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Side by Side Diff: third_party/WebKit/Source/platform/image-decoders/gif/GIFImageDecoder.cpp

Issue 2930513004: [WIP] Move ImageDecoders to SkCodec
Patch Set: Adding check for decoder creation Created 3 years, 6 months ago
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1 /*
2 * Copyright (C) 2006 Apple Computer, Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26 #include "platform/image-decoders/gif/GIFImageDecoder.h"
27
28 #include <limits>
29 #include "platform/image-decoders/gif/GIFImageReader.h"
30 #include "platform/wtf/NotFound.h"
31 #include "platform/wtf/PtrUtil.h"
32
33 namespace blink {
34
35 GIFImageDecoder::GIFImageDecoder(AlphaOption alpha_option,
36 const ColorBehavior& color_behavior,
37 size_t max_decoded_bytes)
38 : ImageDecoder(alpha_option, color_behavior, max_decoded_bytes),
39 repetition_count_(kAnimationLoopOnce) {}
40
41 GIFImageDecoder::~GIFImageDecoder() {}
42
43 void GIFImageDecoder::OnSetData(SegmentReader* data) {
44 if (reader_)
45 reader_->SetData(data);
46 }
47
48 int GIFImageDecoder::RepetitionCount() const {
49 // This value can arrive at any point in the image data stream. Most GIFs
50 // in the wild declare it near the beginning of the file, so it usually is
51 // set by the time we've decoded the size, but (depending on the GIF and the
52 // packets sent back by the webserver) not always. If the reader hasn't
53 // seen a loop count yet, it will return kCLoopCountNotSeen, in which case we
54 // should default to looping once (the initial value for
55 // |repetition_count_|).
56 //
57 // There are some additional wrinkles here. First, ImageSource::Clear()
58 // may destroy the reader, making the result from the reader _less_
59 // authoritative on future calls if the recreated reader hasn't seen the
60 // loop count. We don't need to special-case this because in this case the
61 // new reader will once again return kCLoopCountNotSeen, and we won't
62 // overwrite the cached correct value.
63 //
64 // Second, a GIF might never set a loop count at all, in which case we
65 // should continue to treat it as a "loop once" animation. We don't need
66 // special code here either, because in this case we'll never change
67 // |repetition_count_| from its default value.
68 //
69 // Third, we use the same GIFImageReader for counting frames and we might
70 // see the loop count and then encounter a decoding error which happens
71 // later in the stream. It is also possible that no frames are in the
72 // stream. In these cases we should just loop once.
73 if (IsAllDataReceived() && ParseCompleted() && reader_->ImagesCount() == 1)
74 repetition_count_ = kAnimationNone;
75 else if (Failed() || (reader_ && (!reader_->ImagesCount())))
76 repetition_count_ = kAnimationLoopOnce;
77 else if (reader_ && reader_->LoopCount() != kCLoopCountNotSeen)
78 repetition_count_ = reader_->LoopCount();
79 return repetition_count_;
80 }
81
82 bool GIFImageDecoder::FrameIsCompleteAtIndex(size_t index) const {
83 return reader_ && (index < reader_->ImagesCount()) &&
84 reader_->FrameContext(index)->IsComplete();
85 }
86
87 float GIFImageDecoder::FrameDurationAtIndex(size_t index) const {
88 return (reader_ && (index < reader_->ImagesCount()) &&
89 reader_->FrameContext(index)->IsHeaderDefined())
90 ? reader_->FrameContext(index)->DelayTime()
91 : 0;
92 }
93
94 bool GIFImageDecoder::SetFailed() {
95 reader_.reset();
96 return ImageDecoder::SetFailed();
97 }
98
99 bool GIFImageDecoder::HaveDecodedRow(size_t frame_index,
100 GIFRow::const_iterator row_begin,
101 size_t width,
102 size_t row_number,
103 unsigned repeat_count,
104 bool write_transparent_pixels) {
105 const GIFFrameContext* frame_context = reader_->FrameContext(frame_index);
106 // The pixel data and coordinates supplied to us are relative to the frame's
107 // origin within the entire image size, i.e.
108 // (frameC_context->xOffset, frame_context->yOffset). There is no guarantee
109 // that width == (size().width() - frame_context->xOffset), so
110 // we must ensure we don't run off the end of either the source data or the
111 // row's X-coordinates.
112 const int x_begin = frame_context->XOffset();
113 const int y_begin = frame_context->YOffset() + row_number;
114 const int x_end = std::min(static_cast<int>(frame_context->XOffset() + width),
115 Size().Width());
116 const int y_end = std::min(
117 static_cast<int>(frame_context->YOffset() + row_number + repeat_count),
118 Size().Height());
119 if (!width || (x_begin < 0) || (y_begin < 0) || (x_end <= x_begin) ||
120 (y_end <= y_begin))
121 return true;
122
123 const GIFColorMap::Table& color_table =
124 frame_context->LocalColorMap().IsDefined()
125 ? frame_context->LocalColorMap().GetTable()
126 : reader_->GlobalColorMap().GetTable();
127
128 if (color_table.IsEmpty())
129 return true;
130
131 GIFColorMap::Table::const_iterator color_table_iter = color_table.begin();
132
133 // Initialize the frame if necessary.
134 ImageFrame& buffer = frame_buffer_cache_[frame_index];
135 if (!InitFrameBuffer(frame_index))
136 return false;
137
138 const size_t transparent_pixel = frame_context->TransparentPixel();
139 GIFRow::const_iterator row_end = row_begin + (x_end - x_begin);
140 ImageFrame::PixelData* current_address = buffer.GetAddr(x_begin, y_begin);
141
142 // We may or may not need to write transparent pixels to the buffer.
