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Unified Diff: cc/input/input_handler.h

Issue 2931703002: Don't fade in overlay scrollbar when user interacting the content under scrollbar. (Closed)
Patch Set: Created 3 years, 6 months ago
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Index: cc/input/input_handler.h
diff --git a/cc/input/input_handler.h b/cc/input/input_handler.h
index 4e68a3d86e0749481d2cd9c0b5ec019efd253802..47b56eb81055c9d2824a85894a41c7412f3c7979 100644
--- a/cc/input/input_handler.h
+++ b/cc/input/input_handler.h
@@ -158,7 +158,8 @@ class CC_EXPORT InputHandler {
// SCROLL_IGNORED if not.
virtual ScrollStatus FlingScrollBegin() = 0;
- virtual void MouseMoveAt(const gfx::Point& mouse_position) = 0;
+ virtual void MouseMoveAt(const gfx::Point& mouse_position,
+ bool mouse_down) = 0;
bokan 2017/06/08 14:02:38 Can we just keep track of the mouse state from the
virtual void MouseDown() = 0;
virtual void MouseUp() = 0;
virtual void MouseLeave() = 0;
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