetPrimaryRootWindowController() |
450 ->workspace_controller() | 451 ->workspace_controller() |
451 ->DoInitialAnimation(); | 452 ->DoInitialAnimation(); |
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850 if (config == Config::MASH) | 851 if (config == Config::MASH) |
851 app_list_delegate_impl_ = base::MakeUnique<AppListDelegateImpl>(); | 852 app_list_delegate_impl_ = base::MakeUnique<AppListDelegateImpl>(); |
852 | 853 |
853 // TODO(sky): move creation to ShellPort. | 854 // TODO(sky): move creation to ShellPort. |
854 if (config != Config::MASH) | 855 if (config != Config::MASH) |
855 immersive_handler_factory_ = base::MakeUnique<ImmersiveHandlerFactoryAsh>(); | 856 immersive_handler_factory_ = base::MakeUnique<ImmersiveHandlerFactoryAsh>(); |
856 | 857 |
857 window_positioner_ = base::MakeUnique<WindowPositioner>(); | 858 window_positioner_ = base::MakeUnique<WindowPositioner>(); |
858 | 859 |
859 if (config == Config::CLASSIC) { | 860 if (config == Config::CLASSIC) { |
860 // TODO: needs to work in mus. http://crbug.com/705592. | 861 // TODO: needs to work in mus. http://crbug.com/705592. |
James Cook
2017/06/12 20:17:24
ditto
Elliot Glaysher
2017/06/12 23:18:46
Done.
| |
861 native_cursor_manager_ = new AshNativeCursorManager; | 862 native_cursor_manager_ = new ClassicAshNativeCursorManager; |
863 cursor_manager_.reset( | |
James Cook
2017/06/12 20:17:24
nit: base::MakeUnique<>
Elliot Glaysher
2017/06/12 23:18:46
Done.
| |
864 new CursorManager(base::WrapUnique(native_cursor_manager_))); | |
865 } else if (config == Config::MUS) { | |
866 native_cursor_manager_ = new MushromeAshNativeCursorManager; | |
862 cursor_manager_.reset( | 867 cursor_manager_.reset( |
863 new CursorManager(base::WrapUnique(native_cursor_manager_))); | 868 new CursorManager(base::WrapUnique(native_cursor_manager_))); |
864 } | 869 } |
865 | 870 |
866 shell_delegate_->PreInit(); | 871 shell_delegate_->PreInit(); |
867 bool display_initialized = (!ShouldEnableSimplifiedDisplayManagement() || | 872 bool display_initialized = (!ShouldEnableSimplifiedDisplayManagement() || |
868 display_manager_->InitFromCommandLine()); | 873 display_manager_->InitFromCommandLine()); |
869 if (!display_initialized && config != Config::CLASSIC && | 874 if (!display_initialized && config != Config::CLASSIC && |
870 ShouldEnableSimplifiedDisplayManagement()) { | 875 ShouldEnableSimplifiedDisplayManagement()) { |
871 // Run display configuration off device in mus mode. | 876 // Run display configuration off device in mus mode. |
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1277 void Shell::OnPrefServiceInitialized( | 1282 void Shell::OnPrefServiceInitialized( |
1278 std::unique_ptr<::PrefService> pref_service) { | 1283 std::unique_ptr<::PrefService> pref_service) { |
1279 if (!instance_) | 1284 if (!instance_) |
1280 return; | 1285 return; |
1281 // |pref_service_| is null if can't connect to Chrome (as happens when | 1286 // |pref_service_| is null if can't connect to Chrome (as happens when |
1282 // running mash outside of chrome --mash and chrome isn't built). | 1287 // running mash outside of chrome --mash and chrome isn't built). |
1283 pref_service_ = std::move(pref_service); | 1288 pref_service_ = std::move(pref_service); |
1284 } | 1289 } |
1285 | 1290 |
1286 } // namespace ash | 1291 } // namespace ash |
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