143 // If we're compositing against a previous image, it's wrong, and if
144 // we're writing atop a cleared, fully transparent buffer, it's
145 // unnecessary; but if we're decoding an interlaced gif and
146 // displaying it "Haeberli"-style, we must write these for passes
147 // beyond the first, or the initial passes will "show through" the
148 // later ones.
149 //
150 // The loops below are almost identical. One writes a transparent pixel
151 // and one doesn't based on the value of |write_transparent_pixels|.
152 // The condition check is taken out of the loop to enhance performance.
153 // This optimization reduces decoding time by about 15% for a 3MB image.
154 if (write_transparent_pixels) {
155 for (; row_begin != row_end; ++row_begin, ++current_address) {
156 const size_t source_value = *row_begin;
157 if ((source_value != transparent_pixel) &&
158 (source_value < color_table.size())) {
159 *current_address = color_table_iter[source_value];
160 } else {
161 *current_address = 0;
162 current_buffer_saw_alpha_ = true;
163 }
164 }
165 } else {
166 for (; row_begin != row_end; ++row_begin, ++current_address) {
167 const size_t source_value = *row_begin;
168 if ((source_value != transparent_pixel) &&
169 (source_value < color_table.size()))
170 *current_address = color_table_iter[source_value];
171 else
172 current_buffer_saw_alpha_ = true;
173 }
174 }
175
176 // Tell the frame to copy the row data if need be.
177 if (repeat_count > 1)
178 buffer.CopyRowNTimes(x_begin, x_end, y_begin, y_end);
179
180 buffer.SetPixelsChanged(true);
181 return true;
182 }
183
184 bool GIFImageDecoder::ParseCompleted() const {
185 return reader_ && reader_->ParseCompleted();
186 }
187
188 bool GIFImageDecoder::FrameComplete(size_t frame_index) {
189 // Initialize the frame if necessary. Some GIFs insert do-nothing frames,
190 // in which case we never reach HaveDecodedRow() before getting here.
191 if (!InitFrameBuffer(frame_index))
192 return SetFailed();
193
194 if (!current_buffer_saw_alpha_)
195 CorrectAlphaWhenFrameBufferSawNoAlpha(frame_index);
196
197 frame_buffer_cache_[frame_index].SetStatus(ImageFrame::kFrameComplete);
198
199 return true;
200 }
201
202 void GIFImageDecoder::ClearFrameBuffer(size_t frame_index) {
203 if (reader_ && frame_buffer_cache_[frame_index].GetStatus() ==
204 ImageFrame::kFramePartial) {
205 // Reset the state of the partial frame in the reader so that the frame
206 // can be decoded again when requested.
207 reader_->ClearDecodeState(frame_index);
208 }
209 ImageDecoder::ClearFrameBuffer(frame_index);
210 }
211
212 size_t GIFImageDecoder::DecodeFrameCount() {
213 Parse(kGIFFrameCountQuery);
214 // If decoding fails, |reader_| will have been destroyed. Instead of
215 // returning 0 in this case, return the existing number of frames. This way
216 // if we get halfway through the image before decoding fails, we won't
217 // suddenly start reporting that the image has zero frames.
218 return Failed() ? frame_buffer_cache_.size() : reader_->ImagesCount();
219 }
220
221 void GIFImageDecoder::InitializeNewFrame(size_t index) {
222 ImageFrame* buffer = &frame_buffer_cache_[index];
223 const GIFFrameContext* frame_context = reader_->FrameContext(index);
224 buffer->SetOriginalFrameRect(
225 Intersection(frame_context->FrameRect(), IntRect(IntPoint(), Size())));
226 buffer->SetDuration(frame_context->DelayTime());
227 buffer->SetDisposalMethod(frame_context->GetDisposalMethod());
228 buffer->SetRequiredPreviousFrameIndex(
229 FindRequiredPreviousFrame(index, false));
230 }
231
232 void GIFImageDecoder::Decode(size_t index) {
233 Parse(kGIFFrameCountQuery);
234
235 if (Failed())
236 return;
237
238 UpdateAggressivePurging(index);
239
240 Vector<size_t> frames_to_decode = FindFramesToDecode(index);
241 for (auto i = frames_to_decode.rbegin(); i != frames_to_decode.rend(); ++i) {
242 if (!reader_->Decode(*i)) {
243 SetFailed();
244 return;
245 }
246
247 // If this returns false, we need more data to continue decoding.
248 if (!PostDecodeProcessing(*i))
249 break;
250 }
251
252 // It is also a fatal error if all data is received and we have decoded all
253 // frames available but the file is truncated.
254 if (index >= frame_buffer_cache_.size() - 1 && IsAllDataReceived() &&
255 reader_ && !reader_->ParseCompleted())
256 SetFailed();
257 }
258
259 void GIFImageDecoder::Parse(GIFParseQuery query) {
260 if (Failed())
261 return;
262
263 if (!reader_) {
264 reader_ = WTF::MakeUnique<GIFImageReader>(this);
265 reader_->SetData(data_);
266 }
267
268 if (!reader_->Parse(query))
269 SetFailed();
270 }
271
272 void GIFImageDecoder::OnInitFrameBuffer(size_t frame_index) {
273 current_buffer_saw_alpha_ = false;
274 }
275
276 bool GIFImageDecoder::CanReusePreviousFrameBuffer(size_t frame_index) const {
277 DCHECK(frame_index < frame_buffer_cache_.size());
278 return frame_buffer_cache_[frame_index].GetDisposalMethod() !=
279 ImageFrame::kDisposeOverwritePrevious;
280 }
281
282 } // namespace blink
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